Some changes in the header so Godot3 compiles again on Windows.

This commit is contained in:
BastiaanOlij 2017-01-18 21:55:47 +11:00
parent 430b008b0d
commit d11a4c1120
2 changed files with 2 additions and 7 deletions

View file

@ -27,12 +27,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "math_funcs.h"
#include "core/os/os.h"
#include "float.h"
#include "pcg.h"
pcg32_random_t Math::default_pcg = {1, PCG_DEFAULT_INC_64};
#define PHI 0x9e3779b9

View file

@ -33,9 +33,8 @@
#include "math_defs.h"
#include "pcg.h"
#ifndef NO_MATH_H
#include <math.h>
#endif
#include <float.h>
#define Math_PI 3.14159265358979323846
#define Math_SQRT12 0.7071067811865475244008443621048490