Remove the EditorNode parameter from EditorPlugins create methods
Remove EditorNode usage from the Navigation editor plugin.
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f810f76890
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cd1d7294d8
10 changed files with 15 additions and 19 deletions
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@ -7033,7 +7033,7 @@ EditorNode::EditorNode() {
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add_editor_plugin(memnew(ControlEditorPlugin));
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for (int i = 0; i < EditorPlugins::get_plugin_count(); i++) {
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add_editor_plugin(EditorPlugins::create(i, this));
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add_editor_plugin(EditorPlugins::create(i));
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}
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for (int i = 0; i < plugin_init_callback_count; i++) {
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@ -43,7 +43,6 @@
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#include "scene/main/node.h"
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#include "scene/resources/texture.h"
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class EditorNode;
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class Node3D;
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class Camera3D;
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class EditorCommandPalette;
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@ -312,7 +311,7 @@ public:
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VARIANT_ENUM_CAST(EditorPlugin::CustomControlContainer);
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VARIANT_ENUM_CAST(EditorPlugin::DockSlot);
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typedef EditorPlugin *(*EditorPluginCreateFunc)(EditorNode *);
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typedef EditorPlugin *(*EditorPluginCreateFunc)();
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class EditorPlugins {
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enum {
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@ -323,15 +322,15 @@ class EditorPlugins {
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static int creation_func_count;
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template <class T>
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static EditorPlugin *creator(EditorNode *p_node) {
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return memnew(T(p_node));
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static EditorPlugin *creator() {
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return memnew(T);
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}
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public:
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static int get_plugin_count() { return creation_func_count; }
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static EditorPlugin *create(int p_idx, EditorNode *p_editor) {
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static EditorPlugin *create(int p_idx) {
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ERR_FAIL_INDEX_V(p_idx, creation_func_count, nullptr);
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return creation_funcs[p_idx](p_editor);
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return creation_funcs[p_idx]();
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}
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template <class T>
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@ -421,7 +421,7 @@ void CSGShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
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}
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}
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EditorPluginCSG::EditorPluginCSG(EditorNode *_p_editor) {
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EditorPluginCSG::EditorPluginCSG() {
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Ref<CSGShape3DGizmoPlugin> gizmo_plugin = Ref<CSGShape3DGizmoPlugin>(memnew(CSGShape3DGizmoPlugin));
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Node3DEditor::get_singleton()->add_gizmo_plugin(gizmo_plugin);
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}
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@ -57,7 +57,7 @@ class EditorPluginCSG : public EditorPlugin {
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GDCLASS(EditorPluginCSG, EditorPlugin);
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public:
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EditorPluginCSG(EditorNode *_p_editor);
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EditorPluginCSG();
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};
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#endif // CSG_GIZMOS_H
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@ -53,7 +53,7 @@ bool SceneExporterGLTFPlugin::has_main_screen() const {
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return false;
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}
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SceneExporterGLTFPlugin::SceneExporterGLTFPlugin(EditorNode *_p_node) {
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SceneExporterGLTFPlugin::SceneExporterGLTFPlugin() {
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file_export_lib = memnew(EditorFileDialog);
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EditorNode::get_singleton()->get_gui_base()->add_child(file_export_lib);
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file_export_lib->connect("file_selected", callable_mp(this, &SceneExporterGLTFPlugin::_gltf2_dialog_action));
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@ -45,7 +45,7 @@ class SceneExporterGLTFPlugin : public EditorPlugin {
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public:
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virtual String get_name() const override;
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bool has_main_screen() const override;
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SceneExporterGLTFPlugin(EditorNode *_p_node);
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SceneExporterGLTFPlugin();
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};
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#endif // TOOLS_ENABLED
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#endif // EDITOR_SCENE_EXPORTER_GLTF_PLUGIN_H
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@ -1489,7 +1489,7 @@ void GridMapEditorPlugin::make_visible(bool p_visible) {
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}
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}
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GridMapEditorPlugin::GridMapEditorPlugin(EditorNode *_p_node) {
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GridMapEditorPlugin::GridMapEditorPlugin() {
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EDITOR_DEF("editors/grid_map/editor_side", 1);
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EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/grid_map/editor_side", PROPERTY_HINT_ENUM, "Left,Right"));
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@ -257,7 +257,7 @@ public:
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virtual bool handles(Object *p_object) const override;
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virtual void make_visible(bool p_visible) override;
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GridMapEditorPlugin(EditorNode *_p_node);
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GridMapEditorPlugin();
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~GridMapEditorPlugin();
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};
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@ -140,10 +140,9 @@ void NavigationMeshEditorPlugin::make_visible(bool p_visible) {
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}
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}
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NavigationMeshEditorPlugin::NavigationMeshEditorPlugin(EditorNode *p_node) {
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editor = p_node;
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NavigationMeshEditorPlugin::NavigationMeshEditorPlugin() {
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navigation_mesh_editor = memnew(NavigationMeshEditor);
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editor->get_main_control()->add_child(navigation_mesh_editor);
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EditorNode::get_singleton()->get_main_control()->add_child(navigation_mesh_editor);
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add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, navigation_mesh_editor->bake_hbox);
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navigation_mesh_editor->hide();
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navigation_mesh_editor->bake_hbox->hide();
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@ -35,7 +35,6 @@
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#include "editor/editor_plugin.h"
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class EditorNode;
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class NavigationRegion3D;
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class NavigationMeshEditor : public Control {
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@ -70,7 +69,6 @@ class NavigationMeshEditorPlugin : public EditorPlugin {
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GDCLASS(NavigationMeshEditorPlugin, EditorPlugin);
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NavigationMeshEditor *navigation_mesh_editor;
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EditorNode *editor;
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public:
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virtual String get_name() const override { return "NavigationMesh"; }
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@ -79,7 +77,7 @@ public:
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virtual bool handles(Object *p_object) const override;
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virtual void make_visible(bool p_visible) override;
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NavigationMeshEditorPlugin(EditorNode *p_node);
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NavigationMeshEditorPlugin();
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~NavigationMeshEditorPlugin();
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};
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