Allow mouse zooming without hovering the texture in the TileSet editor

This partially addresses
https://github.com/godotengine/godot-proposals/issues/968.
This commit is contained in:
Hugo Locurcio 2020-05-30 12:29:53 +02:00
parent dc67d0737b
commit d10a5b2928
No known key found for this signature in database
GPG key ID: 39E8F8BE30B0A49C
2 changed files with 25 additions and 9 deletions

View file

@ -569,6 +569,7 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
scroll = memnew(ScrollContainer); scroll = memnew(ScrollContainer);
main_vb->add_child(scroll); main_vb->add_child(scroll);
scroll->set_v_size_flags(SIZE_EXPAND_FILL); scroll->set_v_size_flags(SIZE_EXPAND_FILL);
scroll->connect("gui_input", callable_mp(this, &TileSetEditor::_on_scroll_container_input));
scroll->set_clip_contents(true); scroll->set_clip_contents(true);
empty_message = memnew(Label); empty_message = memnew(Label);
@ -1198,6 +1199,27 @@ bool TileSetEditor::is_within_grabbing_distance_of_first_point(const Vector2 &p_
return distance < p_grab_threshold; return distance < p_grab_threshold;
} }
void TileSetEditor::_on_scroll_container_input(const Ref<InputEvent> &p_event) {
const Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
// Zoom in/out using Ctrl + mouse wheel. This is done on the ScrollContainer
// to allow performing this action anywhere, even if the cursor isn't
// hovering the texture in the workspace.
if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed() && mb->get_control()) {
print_line("zooming in");
_zoom_in();
// Don't scroll up after zooming in.
accept_event();
} else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed() && mb->get_control()) {
print_line("zooming out");
_zoom_out();
// Don't scroll down after zooming out.
accept_event();
}
}
}
void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
if (tileset.is_null() || !get_current_texture().is_valid()) { if (tileset.is_null() || !get_current_texture().is_valid()) {
return; return;
@ -1214,8 +1236,8 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
} }
current_tile_region.position += WORKSPACE_MARGIN; current_tile_region.position += WORKSPACE_MARGIN;
Ref<InputEventMouseButton> mb = p_ie; const Ref<InputEventMouseButton> mb = p_ie;
Ref<InputEventMouseMotion> mm = p_ie; const Ref<InputEventMouseMotion> mm = p_ie;
if (mb.is_valid()) { if (mb.is_valid()) {
if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && !creating_shape) { if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && !creating_shape) {
@ -1239,13 +1261,6 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
delete tiles; delete tiles;
} }
} }
// Mouse Wheel Event
if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed() && mb->get_control()) {
_zoom_in();
} else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed() && mb->get_control()) {
_zoom_out();
}
} }
// Drag Middle Mouse // Drag Middle Mouse
if (mm.is_valid()) { if (mm.is_valid()) {

View file

@ -200,6 +200,7 @@ private:
void _on_workspace_overlay_draw(); void _on_workspace_overlay_draw();
void _on_workspace_draw(); void _on_workspace_draw();
void _on_workspace_process(); void _on_workspace_process();
void _on_scroll_container_input(const Ref<InputEvent> &p_event);
void _on_workspace_input(const Ref<InputEvent> &p_ie); void _on_workspace_input(const Ref<InputEvent> &p_ie);
void _on_tool_clicked(int p_tool); void _on_tool_clicked(int p_tool);
void _on_priority_changed(float val); void _on_priority_changed(float val);