Merge pull request #56222 from godotengine/inputmap_undo
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commit
d13e0a368b
1 changed files with 3 additions and 3 deletions
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@ -258,7 +258,7 @@ void ProjectSettingsEditor::_device_input_add() {
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int idx = edit_idx;
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Dictionary old_val = ProjectSettings::get_singleton()->get(name);
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Dictionary action = old_val.duplicate();
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Array events = action["events"];
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Array events = action["events"].duplicate();
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switch (add_type) {
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case INPUT_MOUSE_BUTTON: {
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@ -383,7 +383,7 @@ void ProjectSettingsEditor::_press_a_key_confirm() {
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Dictionary old_val = ProjectSettings::get_singleton()->get(name);
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Dictionary action = old_val.duplicate();
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Array events = action["events"];
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Array events = action["events"].duplicate();
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for (int i = 0; i < events.size(); i++) {
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Ref<InputEventKey> aie = events[i];
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@ -654,7 +654,7 @@ void ProjectSettingsEditor::_action_button_pressed(Object *p_obj, int p_column,
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Dictionary action = old_val.duplicate();
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int idx = ti->get_metadata(0);
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Array events = action["events"];
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Array events = action["events"].duplicate();
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ERR_FAIL_INDEX(idx, events.size());
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events.remove(idx);
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action["events"] = events;
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