Update example code for SceneTreeTimer to reflect new await keyword

This commit is contained in:
Duroxxigar 2021-10-21 12:22:55 -04:00
parent fad7034e8b
commit cfb5d2dbf0

View file

@ -10,7 +10,7 @@
[gdscript] [gdscript]
func some_function(): func some_function():
print("Timer started.") print("Timer started.")
yield(get_tree().create_timer(1.0), "timeout") await get_tree().create_timer(1.0).timeout
print("Timer ended.") print("Timer ended.")
[/gdscript] [/gdscript]
[csharp] [csharp]