Merge pull request #71883 from MinusKube/script-editor-members-real-bug
Remove coupling between ConnectDialog and selected signal
This commit is contained in:
commit
cf8fc5c9a4
2 changed files with 61 additions and 61 deletions
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@ -448,10 +448,18 @@ Node *ConnectDialog::get_source() const {
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return source;
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}
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ConnectDialog::ConnectionData ConnectDialog::get_source_connection_data() const {
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return source_connection_data;
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}
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StringName ConnectDialog::get_signal_name() const {
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return signal;
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}
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PackedStringArray ConnectDialog::get_signal_args() const {
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return signal_args;
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}
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NodePath ConnectDialog::get_dst_path() const {
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return dst_path;
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}
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@ -500,11 +508,12 @@ bool ConnectDialog::is_editing() const {
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* If creating a connection from scratch, sensible defaults are used.
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* If editing an existing connection, previous data is retained.
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*/
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void ConnectDialog::init(ConnectionData p_cd, bool p_edit) {
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void ConnectDialog::init(const ConnectionData &p_cd, const PackedStringArray &p_signal_args, bool p_edit) {
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set_hide_on_ok(false);
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source = static_cast<Node *>(p_cd.source);
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signal = p_cd.signal;
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signal_args = p_signal_args;
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tree->set_selected(nullptr);
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tree->set_marked(source, true);
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@ -522,22 +531,7 @@ void ConnectDialog::init(ConnectionData p_cd, bool p_edit) {
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deferred->set_pressed(b_deferred);
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one_shot->set_pressed(b_oneshot);
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MethodInfo r_signal;
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Ref<Script> source_script = source->get_script();
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if (source_script.is_valid() && source_script->has_script_signal(signal)) {
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List<MethodInfo> signals;
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source_script->get_script_signal_list(&signals);
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for (MethodInfo &mi : signals) {
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if (mi.name == signal) {
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r_signal = mi;
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break;
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}
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}
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} else {
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ClassDB::get_signal(source->get_class(), signal, &r_signal);
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}
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unbind_count->set_max(r_signal.arguments.size());
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unbind_count->set_max(p_signal_args.size());
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unbind_count->set_value(p_cd.unbinds);
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_unbind_count_changed(p_cd.unbinds);
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@ -547,6 +541,8 @@ void ConnectDialog::init(ConnectionData p_cd, bool p_edit) {
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cdbinds->notify_changed();
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edit_mode = p_edit;
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source_connection_data = p_cd;
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}
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void ConnectDialog::popup_dialog(const String &p_for_signal) {
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@ -794,9 +790,6 @@ void ConnectionsDock::_filter_changed(const String &p_text) {
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* Creates or edits connections based on state of the ConnectDialog when "Connect" is pressed.
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*/
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void ConnectionsDock::_make_or_edit_connection() {
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TreeItem *it = tree->get_selected();
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ERR_FAIL_COND(!it);
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NodePath dst_path = connect_dialog->get_dst_path();
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Node *target = selected_node->get_node(dst_path);
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ERR_FAIL_COND(!target);
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@ -834,27 +827,21 @@ void ConnectionsDock::_make_or_edit_connection() {
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add_script_function = !found_inherited_function;
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}
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PackedStringArray script_function_args;
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if (add_script_function) {
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// Pick up args here before "it" is deleted by update_tree.
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script_function_args = it->get_metadata(0).operator Dictionary()["args"];
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script_function_args.resize(script_function_args.size() - cd.unbinds);
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for (int i = 0; i < cd.binds.size(); i++) {
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script_function_args.push_back("extra_arg_" + itos(i) + ":" + Variant::get_type_name(cd.binds[i].get_type()));
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}
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}
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if (connect_dialog->is_editing()) {
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_disconnect(*it);
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_disconnect(connect_dialog->get_source_connection_data());
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_connect(cd);
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} else {
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_connect(cd);
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}
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// IMPORTANT NOTE: _disconnect and _connect cause an update_tree, which will delete the object "it" is pointing to.
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it = nullptr;
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if (add_script_function) {
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PackedStringArray script_function_args = connect_dialog->get_signal_args();
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script_function_args.resize(script_function_args.size() - cd.unbinds);
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for (int i = 0; i < cd.binds.size(); i++) {
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script_function_args.push_back("extra_arg_" + itos(i) + ":" + Variant::get_type_name(cd.binds[i].get_type()));
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}
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EditorNode::get_singleton()->emit_signal(SNAME("script_add_function_request"), target, cd.method, script_function_args);
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hide();
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}
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@ -865,7 +852,7 @@ void ConnectionsDock::_make_or_edit_connection() {
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/*
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* Creates single connection w/ undo-redo functionality.
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*/
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void ConnectionsDock::_connect(ConnectDialog::ConnectionData p_cd) {
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void ConnectionsDock::_connect(const ConnectDialog::ConnectionData &p_cd) {
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Node *source = Object::cast_to<Node>(p_cd.source);
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Node *target = Object::cast_to<Node>(p_cd.target);
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@ -889,18 +876,15 @@ void ConnectionsDock::_connect(ConnectDialog::ConnectionData p_cd) {
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/*
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* Break single connection w/ undo-redo functionality.
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*/
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void ConnectionsDock::_disconnect(TreeItem &p_item) {
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Connection connection = p_item.get_metadata(0);
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ConnectDialog::ConnectionData cd = connection;
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ERR_FAIL_COND(cd.source != selected_node); // Shouldn't happen but... Bugcheck.
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void ConnectionsDock::_disconnect(const ConnectDialog::ConnectionData &p_cd) {
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ERR_FAIL_COND(p_cd.source != selected_node); // Shouldn't happen but... Bugcheck.
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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undo_redo->create_action(vformat(TTR("Disconnect '%s' from '%s'"), cd.signal, cd.method));
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undo_redo->create_action(vformat(TTR("Disconnect '%s' from '%s'"), p_cd.signal, p_cd.method));
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Callable callable = cd.get_callable();
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undo_redo->add_do_method(selected_node, "disconnect", cd.signal, callable);
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undo_redo->add_undo_method(selected_node, "connect", cd.signal, callable, cd.binds, cd.flags);
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Callable callable = p_cd.get_callable();
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undo_redo->add_do_method(selected_node, "disconnect", p_cd.signal, callable);
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undo_redo->add_undo_method(selected_node, "connect", p_cd.signal, callable, p_cd.flags);
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undo_redo->add_do_method(this, "update_tree");
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undo_redo->add_undo_method(this, "update_tree");
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undo_redo->add_do_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree"); // To force redraw of scene tree.
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@ -930,7 +914,7 @@ void ConnectionsDock::_disconnect_all() {
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if (!_is_connection_inherited(connection)) {
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ConnectDialog::ConnectionData cd = connection;
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undo_redo->add_do_method(selected_node, "disconnect", cd.signal, cd.get_callable());
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undo_redo->add_undo_method(selected_node, "connect", cd.signal, cd.get_callable(), cd.binds, cd.flags);
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undo_redo->add_undo_method(selected_node, "connect", cd.signal, cd.get_callable(), cd.flags);
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}
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child = child->get_next();
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}
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@ -984,7 +968,10 @@ bool ConnectionsDock::_is_connection_inherited(Connection &p_connection) {
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* Open connection dialog with TreeItem data to CREATE a brand-new connection.
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*/
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void ConnectionsDock::_open_connection_dialog(TreeItem &p_item) {
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String signal_name = p_item.get_metadata(0).operator Dictionary()["name"];
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Dictionary sinfo = p_item.get_metadata(0);
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String signal_name = sinfo["name"];
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PackedStringArray signal_args = sinfo["args"];
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const String &signal_name_ref = signal_name;
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Node *dst_node = selected_node->get_owner() ? selected_node->get_owner() : selected_node;
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@ -998,22 +985,30 @@ void ConnectionsDock::_open_connection_dialog(TreeItem &p_item) {
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cd.target = dst_node;
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cd.method = ConnectDialog::generate_method_callback_name(cd.source, signal_name, cd.target);
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connect_dialog->popup_dialog(signal_name_ref);
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connect_dialog->init(cd);
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connect_dialog->init(cd, signal_args);
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connect_dialog->set_title(TTR("Connect a Signal to a Method"));
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}
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/*
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* Open connection dialog with Connection data to EDIT an existing connection.
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*/
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void ConnectionsDock::_open_connection_dialog(ConnectDialog::ConnectionData p_cd) {
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Node *src = Object::cast_to<Node>(p_cd.source);
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Node *dst = Object::cast_to<Node>(p_cd.target);
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void ConnectionsDock::_open_edit_connection_dialog(TreeItem &p_item) {
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TreeItem *signal_item = p_item.get_parent();
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ERR_FAIL_COND(!signal_item);
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Connection connection = p_item.get_metadata(0);
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ConnectDialog::ConnectionData cd = connection;
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Node *src = Object::cast_to<Node>(cd.source);
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Node *dst = Object::cast_to<Node>(cd.target);
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if (src && dst) {
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const String &signal_name_ref = p_cd.signal;
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connect_dialog->set_title(TTR("Edit Connection:") + p_cd.signal);
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const String &signal_name_ref = cd.signal;
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PackedStringArray signal_args = signal_item->get_metadata(0).operator Dictionary()["args"];
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connect_dialog->set_title(vformat(TTR("Edit Connection: '%s'"), cd.signal));
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connect_dialog->popup_dialog(signal_name_ref);
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connect_dialog->init(p_cd, true);
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connect_dialog->init(cd, signal_args, true);
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}
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}
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@ -1088,14 +1083,14 @@ void ConnectionsDock::_handle_slot_menu_option(int p_option) {
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switch (p_option) {
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case EDIT: {
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Connection connection = item->get_metadata(0);
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_open_connection_dialog(connection);
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_open_edit_connection_dialog(*item);
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} break;
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case GO_TO_SCRIPT: {
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_go_to_script(*item);
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} break;
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case DISCONNECT: {
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_disconnect(*item);
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Connection connection = item->get_metadata(0);
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_disconnect(connection);
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update_tree();
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} break;
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}
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@ -1146,7 +1141,8 @@ void ConnectionsDock::_connect_pressed() {
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if (_is_item_signal(*item)) {
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_open_connection_dialog(*item);
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} else {
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_disconnect(*item);
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Connection connection = item->get_metadata(0);
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_disconnect(connection);
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update_tree();
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}
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}
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@ -88,7 +88,7 @@ public:
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method = base_callable.get_method();
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}
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Callable get_callable() {
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Callable get_callable() const {
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if (unbinds > 0) {
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return Callable(target, method).unbind(unbinds);
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} else if (!binds.is_empty()) {
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@ -107,7 +107,9 @@ private:
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Label *connect_to_label = nullptr;
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LineEdit *from_signal = nullptr;
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Node *source = nullptr;
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ConnectionData source_connection_data;
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StringName signal;
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PackedStringArray signal_args;
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LineEdit *dst_method = nullptr;
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ConnectDialogBinds *cdbinds = nullptr;
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bool edit_mode = false;
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@ -161,7 +163,9 @@ protected:
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public:
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static StringName generate_method_callback_name(Node *p_source, String p_signal_name, Node *p_target);
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Node *get_source() const;
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ConnectionData get_source_connection_data() const;
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StringName get_signal_name() const;
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PackedStringArray get_signal_args() const;
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NodePath get_dst_path() const;
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void set_dst_node(Node *p_node);
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StringName get_dst_method_name() const;
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@ -173,7 +177,7 @@ public:
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bool get_one_shot() const;
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bool is_editing() const;
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void init(ConnectionData p_cd, bool p_edit = false);
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void init(const ConnectionData &p_cd, const PackedStringArray &p_signal_args, bool p_edit = false);
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void popup_dialog(const String &p_for_signal);
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ConnectDialog();
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@ -219,8 +223,8 @@ class ConnectionsDock : public VBoxContainer {
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void _filter_changed(const String &p_text);
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void _make_or_edit_connection();
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void _connect(ConnectDialog::ConnectionData p_cd);
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void _disconnect(TreeItem &p_item);
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void _connect(const ConnectDialog::ConnectionData &p_cd);
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void _disconnect(const ConnectDialog::ConnectionData &p_cd);
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void _disconnect_all();
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void _tree_item_selected();
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@ -229,7 +233,7 @@ class ConnectionsDock : public VBoxContainer {
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bool _is_connection_inherited(Connection &p_connection);
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void _open_connection_dialog(TreeItem &p_item);
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void _open_connection_dialog(ConnectDialog::ConnectionData p_cd);
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void _open_edit_connection_dialog(TreeItem &p_item);
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void _go_to_script(TreeItem &p_item);
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void _handle_signal_menu_option(int p_option);
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