Optimize member access with self

Let the compiler take the fast path when a member is superfluously accessed with `self.`.
This commit is contained in:
Pedro J. Estébanez 2016-06-25 15:59:39 +02:00
parent c931ed976b
commit d306b9bea5

View file

@ -550,17 +550,25 @@ int GDCompiler::_parse_expression(CodeGen& codegen,const GDParser::Node *p_expre
int index;
if (named) {
#ifdef DEBUG_ENABLED
if (on->arguments[0]->type==GDParser::Node::TYPE_SELF && codegen.script && codegen.function_node && !codegen.function_node->_static) {
const Map<StringName,GDScript::MemberInfo>::Element *MI = codegen.script->member_indices.find(static_cast<GDParser::IdentifierNode*>(on->arguments[1])->name);
GDParser::IdentifierNode* identifier = static_cast<GDParser::IdentifierNode*>(on->arguments[1]);
const Map<StringName,GDScript::MemberInfo>::Element *MI = codegen.script->member_indices.find(identifier->name);
#ifdef DEBUG_ENABLED
if (MI && MI->get().getter==codegen.function_node->name) {
String n = static_cast<GDParser::IdentifierNode*>(on->arguments[1])->name;
_set_error("Must use '"+n+"' instead of 'self."+n+"' in getter.",on);
return -1;
}
}
#endif
if (MI && MI->get().getter=="") {
// Faster than indexing self (as if no self. had been used)
return (MI->get().index)|(GDFunction::ADDR_TYPE_MEMBER<<GDFunction::ADDR_BITS);
}
}
index=codegen.get_name_map_pos(static_cast<GDParser::IdentifierNode*>(on->arguments[1])->name);
} else {