Make CollisionShape selection box use shape AABB
This commit is contained in:
parent
2d5f9c49a4
commit
d16a1c7579
2 changed files with 16 additions and 0 deletions
|
@ -141,6 +141,18 @@ String CollisionShape::get_configuration_warning() const {
|
|||
return warning;
|
||||
}
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
AABB CollisionShape::get_fallback_gizmo_aabb() const {
|
||||
if (shape.is_null()) {
|
||||
return Spatial::get_fallback_gizmo_aabb();
|
||||
}
|
||||
|
||||
// get_debug_mesh() is not const because the mesh is lazy initialized and cached.
|
||||
// It would be better if we can mark the cache mutable and make get_debug_mesh() const.
|
||||
return const_cast<CollisionShape *>(this)->shape->get_debug_mesh()->get_aabb();
|
||||
}
|
||||
#endif
|
||||
|
||||
void CollisionShape::_bind_methods() {
|
||||
//not sure if this should do anything
|
||||
ClassDB::bind_method(D_METHOD("resource_changed", "resource"), &CollisionShape::resource_changed);
|
||||
|
|
|
@ -64,6 +64,10 @@ public:
|
|||
|
||||
String get_configuration_warning() const;
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
virtual AABB get_fallback_gizmo_aabb() const;
|
||||
#endif
|
||||
|
||||
CollisionShape();
|
||||
~CollisionShape();
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue