fixed documentation for get_hit_length of spring arm 3D
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
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@ -32,7 +32,7 @@
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<return type="float">
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<return type="float">
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</return>
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</return>
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<description>
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<description>
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Returns the proportion between the current arm length (after checking for collisions) and the [member spring_length]. Ranges from 0 to 1.
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Returns the spring arm's current length.
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</description>
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</description>
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</method>
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</method>
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<method name="remove_excluded_object">
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<method name="remove_excluded_object">
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