Fix built-in script path of GDScript
This commit is contained in:
parent
c51a42778d
commit
d0edd36f80
2 changed files with 6 additions and 0 deletions
|
@ -1050,6 +1050,11 @@ Error GDScript::load_byte_code(const String &p_path) {
|
||||||
return ERR_COMPILATION_FAILED;
|
return ERR_COMPILATION_FAILED;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void GDScript::set_path(const String &p_path, bool p_take_over) {
|
||||||
|
Script::set_path(p_path, p_take_over);
|
||||||
|
this->path = p_path;
|
||||||
|
}
|
||||||
|
|
||||||
Error GDScript::load_source_code(const String &p_path) {
|
Error GDScript::load_source_code(const String &p_path) {
|
||||||
Vector<uint8_t> sourcef;
|
Vector<uint8_t> sourcef;
|
||||||
Error err;
|
Error err;
|
||||||
|
|
|
@ -222,6 +222,7 @@ public:
|
||||||
|
|
||||||
virtual Error reload(bool p_keep_state = false) override;
|
virtual Error reload(bool p_keep_state = false) override;
|
||||||
|
|
||||||
|
virtual void set_path(const String &p_path, bool p_take_over = false) override;
|
||||||
void set_script_path(const String &p_path) { path = p_path; } //because subclasses need a path too...
|
void set_script_path(const String &p_path) { path = p_path; } //because subclasses need a path too...
|
||||||
Error load_source_code(const String &p_path);
|
Error load_source_code(const String &p_path);
|
||||||
Error load_byte_code(const String &p_path);
|
Error load_byte_code(const String &p_path);
|
||||||
|
|
Loading…
Reference in a new issue