Fix leak of scene used for customization during export
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1 changed files with 2 additions and 0 deletions
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@ -815,6 +815,8 @@ String EditorExportPlatform::_export_customize(const String &p_path, LocalVector
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Error err = ResourceSaver::save(s, save_path);
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ERR_FAIL_COND_V_MSG(err != OK, p_path, "Unable to save export scene file to: " + save_path);
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}
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node->queue_free();
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} else {
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Ref<Resource> res = ResourceLoader::load(p_path, "", ResourceFormatLoader::CACHE_MODE_IGNORE);
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ERR_FAIL_COND_V(res.is_null(), p_path);
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