Update GDScriptTranslationParserPlugin to use GDSriptParser instead of RegEx.

This commit is contained in:
SkyJJ 2020-08-12 22:52:17 +02:00
parent 0ef758eaee
commit ce3461dc88
7 changed files with 308 additions and 142 deletions

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@ -29,7 +29,8 @@
/*************************************************************************/
#include "translation_po.h"
#include "os/file_access.h"
#include "core/os/file_access.h"
#ifdef DEBUG_TRANSLATION_PO
void TranslationPO::print_translation_map() {

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@ -34,7 +34,7 @@
//#define DEBUG_TRANSLATION_PO
#include "core/math/expression.h"
#include "translation.h"
#include "core/translation.h"
class TranslationPO : public Translation {
GDCLASS(TranslationPO, Translation);

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@ -514,7 +514,7 @@
Only works if message translation is enabled (which it is by default), otherwise it returns the [code]message[/code] or [code]plural_message[/code] unchanged. See [method set_message_translation].
The number [code]n[/code] is the number or quantity of the plural object. It will be used to guide the translation system to fetch the correct plural form for the selected language.
[b]Note:[/b] Negative and floating-point values usually represent physical entities for which singular and plural don't clearly apply. In such cases, use [method tr].
See <link>https://docs.godotengine.org/en/latest/tutorials/i18n/internationalizing_games.html</link> for examples of the usage of this method.
See <link>https://docs.godotengine.org/en/latest/tutorials/i18n/localization_using_gettext.html</link> for examples of the usage of this method.
</description>
</method>
</methods>

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@ -79,13 +79,13 @@ void POTGenerator::generate_pot(const String &p_file) {
return;
}
for (int j = 0; j < msgids.size(); j++) {
_add_new_msgid(msgids[j], "", "", file_path);
}
for (int j = 0; j < msgids_context_plural.size(); j++) {
Vector<String> entry = msgids_context_plural[j];
_add_new_msgid(entry[0], entry[1], entry[2], file_path);
}
for (int j = 0; j < msgids.size(); j++) {
_add_new_msgid(msgids[j], "", "", file_path);
}
}
_write_to_pot(p_file);

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@ -167,8 +167,6 @@ def process_file(f, fname):
print("Updating the editor.pot template...")
for fname in matches:
# NOTE FOR MENTORS: When I tested on windows I need to add encoding="utf8" at the end to be able to open the file.
# maybe on Linux there's no need.
with open(fname, "r", encoding="utf8") as f:
process_file(f, fname)

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@ -38,8 +38,10 @@ void GDScriptEditorTranslationParserPlugin::get_recognized_extensions(List<Strin
}
Error GDScriptEditorTranslationParserPlugin::parse_file(const String &p_path, Vector<String> *r_ids, Vector<Vector<String>> *r_ids_ctx_plural) {
// Parse and match all GDScript function API that involves translation string.
// E.g get_node("Label").text = "something", var test = tr("something"), "something" will be matched and collected.
// Extract all translatable strings using the parsed tree from GDSriptParser.
// The strategy is to find all ExpressionNode and AssignmentNode from the tree and extract strings if relevant, i.e
// Search strings in ExpressionNode -> CallNode -> tr(), set_text(), set_placeholder() etc.
// Search strings in AssignmentNode -> text = "__", hint_tooltip = "__" etc.
Error err;
RES loaded_res = ResourceLoader::load(p_path, "", false, &err);
@ -48,151 +50,302 @@ Error GDScriptEditorTranslationParserPlugin::parse_file(const String &p_path, Ve
return err;
}
ids = r_ids;
ids_ctx_plural = r_ids_ctx_plural;
Ref<GDScript> gdscript = loaded_res;
String source_code = gdscript->get_source_code();
Vector<String> parsed_strings;
// Search translation strings with RegEx.
regex.clear();
regex.compile(String("|").join(patterns));
Array results = regex.search_all(source_code);
_get_captured_strings(results, &parsed_strings);
// Special handling for FileDialog.
Vector<String> temp;
_parse_file_dialog(source_code, &temp);
parsed_strings.append_array(temp);
// Special handling for tr and tr_n.
_handle_tr_pattern(source_code, tr_pattern, r_ids_ctx_plural);
_handle_tr_pattern(source_code, trn_pattern, r_ids_ctx_plural);
// Filter out / and + used when user writes over multiple lines in GDScript
String filter = "(?:\\\\\\n|\"[\\s\\\\]*\\+\\s*\")";
regex.clear();
regex.compile(filter);
for (int i = 0; i < parsed_strings.size(); i++) {
parsed_strings.set(i, regex.sub(parsed_strings[i], "", true));
GDScriptParser parser;
err = parser.parse(source_code, p_path, false);
if (err != OK) {
ERR_PRINT("Failed to parse with GDScript with GDScriptParser.");
return err;
}
r_ids->append_array(parsed_strings);
// Traverse through the parsed tree from GDScriptParser.
GDScriptParser::ClassNode *c = parser.get_tree();
_traverse_class(c);
return OK;
}
void GDScriptEditorTranslationParserPlugin::_parse_file_dialog(const String &p_source_code, Vector<String> *r_output) {
// FileDialog API has the form .filters = PackedStringArray(["*.png ; PNG Images","*.gd ; GDScript Files"]).
// First filter: Get "*.png ; PNG Images", "*.gd ; GDScript Files" from PackedStringArray.
regex.clear();
regex.compile(String("|").join(file_dialog_patterns));
Array results = regex.search_all(p_source_code);
Vector<String> temp;
_get_captured_strings(results, &temp);
String captured_strings = String(",").join(temp);
// Second filter: Get the texts after semicolon from "*.png ; PNG Images","*.gd ; GDScript Files".
String second_filter = "\"[^;]+;" + text + "\"";
regex.clear();
regex.compile(second_filter);
results = regex.search_all(captured_strings);
_get_captured_strings(results, r_output);
for (int i = 0; i < r_output->size(); i++) {
r_output->set(i, r_output->get(i).strip_edges());
void GDScriptEditorTranslationParserPlugin::_traverse_class(const GDScriptParser::ClassNode *p_class) {
for (int i = 0; i < p_class->members.size(); i++) {
const GDScriptParser::ClassNode::Member &m = p_class->members[i];
// There are 7 types of Member, but only class, function and variable can contain translatable strings.
switch (m.type) {
case GDScriptParser::ClassNode::Member::CLASS:
_traverse_class(m.m_class);
break;
case GDScriptParser::ClassNode::Member::FUNCTION:
_traverse_function(m.function);
break;
case GDScriptParser::ClassNode::Member::VARIABLE:
_read_variable(m.variable);
break;
default:
break;
}
}
}
void GDScriptEditorTranslationParserPlugin::_get_captured_strings(const Array &p_results, Vector<String> *r_output) {
Ref<RegExMatch> result;
for (int i = 0; i < p_results.size(); i++) {
result = p_results[i];
for (int j = 0; j < result->get_group_count(); j++) {
String s = result->get_string(j + 1);
// Prevent reading text with only spaces.
if (!s.strip_edges().empty()) {
r_output->push_back(s);
void GDScriptEditorTranslationParserPlugin::_traverse_function(const GDScriptParser::FunctionNode *p_func) {
_traverse_block(p_func->body);
}
void GDScriptEditorTranslationParserPlugin::_read_variable(const GDScriptParser::VariableNode *p_var) {
_assess_expression(p_var->initializer);
}
void GDScriptEditorTranslationParserPlugin::_traverse_block(const GDScriptParser::SuiteNode *p_suite) {
if (!p_suite) {
return;
}
const Vector<GDScriptParser::Node *> &statements = p_suite->statements;
for (int i = 0; i < statements.size(); i++) {
GDScriptParser::Node *statement = statements[i];
// Statements with Node type constant, break, continue, pass, breakpoint are skipped because they can't contain translatable strings.
switch (statement->type) {
case GDScriptParser::Node::VARIABLE:
_assess_expression(static_cast<GDScriptParser::VariableNode *>(statement)->initializer);
break;
case GDScriptParser::Node::IF: {
GDScriptParser::IfNode *if_node = static_cast<GDScriptParser::IfNode *>(statement);
_assess_expression(if_node->condition);
//FIXME : if the elif logic is changed in GDScriptParser, then this probably will have to change as well. See GDScriptParser::TreePrinter::print_if().
_traverse_block(if_node->true_block);
_traverse_block(if_node->false_block);
break;
}
case GDScriptParser::Node::FOR: {
GDScriptParser::ForNode *for_node = static_cast<GDScriptParser::ForNode *>(statement);
_assess_expression(for_node->list);
_traverse_block(for_node->loop);
break;
}
case GDScriptParser::Node::WHILE: {
GDScriptParser::WhileNode *while_node = static_cast<GDScriptParser::WhileNode *>(statement);
_assess_expression(while_node->condition);
_traverse_block(while_node->loop);
break;
}
case GDScriptParser::Node::MATCH: {
GDScriptParser::MatchNode *match_node = static_cast<GDScriptParser::MatchNode *>(statement);
_assess_expression(match_node->test);
for (int j = 0; j < match_node->branches.size(); j++) {
_traverse_block(match_node->branches[j]->block);
}
break;
}
case GDScriptParser::Node::RETURN:
_assess_expression(static_cast<GDScriptParser::ReturnNode *>(statement)->return_value);
break;
case GDScriptParser::Node::ASSERT:
_assess_expression((static_cast<GDScriptParser::AssertNode *>(statement))->condition);
break;
case GDScriptParser::Node::ASSIGNMENT:
_assess_assignment(static_cast<GDScriptParser::AssignmentNode *>(statement));
break;
default:
if (statement->is_expression()) {
_assess_expression(static_cast<GDScriptParser::ExpressionNode *>(statement));
}
break;
}
}
}
void GDScriptEditorTranslationParserPlugin::_assess_expression(GDScriptParser::ExpressionNode *p_expression) {
// Explore all ExpressionNodes to find CallNodes which contain translation strings, such as tr(), set_text() etc.
// tr() can be embedded quite deep within multiple ExpressionNodes so need to dig down to search through all ExpressionNodes.
if (!p_expression) {
return;
}
// ExpressionNode of type await, cast, get_node, identifier, literal, preload, self, subscript, unary are ignored as they can't be CallNode
// containing translation strings.
switch (p_expression->type) {
case GDScriptParser::Node::ARRAY: {
GDScriptParser::ArrayNode *array_node = static_cast<GDScriptParser::ArrayNode *>(p_expression);
for (int i = 0; i < array_node->elements.size(); i++) {
_assess_expression(array_node->elements[i]);
}
break;
}
case GDScriptParser::Node::ASSIGNMENT:
_assess_assignment(static_cast<GDScriptParser::AssignmentNode *>(p_expression));
break;
case GDScriptParser::Node::BINARY_OPERATOR: {
GDScriptParser::BinaryOpNode *binary_op_node = static_cast<GDScriptParser::BinaryOpNode *>(p_expression);
_assess_expression(binary_op_node->left_operand);
_assess_expression(binary_op_node->right_operand);
break;
}
case GDScriptParser::Node::CALL: {
GDScriptParser::CallNode *call_node = static_cast<GDScriptParser::CallNode *>(p_expression);
_extract_from_call(call_node);
for (int i = 0; i < call_node->arguments.size(); i++) {
_assess_expression(call_node->arguments[i]);
}
} break;
case GDScriptParser::Node::DICTIONARY: {
GDScriptParser::DictionaryNode *dict_node = static_cast<GDScriptParser::DictionaryNode *>(p_expression);
for (int i = 0; i < dict_node->elements.size(); i++) {
_assess_expression(dict_node->elements[i].key);
_assess_expression(dict_node->elements[i].value);
}
break;
}
case GDScriptParser::Node::TERNARY_OPERATOR: {
GDScriptParser::TernaryOpNode *ternary_op_node = static_cast<GDScriptParser::TernaryOpNode *>(p_expression);
_assess_expression(ternary_op_node->condition);
_assess_expression(ternary_op_node->true_expr);
_assess_expression(ternary_op_node->false_expr);
break;
}
default:
break;
}
}
void GDScriptEditorTranslationParserPlugin::_assess_assignment(GDScriptParser::AssignmentNode *p_assignment) {
// Extract the translatable strings coming from assignments. For example, get_node("Label").text = "____"
StringName assignee_name;
if (p_assignment->assignee->type == GDScriptParser::Node::IDENTIFIER) {
assignee_name = static_cast<GDScriptParser::IdentifierNode *>(p_assignment->assignee)->name;
} else if (p_assignment->assignee->type == GDScriptParser::Node::SUBSCRIPT) {
assignee_name = static_cast<GDScriptParser::SubscriptNode *>(p_assignment->assignee)->attribute->name;
}
if (assignment_patterns.has(assignee_name) && p_assignment->assigned_value->type == GDScriptParser::Node::LITERAL) {
// If the assignment is towards one of the extract patterns (text, hint_tooltip etc.), and the value is a string literal, we collect the string.
ids->push_back(static_cast<GDScriptParser::LiteralNode *>(p_assignment->assigned_value)->value);
} else if (assignee_name == fd_filters && p_assignment->assigned_value->type == GDScriptParser::Node::CALL) {
// FileDialog.filters accepts assignment in the form of PackedStringArray. For example,
// get_node("FileDialog").filters = PackedStringArray(["*.png ; PNG Images","*.gd ; GDScript Files"]).
GDScriptParser::CallNode *call_node = static_cast<GDScriptParser::CallNode *>(p_assignment->assigned_value);
if (call_node->arguments[0]->type == GDScriptParser::Node::ARRAY) {
GDScriptParser::ArrayNode *array_node = static_cast<GDScriptParser::ArrayNode *>(call_node->arguments[0]);
// Extract the name in "extension ; name" of PackedStringArray.
for (int i = 0; i < array_node->elements.size(); i++) {
_extract_fd_literals(array_node->elements[i]);
}
}
} else {
// If the assignee is not in extract patterns or the assigned_value is not Literal type, try to see if the assigned_value contains tr().
_assess_expression(p_assignment->assigned_value);
}
}
void GDScriptEditorTranslationParserPlugin::_extract_from_call(GDScriptParser::CallNode *p_call) {
// Extract the translatable strings coming from function calls. For example:
// tr("___"), get_node("Label").set_text("____"), get_node("LineEdit").set_placeholder("____").
StringName function_name = p_call->function_name;
// Variables for extracting tr() and tr_n().
Vector<String> id_ctx_plural;
id_ctx_plural.resize(3);
bool extract_id_ctx_plural = true;
if (function_name == tr_func) {
// Extract from tr(id, ctx).
for (int i = 0; i < p_call->arguments.size(); i++) {
if (p_call->arguments[i]->type == GDScriptParser::Node::LITERAL) {
id_ctx_plural.write[i] = static_cast<GDScriptParser::LiteralNode *>(p_call->arguments[i])->value;
} else {
// Avoid adding something like tr("Flying dragon", var_context_level_1). We want to extract both id and context together.
extract_id_ctx_plural = false;
}
}
if (extract_id_ctx_plural) {
ids_ctx_plural->push_back(id_ctx_plural);
}
} else if (function_name == trn_func) {
// Extract from tr_n(id, plural, n, ctx).
Vector<int> indices;
indices.push_back(0);
indices.push_back(3);
indices.push_back(1);
for (int i = 0; i < indices.size(); i++) {
if (indices[i] >= p_call->arguments.size()) {
continue;
}
if (p_call->arguments[indices[i]]->type == GDScriptParser::Node::LITERAL) {
id_ctx_plural.write[i] = static_cast<GDScriptParser::LiteralNode *>(p_call->arguments[indices[i]])->value;
} else {
extract_id_ctx_plural = false;
}
}
if (extract_id_ctx_plural) {
ids_ctx_plural->push_back(id_ctx_plural);
}
} else if (first_arg_patterns.has(function_name)) {
// Extracting argument with only string literals. In other words, not extracting something like set_text("hello " + some_var).
if (p_call->arguments[0]->type == GDScriptParser::Node::LITERAL) {
ids->push_back(static_cast<GDScriptParser::LiteralNode *>(p_call->arguments[0])->value);
}
} else if (second_arg_patterns.has(function_name)) {
if (p_call->arguments[1]->type == GDScriptParser::Node::LITERAL) {
ids->push_back(static_cast<GDScriptParser::LiteralNode *>(p_call->arguments[1])->value);
}
} else if (function_name == fd_add_filter) {
// Extract the 'JPE Images' in this example - get_node("FileDialog").add_filter("*.jpg; JPE Images").
_extract_fd_literals(p_call->arguments[0]);
} else if (function_name == fd_set_filter && p_call->arguments[0]->type == GDScriptParser::Node::CALL) {
// FileDialog.set_filters() accepts assignment in the form of PackedStringArray. For example,
// get_node("FileDialog").set_filters( PackedStringArray(["*.png ; PNG Images","*.gd ; GDScript Files"])).
GDScriptParser::CallNode *call_node = static_cast<GDScriptParser::CallNode *>(p_call->arguments[0]);
if (call_node->arguments[0]->type == GDScriptParser::Node::ARRAY) {
GDScriptParser::ArrayNode *array_node = static_cast<GDScriptParser::ArrayNode *>(call_node->arguments[0]);
for (int i = 0; i < array_node->elements.size(); i++) {
_extract_fd_literals(array_node->elements[i]);
}
}
}
}
void GDScriptEditorTranslationParserPlugin::_handle_tr_pattern(const String &p_source_code, const String &p_pattern, Vector<Vector<String>> *r_ids_ctx_plural) {
regex.clear();
regex.compile(p_pattern);
Array results = regex.search_all(p_source_code);
Ref<RegExMatch> reg_match;
void GDScriptEditorTranslationParserPlugin::_extract_fd_literals(GDScriptParser::ExpressionNode *p_expression) {
// Extract the name in "extension ; name".
int valid_group_count = 0;
if (p_pattern == tr_pattern) {
valid_group_count = 2;
} else if (p_pattern == trn_pattern) {
valid_group_count = 3;
} else {
ERR_FAIL_MSG("Invalid p_pattern parameter. Unrecognized tr pattern.");
return;
}
// Get msgid, context and plural from RegEx search result.
for (int i = 0; i < results.size(); i++) {
reg_match = results[i];
ERR_FAIL_COND_MSG(reg_match->get_group_count() != valid_group_count, "Number of captured groups from RegEx pattern doesn't match.");
String msgid = reg_match->get_string(1);
String context, plural;
if (valid_group_count == 2) {
context = reg_match->get_string(2);
} else if (valid_group_count == 3) {
plural = reg_match->get_string(2);
context = reg_match->get_string(3);
}
if (!msgid.strip_edges().empty()) {
Vector<String> id_ctx_plural;
id_ctx_plural.push_back(msgid);
id_ctx_plural.push_back(context);
id_ctx_plural.push_back(plural.strip_edges().empty() ? "" : plural);
r_ids_ctx_plural->push_back(id_ctx_plural);
if (p_expression->type == GDScriptParser::Node::LITERAL) {
String arg_val = String(static_cast<GDScriptParser::LiteralNode *>(p_expression)->value);
PackedStringArray arr = arg_val.split(";", true);
if (arr.size() != 2) {
ERR_PRINT("Argument for setting FileDialog has bad format.");
return;
}
ids->push_back(arr[1].strip_edges());
}
}
GDScriptEditorTranslationParserPlugin::GDScriptEditorTranslationParserPlugin() {
// Regex search pattern templates.
// The extra complication in the regex pattern is to ensure that the matching works when users write over multiple lines, use tabs etc.
const String dot = "\\.[\\s\\\\]*";
const String str_assign_template = "[\\s\\\\]*=[\\s\\\\]*\"" + text + "\"";
const String first_arg_template = "[\\s\\\\]*\\([\\s\\\\]*\"" + text + "\"[\\s\\S]*?\\)";
const String second_arg_template = "[\\s\\\\]*\\([\\s\\S]+?,[\\s\\\\]*\"" + text + "\"[\\s\\S]*?\\)";
assignment_patterns.insert("text");
assignment_patterns.insert("placeholder_text");
assignment_patterns.insert("hint_tooltip");
// Common patterns.
patterns.push_back(dot + "text" + str_assign_template);
patterns.push_back(dot + "placeholder_text" + str_assign_template);
patterns.push_back(dot + "hint_tooltip" + str_assign_template);
patterns.push_back(dot + "set_text" + first_arg_template);
patterns.push_back(dot + "set_tooltip" + first_arg_template);
patterns.push_back(dot + "set_placeholder" + first_arg_template);
first_arg_patterns.insert("set_text");
first_arg_patterns.insert("set_tooltip");
first_arg_patterns.insert("set_placeholder");
first_arg_patterns.insert("add_tab");
first_arg_patterns.insert("add_check_item");
first_arg_patterns.insert("add_item");
first_arg_patterns.insert("add_multistate_item");
first_arg_patterns.insert("add_radio_check_item");
first_arg_patterns.insert("add_separator");
first_arg_patterns.insert("add_submenu_item");
// Tabs and TabContainer API.
patterns.push_back(dot + "set_tab_title" + second_arg_template);
patterns.push_back(dot + "add_tab" + first_arg_template);
// PopupMenu API.
patterns.push_back(dot + "add_check_item" + first_arg_template);
patterns.push_back(dot + "add_icon_check_item" + second_arg_template);
patterns.push_back(dot + "add_icon_item" + second_arg_template);
patterns.push_back(dot + "add_icon_radio_check_item" + second_arg_template);
patterns.push_back(dot + "add_item" + first_arg_template);
patterns.push_back(dot + "add_multistate_item" + first_arg_template);
patterns.push_back(dot + "add_radio_check_item" + first_arg_template);
patterns.push_back(dot + "add_separator" + first_arg_template);
patterns.push_back(dot + "add_submenu_item" + first_arg_template);
patterns.push_back(dot + "set_item_text" + second_arg_template);
//patterns.push_back(dot + "set_item_tooltip" + second_arg_template); //no tr() behind this function. might be bug.
// FileDialog API - special case.
const String fd_text = "((?:[\\s\\\\]*\"(?:[^\"\\\\]|\\\\[\\s\\S])*(?:\"[\\s\\\\]*\\+[\\s\\\\]*\"(?:[^\"\\\\]|\\\\[\\s\\S])*)*\"[\\s\\\\]*,?)*)";
const String packed_string_array = "[\\s\\\\]*PackedStringArray[\\s\\\\]*\\([\\s\\\\]*\\[" + fd_text + "\\][\\s\\\\]*\\)";
file_dialog_patterns.push_back(dot + "add_filter[\\s\\\\]*\\(" + fd_text + "[\\s\\\\]*\\)");
file_dialog_patterns.push_back(dot + "filters[\\s\\\\]*=" + packed_string_array);
file_dialog_patterns.push_back(dot + "set_filters[\\s\\\\]*\\(" + packed_string_array + "[\\s\\\\]*\\)");
second_arg_patterns.insert("set_tab_title");
second_arg_patterns.insert("add_icon_check_item");
second_arg_patterns.insert("add_icon_item");
second_arg_patterns.insert("add_icon_radio_check_item");
second_arg_patterns.insert("set_item_text");
}

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@ -31,23 +31,37 @@
#ifndef GDSCRIPT_TRANSLATION_PARSER_PLUGIN_H
#define GDSCRIPT_TRANSLATION_PARSER_PLUGIN_H
#include "core/set.h"
#include "editor/editor_translation_parser.h"
#include "modules/gdscript/gdscript_parser.h"
#include "modules/regex/regex.h"
class GDScriptEditorTranslationParserPlugin : public EditorTranslationParserPlugin {
GDCLASS(GDScriptEditorTranslationParserPlugin, EditorTranslationParserPlugin);
// Regex and search patterns that are used to match translation strings.
const String text = "((?:[^\"\\\\]|\\\\[\\s\\S])*(?:\"[\\s\\\\]*\\+[\\s\\\\]*\"(?:[^\"\\\\]|\\\\[\\s\\S])*)*)";
const String tr_pattern = "tr[\\s\\\\]*\\([\\s\\\\]*\"" + text + "\"(?:[\\s\\\\]*,[\\s\\\\]*\"" + text + "\")?[\\s\\\\]*\\)";
const String trn_pattern = "tr_n[\\s\\\\]*\\([\\s\\\\]*\"" + text + "\"[\\s\\\\]*,[\\s\\\\]*\"" + text + "\".*?(?:\"" + text + "\"[\\s\\\\]*)?\\)";
RegEx regex;
Vector<String> patterns;
Vector<String> file_dialog_patterns;
Vector<String> *ids;
Vector<Vector<String>> *ids_ctx_plural;
void _parse_file_dialog(const String &p_source_code, Vector<String> *r_output);
void _get_captured_strings(const Array &p_results, Vector<String> *r_output);
void _handle_tr_pattern(const String &p_source_code, const String &p_pattern, Vector<Vector<String>> *r_ids_ctx_plural);
// List of patterns used for extracting translation strings.
StringName tr_func = "tr";
StringName trn_func = "tr_n";
Set<StringName> assignment_patterns;
Set<StringName> first_arg_patterns;
Set<StringName> second_arg_patterns;
// FileDialog patterns.
StringName fd_add_filter = "add_filter";
StringName fd_set_filter = "set_filters";
StringName fd_filters = "filters";
void _traverse_class(const GDScriptParser::ClassNode *p_class);
void _traverse_function(const GDScriptParser::FunctionNode *p_func);
void _traverse_block(const GDScriptParser::SuiteNode *p_suite);
void _read_variable(const GDScriptParser::VariableNode *p_var);
void _assess_expression(GDScriptParser::ExpressionNode *p_expression);
void _assess_assignment(GDScriptParser::AssignmentNode *p_assignment);
void _extract_from_call(GDScriptParser::CallNode *p_call);
void _extract_fd_literals(GDScriptParser::ExpressionNode *p_expression);
public:
virtual Error parse_file(const String &p_path, Vector<String> *r_ids, Vector<Vector<String>> *r_ids_ctx_plural) override;