diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index b5b70b827b6..5536e09da7c 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -584,6 +584,11 @@ bool SceneTreeEditor::_update_filter(TreeItem *p_parent, bool p_scroll_to_select p_parent = tree->get_root(); } + if (!p_parent) { + // Tree is empty, nothing to do here. + return false; + } + bool keep = false; for (TreeItem *child = p_parent->get_first_child(); child; child = child->get_next()) { keep = _update_filter(child, p_scroll_to_selected) || keep;