renamed node path, closes #5691

This commit is contained in:
Juan Linietsky 2017-08-05 09:12:53 -03:00
parent f79a5c464b
commit cfe4b30941
6 changed files with 5 additions and 5 deletions

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@ -27,7 +27,7 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "path_db.h" #include "node_path.h"
#include "print_string.h" #include "print_string.h"

View file

@ -43,7 +43,7 @@
#include "math_2d.h" #include "math_2d.h"
#include "matrix3.h" #include "matrix3.h"
#include "os/power.h" #include "os/power.h"
#include "path_db.h" #include "node_path.h"
#include "plane.h" #include "plane.h"
#include "quat.h" #include "quat.h"
#include "rect3.h" #include "rect3.h"

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@ -29,7 +29,7 @@
/*************************************************************************/ /*************************************************************************/
#include <godot/node_path.h> #include <godot/node_path.h>
#include "core/path_db.h" #include "core/node_path.h"
#include "core/variant.h" #include "core/variant.h"
#ifdef __cplusplus #ifdef __cplusplus

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@ -33,7 +33,7 @@
#include "class_db.h" #include "class_db.h"
#include "map.h" #include "map.h"
#include "object.h" #include "object.h"
#include "path_db.h" #include "node_path.h"
#include "project_settings.h" #include "project_settings.h"
#include "scene/main/scene_tree.h" #include "scene/main/scene_tree.h"
#include "script_language.h" #include "script_language.h"

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@ -30,7 +30,7 @@
#ifndef SCENE_STRING_NAMES_H #ifndef SCENE_STRING_NAMES_H
#define SCENE_STRING_NAMES_H #define SCENE_STRING_NAMES_H
#include "path_db.h" #include "node_path.h"
#include "string_db.h" #include "string_db.h"
class SceneStringNames { class SceneStringNames {