Fix null-pointer dereference on Android systems when using gl_compatibility renderer.

This commit is contained in:
Malcolm Nixon 2023-03-11 12:03:55 -05:00
parent b31d00a914
commit d186b7438f

View file

@ -676,16 +676,19 @@ void DisplayServerAndroid::cursor_set_custom_image(const Ref<Resource> &p_cursor
void DisplayServerAndroid::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) { void DisplayServerAndroid::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {
#if defined(VULKAN_ENABLED) #if defined(VULKAN_ENABLED)
context_vulkan->set_vsync_mode(p_window, p_vsync_mode); if (context_vulkan) {
context_vulkan->set_vsync_mode(p_window, p_vsync_mode);
}
#endif #endif
} }
DisplayServer::VSyncMode DisplayServerAndroid::window_get_vsync_mode(WindowID p_window) const { DisplayServer::VSyncMode DisplayServerAndroid::window_get_vsync_mode(WindowID p_window) const {
#if defined(VULKAN_ENABLED) #if defined(VULKAN_ENABLED)
return context_vulkan->get_vsync_mode(p_window); if (context_vulkan) {
#else return context_vulkan->get_vsync_mode(p_window);
return DisplayServer::VSYNC_ENABLED; }
#endif #endif
return DisplayServer::VSYNC_ENABLED;
} }
void DisplayServerAndroid::reset_swap_buffers_flag() { void DisplayServerAndroid::reset_swap_buffers_flag() {