Make more editor strings translatable

This commit is contained in:
Haoyu Qiu 2019-12-13 16:07:45 +08:00
parent adb703bc59
commit d151e1eaf9
3 changed files with 10 additions and 10 deletions

View file

@ -691,7 +691,7 @@ ExportTemplateManager::ExportTemplateManager() {
template_open = memnew(FileDialog);
template_open->set_title(TTR("Select Template File"));
template_open->add_filter("*.tpz ; Godot Export Templates");
template_open->add_filter("*.tpz ; " + TTR("Godot Export Templates"));
template_open->set_access(FileDialog::ACCESS_FILESYSTEM);
template_open->set_mode(FileDialog::MODE_OPEN_FILE);
template_open->connect("file_selected", this, "_install_from_file", varray(true));

View file

@ -652,12 +652,12 @@ const char *EditorAssetLibrary::sort_key[SORT_MAX] = {
};
const char *EditorAssetLibrary::sort_text[SORT_MAX] = {
"Recently Updated",
"Least Recently Updated",
"Name (A-Z)",
"Name (Z-A)",
"License (A-Z)", // "cost" stores the SPDX license name in the Godot Asset Library.
"License (Z-A)", // "cost" stores the SPDX license name in the Godot Asset Library.
TTRC("Recently Updated"),
TTRC("Least Recently Updated"),
TTRC("Name (A-Z)"),
TTRC("Name (Z-A)"),
TTRC("License (A-Z)"), // "cost" stores the SPDX license name in the Godot Asset Library.
TTRC("License (Z-A)"), // "cost" stores the SPDX license name in the Godot Asset Library.
};
const char *EditorAssetLibrary::support_key[SUPPORT_MAX] = {
@ -1383,7 +1383,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
search_hb2->add_child(memnew(Label(TTR("Sort:") + " ")));
sort = memnew(OptionButton);
for (int i = 0; i < SORT_MAX; i++) {
sort->add_item(sort_text[i]);
sort->add_item(TTRGET(sort_text[i]));
}
search_hb2->add_child(sort);

View file

@ -253,9 +253,9 @@ void ProjectExportDialog::_edit_preset(int p_index) {
TreeItem *patch_add = patches->create_item(patch_root);
patch_add->set_metadata(0, patchlist.size());
if (patchlist.size() == 0)
patch_add->set_text(0, "Add initial export...");
patch_add->set_text(0, TTR("Add initial export..."));
else
patch_add->set_text(0, "Add previous patches...");
patch_add->set_text(0, TTR("Add previous patches..."));
patch_add->add_button(0, get_icon("folder", "FileDialog"), 1);