From cd2070c684c9befa4a0c8badfecfcded07d490c0 Mon Sep 17 00:00:00 2001 From: Gustav Lund Date: Thu, 18 Jan 2018 16:03:53 +0100 Subject: [PATCH] Audio Recording module Implements an Audio bus effect that outputs the audio from the bus into a wav file Now channels audio recording into an AudioStreamSample instead of saving to wav --- editor/import/resource_importer_wav.cpp | 114 -------- editor/import/resource_importer_wav.h | 113 +++++++- scene/resources/audio_stream_sample.cpp | 4 + scene/resources/audio_stream_sample.h | 2 + servers/audio/audio_effect.h | 1 + servers/audio/effects/audio_effect_record.cpp | 259 ++++++++++++++++++ servers/audio/effects/audio_effect_record.h | 103 +++++++ servers/audio_server.cpp | 4 +- servers/register_server_types.cpp | 2 + 9 files changed, 485 insertions(+), 117 deletions(-) create mode 100644 servers/audio/effects/audio_effect_record.cpp create mode 100644 servers/audio/effects/audio_effect_record.h diff --git a/editor/import/resource_importer_wav.cpp b/editor/import/resource_importer_wav.cpp index debdeb1c4ae..72ec81ed46c 100644 --- a/editor/import/resource_importer_wav.cpp +++ b/editor/import/resource_importer_wav.cpp @@ -526,119 +526,5 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s return OK; } -void ResourceImporterWAV::_compress_ima_adpcm(const Vector &p_data, PoolVector &dst_data) { - - /*p_sample_data->data = (void*)malloc(len); - xm_s8 *dataptr=(xm_s8*)p_sample_data->data;*/ - - static const int16_t _ima_adpcm_step_table[89] = { - 7, 8, 9, 10, 11, 12, 13, 14, 16, 17, - 19, 21, 23, 25, 28, 31, 34, 37, 41, 45, - 50, 55, 60, 66, 73, 80, 88, 97, 107, 118, - 130, 143, 157, 173, 190, 209, 230, 253, 279, 307, - 337, 371, 408, 449, 494, 544, 598, 658, 724, 796, - 876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066, - 2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358, - 5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899, - 15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767 - }; - - static const int8_t _ima_adpcm_index_table[16] = { - -1, -1, -1, -1, 2, 4, 6, 8, - -1, -1, -1, -1, 2, 4, 6, 8 - }; - - int datalen = p_data.size(); - int datamax = datalen; - if (datalen & 1) - datalen++; - - dst_data.resize(datalen / 2 + 4); - PoolVector::Write w = dst_data.write(); - - int i, step_idx = 0, prev = 0; - uint8_t *out = w.ptr(); - //int16_t xm_prev=0; - const float *in = p_data.ptr(); - - /* initial value is zero */ - *(out++) = 0; - *(out++) = 0; - /* Table index initial value */ - *(out++) = 0; - /* unused */ - *(out++) = 0; - - for (i = 0; i < datalen; i++) { - int step, diff, vpdiff, mask; - uint8_t nibble; - int16_t xm_sample; - - if (i >= datamax) - xm_sample = 0; - else { - - xm_sample = CLAMP(in[i] * 32767.0, -32768, 32767); - /* - if (xm_sample==32767 || xm_sample==-32768) - printf("clippy!\n",xm_sample); - */ - } - - //xm_sample=xm_sample+xm_prev; - //xm_prev=xm_sample; - - diff = (int)xm_sample - prev; - - nibble = 0; - step = _ima_adpcm_step_table[step_idx]; - vpdiff = step >> 3; - if (diff < 0) { - nibble = 8; - diff = -diff; - } - mask = 4; - while (mask) { - - if (diff >= step) { - - nibble |= mask; - diff -= step; - vpdiff += step; - } - - step >>= 1; - mask >>= 1; - }; - - if (nibble & 8) - prev -= vpdiff; - else - prev += vpdiff; - - if (prev > 32767) { - //printf("%i,xms %i, prev %i,diff %i, vpdiff %i, clip up %i\n",i,xm_sample,prev,diff,vpdiff,prev); - prev = 32767; - } else if (prev < -32768) { - //printf("%i,xms %i, prev %i,diff %i, vpdiff %i, clip down %i\n",i,xm_sample,prev,diff,vpdiff,prev); - prev = -32768; - } - - step_idx += _ima_adpcm_index_table[nibble]; - if (step_idx < 0) - step_idx = 0; - else if (step_idx > 88) - step_idx = 88; - - if (i & 1) { - *out |= nibble << 4; - out++; - } else { - *out = nibble; - } - /*dataptr[i]=prev>>8;*/ - } -} - ResourceImporterWAV::ResourceImporterWAV() { } diff --git a/editor/import/resource_importer_wav.h b/editor/import/resource_importer_wav.h index cfce5a31eec..f78ab09e9b1 100644 --- a/editor/import/resource_importer_wav.h +++ b/editor/import/resource_importer_wav.h @@ -48,7 +48,118 @@ public: virtual void get_import_options(List *r_options, int p_preset = 0) const; virtual bool get_option_visibility(const String &p_option, const Map &p_options) const; - void _compress_ima_adpcm(const Vector &p_data, PoolVector &dst_data); + static void _compress_ima_adpcm(const Vector &p_data, PoolVector &dst_data) { + /*p_sample_data->data = (void*)malloc(len); + xm_s8 *dataptr=(xm_s8*)p_sample_data->data;*/ + + static const int16_t _ima_adpcm_step_table[89] = { + 7, 8, 9, 10, 11, 12, 13, 14, 16, 17, + 19, 21, 23, 25, 28, 31, 34, 37, 41, 45, + 50, 55, 60, 66, 73, 80, 88, 97, 107, 118, + 130, 143, 157, 173, 190, 209, 230, 253, 279, 307, + 337, 371, 408, 449, 494, 544, 598, 658, 724, 796, + 876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066, + 2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358, + 5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899, + 15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767 + }; + + static const int8_t _ima_adpcm_index_table[16] = { + -1, -1, -1, -1, 2, 4, 6, 8, + -1, -1, -1, -1, 2, 4, 6, 8 + }; + + int datalen = p_data.size(); + int datamax = datalen; + if (datalen & 1) + datalen++; + + dst_data.resize(datalen / 2 + 4); + PoolVector::Write w = dst_data.write(); + + int i, step_idx = 0, prev = 0; + uint8_t *out = w.ptr(); + //int16_t xm_prev=0; + const float *in = p_data.ptr(); + + /* initial value is zero */ + *(out++) = 0; + *(out++) = 0; + /* Table index initial value */ + *(out++) = 0; + /* unused */ + *(out++) = 0; + + for (i = 0; i < datalen; i++) { + int step, diff, vpdiff, mask; + uint8_t nibble; + int16_t xm_sample; + + if (i >= datamax) + xm_sample = 0; + else { + + xm_sample = CLAMP(in[i] * 32767.0, -32768, 32767); + /* + if (xm_sample==32767 || xm_sample==-32768) + printf("clippy!\n",xm_sample); + */ + } + + //xm_sample=xm_sample+xm_prev; + //xm_prev=xm_sample; + + diff = (int)xm_sample - prev; + + nibble = 0; + step = _ima_adpcm_step_table[step_idx]; + vpdiff = step >> 3; + if (diff < 0) { + nibble = 8; + diff = -diff; + } + mask = 4; + while (mask) { + + if (diff >= step) { + + nibble |= mask; + diff -= step; + vpdiff += step; + } + + step >>= 1; + mask >>= 1; + }; + + if (nibble & 8) + prev -= vpdiff; + else + prev += vpdiff; + + if (prev > 32767) { + //printf("%i,xms %i, prev %i,diff %i, vpdiff %i, clip up %i\n",i,xm_sample,prev,diff,vpdiff,prev); + prev = 32767; + } else if (prev < -32768) { + //printf("%i,xms %i, prev %i,diff %i, vpdiff %i, clip down %i\n",i,xm_sample,prev,diff,vpdiff,prev); + prev = -32768; + } + + step_idx += _ima_adpcm_index_table[nibble]; + if (step_idx < 0) + step_idx = 0; + else if (step_idx > 88) + step_idx = 88; + + if (i & 1) { + *out |= nibble << 4; + out++; + } else { + *out = nibble; + } + /*dataptr[i]=prev>>8;*/ + } + } virtual Error import(const String &p_source_file, const String &p_save_path, const Map &p_options, List *r_platform_variants, List *r_gen_files = NULL); diff --git a/scene/resources/audio_stream_sample.cpp b/scene/resources/audio_stream_sample.cpp index 02a9e4d69b0..cc5d9ccb9f5 100644 --- a/scene/resources/audio_stream_sample.cpp +++ b/scene/resources/audio_stream_sample.cpp @@ -509,6 +509,10 @@ PoolVector AudioStreamSample::get_data() const { return pv; } +void AudioStreamSample::save_to_wav(String p_path) { +// TODO! Implement saving to wav file +} + Ref AudioStreamSample::instance_playback() { Ref sample; diff --git a/scene/resources/audio_stream_sample.h b/scene/resources/audio_stream_sample.h index 5fe65c194ec..a27acc92b76 100644 --- a/scene/resources/audio_stream_sample.h +++ b/scene/resources/audio_stream_sample.h @@ -140,6 +140,8 @@ public: void set_data(const PoolVector &p_data); PoolVector get_data() const; + void save_to_wav(String p_path); + virtual Ref instance_playback(); virtual String get_stream_name() const; diff --git a/servers/audio/audio_effect.h b/servers/audio/audio_effect.h index cf732d4bdda..b950e824c0a 100644 --- a/servers/audio/audio_effect.h +++ b/servers/audio/audio_effect.h @@ -39,6 +39,7 @@ class AudioEffectInstance : public Reference { public: virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) = 0; + virtual bool process_silence() const { return false; } }; class AudioEffect : public Resource { diff --git a/servers/audio/effects/audio_effect_record.cpp b/servers/audio/effects/audio_effect_record.cpp new file mode 100644 index 00000000000..ad5fad8464c --- /dev/null +++ b/servers/audio/effects/audio_effect_record.cpp @@ -0,0 +1,259 @@ +/*************************************************************************/ +/* audio_effect_record.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "audio_effect_record.h" + +void AudioEffectRecordInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { + if (!is_recording) { + return; + } + + //Add incoming audio frames to the IO ring buffer + const AudioFrame *src = p_src_frames; + AudioFrame *rb_buf = ring_buffer.ptrw(); + for (int i = 0; i < p_frame_count; i++) { + rb_buf[ring_buffer_pos & ring_buffer_mask] = src[i]; + ring_buffer_pos++; + } +} + +bool AudioEffectRecordInstance::process_silence() { + return true; +} + +void AudioEffectRecordInstance::_io_thread_process() { + + //Reset recorder status + thread_active = true; + ring_buffer_pos = 0; + ring_buffer_read_pos = 0; + + //We start a new recording + recording_data.resize(0); //Clear data completely and reset length + is_recording = true; + + while (is_recording) { + //Check: The current recording has been requested to stop + if (is_recording && !base->should_record) { + is_recording = false; + } + + //Case: Frames are remaining in the buffer + if (ring_buffer_read_pos < ring_buffer_pos) { + //Read from the buffer into recording_data + _io_store_buffer(); + } + //Case: The buffer is empty + else if (is_recording) { + //Wait to avoid too much busy-wait + OS::get_singleton()->delay_usec(500); + } + } + + thread_active = false; +} + +void AudioEffectRecordInstance::_io_store_buffer() { + int to_read = ring_buffer_pos - ring_buffer_read_pos; + + AudioFrame *rb_buf = ring_buffer.ptrw(); + + while (to_read) { + AudioFrame buffered_frame = rb_buf[ring_buffer_read_pos & ring_buffer_mask]; + recording_data.push_back(buffered_frame.l); + recording_data.push_back(buffered_frame.r); + + ring_buffer_read_pos++; + to_read--; + } +} + +void AudioEffectRecordInstance::_thread_callback(void *_instance) { + + AudioEffectRecordInstance *aeri = reinterpret_cast(_instance); + + aeri->_io_thread_process(); +} + +void AudioEffectRecordInstance::init() { + io_thread = Thread::create(_thread_callback, this); +} + +Ref AudioEffectRecord::instance() { + Ref ins; + ins.instance(); + ins->base = Ref(this); + ins->is_recording = false; + + //Re-using the buffer size calculations from audio_effect_delay.cpp + float ring_buffer_max_size = IO_BUFFER_SIZE_MS; + ring_buffer_max_size /= 1000.0; //convert to seconds + ring_buffer_max_size *= AudioServer::get_singleton()->get_mix_rate(); + + int ringbuff_size = ring_buffer_max_size; + + int bits = 0; + + while (ringbuff_size > 0) { + bits++; + ringbuff_size /= 2; + } + + ringbuff_size = 1 << bits; + ins->ring_buffer_mask = ringbuff_size - 1; + ins->ring_buffer_pos = 0; + + ins->ring_buffer.resize(ringbuff_size); + + ins->ring_buffer_read_pos = 0; + + ensure_thread_stopped(); + current_instance = ins; + if (should_record) { + ins->init(); + } + + return ins; +} + +void AudioEffectRecord::ensure_thread_stopped() { + should_record = false; + if (current_instance != 0 && current_instance->thread_active) { + Thread::wait_to_finish(current_instance->io_thread); + } +} + +void AudioEffectRecord::set_should_record(bool p_record) { + if (p_record) { + ensure_thread_stopped(); + current_instance->init(); + } + + should_record = p_record; +} + +bool AudioEffectRecord::get_should_record() const { + return should_record; +} + +void AudioEffectRecord::set_format(AudioStreamSample::Format p_format) { + format = p_format; +} + +AudioStreamSample::Format AudioEffectRecord::get_format() const { + return format; +} + +Ref AudioEffectRecord::get_recording() const { + AudioStreamSample::Format dst_format = format; + bool stereo = true; //forcing mono is not implemented + + PoolVector dst_data; + + if (dst_format == AudioStreamSample::FORMAT_8_BITS) { + int data_size = current_instance->recording_data.size(); + dst_data.resize(data_size); + PoolVector::Write w = dst_data.write(); + + for (int i = 0; i < data_size; i++) { + int8_t v = CLAMP(current_instance->recording_data[i] * 128, -128, 127); + w[i] = v; + } + } else if (dst_format == AudioStreamSample::FORMAT_16_BITS) { + int data_size = current_instance->recording_data.size(); + dst_data.resize(data_size * 2); + PoolVector::Write w = dst_data.write(); + + for (int i = 0; i < data_size; i++) { + int16_t v = CLAMP(current_instance->recording_data[i] * 32768, -32768, 32767); + encode_uint16(v, &w[i * 2]); + } + } else if (dst_format == AudioStreamSample::FORMAT_IMA_ADPCM) { + //byte interleave + Vector left; + Vector right; + + int tframes = current_instance->recording_data.size() / 2; + left.resize(tframes); + right.resize(tframes); + + for (int i = 0; i < tframes; i++) { + left.set(i, current_instance->recording_data[i * 2 + 0]); + right.set(i, current_instance->recording_data[i * 2 + 1]); + } + + PoolVector bleft; + PoolVector bright; + + ResourceImporterWAV::_compress_ima_adpcm(left, bleft); + ResourceImporterWAV::_compress_ima_adpcm(right, bright); + + int dl = bleft.size(); + dst_data.resize(dl * 2); + + PoolVector::Write w = dst_data.write(); + PoolVector::Read rl = bleft.read(); + PoolVector::Read rr = bright.read(); + + for (int i = 0; i < dl; i++) { + w[i * 2 + 0] = rl[i]; + w[i * 2 + 1] = rr[i]; + } + } else { + ERR_EXPLAIN("format not implemented"); + } + + Ref sample; + sample.instance(); + sample->set_data(dst_data); + sample->set_format(dst_format); + sample->set_mix_rate(AudioServer::get_singleton()->get_mix_rate()); + sample->set_loop_mode(AudioStreamSample::LOOP_DISABLED); + sample->set_loop_begin(0); + sample->set_loop_end(0); + sample->set_stereo(stereo); + + return sample; +} + +void AudioEffectRecord::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_should_record", "record"), &AudioEffectRecord::set_should_record); + ClassDB::bind_method(D_METHOD("get_should_record"), &AudioEffectRecord::get_should_record); + ClassDB::bind_method(D_METHOD("set_format", "format"), &AudioEffectRecord::set_format); + ClassDB::bind_method(D_METHOD("get_format"), &AudioEffectRecord::get_format); + ClassDB::bind_method(D_METHOD("get_recording"), &AudioEffectRecord::get_recording); + + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "should_record"), "set_should_record", "get_should_record"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "format", PROPERTY_HINT_ENUM, "8-Bit,16-Bit,IMA-ADPCM"), "set_format", "get_format"); +} + +AudioEffectRecord::AudioEffectRecord() { + format = AudioStreamSample::FORMAT_16_BITS; +} diff --git a/servers/audio/effects/audio_effect_record.h b/servers/audio/effects/audio_effect_record.h new file mode 100644 index 00000000000..05c2d7352f8 --- /dev/null +++ b/servers/audio/effects/audio_effect_record.h @@ -0,0 +1,103 @@ +/*************************************************************************/ +/* audio_effect_record.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef AUDIOEFFECTRECORD_H +#define AUDIOEFFECTRECORD_H + +#include "core/os/thread.h" +#include "editor/import/resource_importer_wav.h" +#include "io/marshalls.h" +#include "os/file_access.h" +#include "os/os.h" +#include "scene/resources/audio_stream_sample.h" +#include "servers/audio/audio_effect.h" +#include "servers/audio_server.h" + +class AudioEffectRecord; + +class AudioEffectRecordInstance : public AudioEffectInstance { + GDCLASS(AudioEffectRecordInstance, AudioEffectInstance) + friend class AudioEffectRecord; + Ref base; + + bool is_recording; + Thread *io_thread; + bool thread_active = false; + + Vector ring_buffer; + Vector recording_data; + + unsigned int ring_buffer_pos; + unsigned int ring_buffer_mask; + unsigned int ring_buffer_read_pos; + + void _io_thread_process(); + void _io_store_buffer(); + static void _thread_callback(void *_instance); + void _init_recording(); + +public: + void init(); + virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count); + virtual bool process_silence(); +}; + +class AudioEffectRecord : public AudioEffect { + GDCLASS(AudioEffectRecord, AudioEffect) + + friend class AudioEffectRecordInstance; + + enum { + IO_BUFFER_SIZE_MS = 1500 + }; + + bool should_record; + Ref current_instance; + + AudioStreamSample::Format format; + + void ensure_thread_stopped(); + +protected: + static void _bind_methods(); + static void debug(uint64_t time_diff, int p_frame_count); + +public: + Ref instance(); + void set_should_record(bool p_record); + bool get_should_record() const; + void set_format(AudioStreamSample::Format p_format); + AudioStreamSample::Format get_format() const; + Ref get_recording() const; + + AudioEffectRecord(); +}; + +#endif // AUDIOEFFECTRECORD_H diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index ceb843c031a..a26983d3d1c 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -332,7 +332,7 @@ void AudioServer::_mix_step() { for (int k = 0; k < bus->channels.size(); k++) { - if (!bus->channels[k].active) + if (!(bus->channels[k].active || bus->channels[k].effect_instances[j]->process_silence())) continue; bus->channels[k].effect_instances[j]->process(bus->channels[k].buffer.ptr(), temp_buffer[k].ptrw(), buffer_size); } @@ -340,7 +340,7 @@ void AudioServer::_mix_step() { //swap buffers, so internal buffer always has the right data for (int k = 0; k < bus->channels.size(); k++) { - if (!buses[i]->channels[k].active) + if (!(buses[i]->channels[k].active || bus->channels[k].effect_instances[j]->process_silence())) continue; SWAP(bus->channels[k].buffer, temp_buffer[k]); } diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp index 1bad7e652b3..aa0e5c289b7 100644 --- a/servers/register_server_types.cpp +++ b/servers/register_server_types.cpp @@ -48,6 +48,7 @@ #include "audio/effects/audio_effect_panner.h" #include "audio/effects/audio_effect_phaser.h" #include "audio/effects/audio_effect_pitch_shift.h" +#include "audio/effects/audio_effect_record.h" #include "audio/effects/audio_effect_reverb.h" #include "audio/effects/audio_effect_stereo_enhance.h" #include "audio_server.h" @@ -138,6 +139,7 @@ void register_server_types() { ClassDB::register_class(); ClassDB::register_class(); ClassDB::register_class(); + ClassDB::register_class(); } ClassDB::register_virtual_class();