Merge pull request #39741 from skyace65/Joint2DDoc
Fix Joint2D disable collision description.
This commit is contained in:
commit
d2fec77800
1 changed files with 1 additions and 1 deletions
|
@ -15,7 +15,7 @@
|
|||
When [member node_a] and [member node_b] move in different directions the [code]bias[/code] controls how fast the joint pulls them back to their original position. The lower the [code]bias[/code] the more the two bodies can pull on the joint.
|
||||
</member>
|
||||
<member name="disable_collision" type="bool" setter="set_exclude_nodes_from_collision" getter="get_exclude_nodes_from_collision" default="true">
|
||||
If [code]true[/code], [member node_a] and [member node_b] can collide.
|
||||
If [code]true[/code], [member node_a] and [member node_b] can not collide.
|
||||
</member>
|
||||
<member name="node_a" type="NodePath" setter="set_node_a" getter="get_node_a" default="NodePath("")">
|
||||
The first body attached to the joint. Must derive from [PhysicsBody2D].
|
||||
|
|
Loading…
Reference in a new issue