Call -update when window becomes the key window

This commit is contained in:
Patrick Beard 2018-10-17 14:00:10 -07:00
parent ee858d0d85
commit d2ed3b224a

View file

@ -325,6 +325,7 @@ static Vector2 get_mouse_pos(NSEvent *event) {
- (void)windowDidBecomeKey:(NSNotification *)notification {
//_GodotInputWindowFocus(window, GL_TRUE);
//_GodotPlatformSetCursorMode(window, window->cursorMode);
[OS_OSX::singleton->context update];
if (OS_OSX::singleton->get_main_loop())
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
}