Merge pull request #73846 from KoBeWi/blind_surveillance
Fix custom viewports in Camera2D
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commit
cf68821dd8
1 changed files with 8 additions and 4 deletions
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@ -414,15 +414,19 @@ Camera2D::Camera2DProcessCallback Camera2D::get_process_callback() const {
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}
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void Camera2D::_make_current(Object *p_which) {
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if (!viewport || (custom_viewport && !ObjectDB::get_instance(custom_viewport_id))) {
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return;
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}
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if (p_which == this) {
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if (is_inside_tree()) {
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get_viewport()->_camera_2d_set(this);
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viewport->_camera_2d_set(this);
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queue_redraw();
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}
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} else {
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if (is_inside_tree()) {
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if (get_viewport()->get_camera_2d() == this) {
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get_viewport()->_camera_2d_set(nullptr);
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if (viewport->get_camera_2d() == this) {
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viewport->_camera_2d_set(nullptr);
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}
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queue_redraw();
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}
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@ -449,7 +453,7 @@ void Camera2D::make_current() {
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void Camera2D::clear_current() {
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ERR_FAIL_COND(!is_current());
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if (viewport && !(custom_viewport && !ObjectDB::get_instance(custom_viewport_id))) {
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if (viewport && !(custom_viewport && !ObjectDB::get_instance(custom_viewport_id)) && viewport->is_inside_tree()) {
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viewport->assign_next_enabled_camera_2d(group_name);
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}
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}
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