Fix C# style with dotnet format

This commit is contained in:
Raul Santos 2022-08-27 03:22:23 +02:00
parent 390333e822
commit d35c58507c
No known key found for this signature in database
GPG key ID: B532473AE3A803E4
12 changed files with 158 additions and 139 deletions

View file

@ -94,16 +94,20 @@ namespace Godot.SourceGenerators.Sample
[Export] private NodePath field_NodePath = new NodePath("foo");
[Export] private RID field_RID;
[Export] private Godot.Collections.Dictionary field_GodotDictionary =
[Export]
private Godot.Collections.Dictionary field_GodotDictionary =
new() { { "foo", 10 }, { Vector2.Up, Colors.Chocolate } };
[Export] private Godot.Collections.Array field_GodotArray =
[Export]
private Godot.Collections.Array field_GodotArray =
new() { "foo", 10, Vector2.Up, Colors.Chocolate };
[Export] private Godot.Collections.Dictionary<string, bool> field_GodotGenericDictionary =
[Export]
private Godot.Collections.Dictionary<string, bool> field_GodotGenericDictionary =
new() { { "foo", true }, { "bar", false } };
[Export] private Godot.Collections.Array<int> field_GodotGenericArray =
[Export]
private Godot.Collections.Array<int> field_GodotGenericArray =
new() { 0, 1, 2, 3, 4, 5, 6 };
}
}

View file

@ -94,16 +94,20 @@ namespace Godot.SourceGenerators.Sample
[Export] private NodePath property_NodePath { get; set; } = new NodePath("foo");
[Export] private RID property_RID { get; set; }
[Export] private Godot.Collections.Dictionary property_GodotDictionary { get; set; } =
[Export]
private Godot.Collections.Dictionary property_GodotDictionary { get; set; } =
new() { { "foo", 10 }, { Vector2.Up, Colors.Chocolate } };
[Export] private Godot.Collections.Array property_GodotArray { get; set; } =
[Export]
private Godot.Collections.Array property_GodotArray { get; set; } =
new() { "foo", 10, Vector2.Up, Colors.Chocolate };
[Export] private Godot.Collections.Dictionary<string, bool> property_GodotGenericDictionary { get; set; } =
[Export]
private Godot.Collections.Dictionary<string, bool> property_GodotGenericDictionary { get; set; } =
new() { { "foo", true }, { "bar", false } };
[Export] private Godot.Collections.Array<int> property_GodotGenericArray { get; set; } =
[Export]
private Godot.Collections.Array<int> property_GodotGenericArray { get; set; } =
new() { 0, 1, 2, 3, 4, 5, 6 };
}
}

View file

@ -34,7 +34,7 @@ namespace GodotTools.Core
path = path.Replace('\\', '/');
path = path[path.Length - 1] == '/' ? path.Substring(0, path.Length - 1) : path;
string[] parts = path.Split(new[] {'/'}, StringSplitOptions.RemoveEmptyEntries);
string[] parts = path.Split(new[] { '/' }, StringSplitOptions.RemoveEmptyEntries);
path = string.Join(Path.DirectorySeparatorChar.ToString(), parts).Trim();
@ -60,7 +60,7 @@ namespace GodotTools.Core
public static string ToSafeDirName(this string dirName, bool allowDirSeparator = false)
{
var invalidChars = new List<string> {":", "*", "?", "\"", "<", ">", "|"};
var invalidChars = new List<string> { ":", "*", "?", "\"", "<", ">", "|" };
if (allowDirSeparator)
{

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@ -123,12 +123,16 @@ namespace GodotTools.IdeMessaging
string projectMetadataDir = Path.Combine(godotProjectDir, ".godot", "mono", "metadata");
// FileSystemWatcher requires an existing directory
if (!Directory.Exists(projectMetadataDir)) {
if (!Directory.Exists(projectMetadataDir))
{
// Check if the non hidden version exists
string nonHiddenProjectMetadataDir = Path.Combine(godotProjectDir, "godot", "mono", "metadata");
if (Directory.Exists(nonHiddenProjectMetadataDir)) {
if (Directory.Exists(nonHiddenProjectMetadataDir))
{
projectMetadataDir = nonHiddenProjectMetadataDir;
} else {
}
else
{
Directory.CreateDirectory(projectMetadataDir);
}
}

View file

@ -78,7 +78,7 @@ namespace GodotTools.IdeMessaging
clientStream.WriteTimeout = ClientWriteTimeout;
clientReader = new StreamReader(clientStream, Encoding.UTF8);
clientWriter = new StreamWriter(clientStream, Encoding.UTF8) {NewLine = "\n"};
clientWriter = new StreamWriter(clientStream, Encoding.UTF8) { NewLine = "\n" };
}
public async Task Process()

View file

@ -17,7 +17,7 @@ namespace GodotTools.IdeMessaging
if (content.Status == MessageStatus.Ok)
SetResult(JsonConvert.DeserializeObject<T>(content.Body));
else
SetResult(new T {Status = content.Status});
SetResult(new T { Status = content.Status });
}
}
}

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@ -249,8 +249,8 @@ namespace GodotTools.OpenVisualStudio
// Thread call was rejected, so try again.
int IOleMessageFilter.RetryRejectedCall(IntPtr hTaskCallee, int dwTickCount, int dwRejectType)
{
// flag = SERVERCALL_RETRYLATER
if (dwRejectType == 2)
// flag = SERVERCALL_RETRYLATER
{
// Retry the thread call immediately if return >= 0 & < 100
return 99;

View file

@ -76,13 +76,20 @@ namespace GodotTools.Export
else
{
string arch = "";
if (features.Contains("x86_64")) {
if (features.Contains("x86_64"))
{
arch = "x86_64";
} else if (features.Contains("x86_32")) {
}
else if (features.Contains("x86_32"))
{
arch = "x86_32";
} else if (features.Contains("arm64")) {
}
else if (features.Contains("arm64"))
{
arch = "arm64";
} else if (features.Contains("arm32")) {
}
else if (features.Contains("arm32"))
{
arch = "arm32";
}
CompileAssembliesForDesktop(exporter, platform, isDebug, arch, aotOpts, aotTempDir, outputDataDir, assembliesPrepared, bclDir);

View file

@ -180,17 +180,17 @@ namespace GodotTools.Ides
public void SendOpenFile(string file)
{
SendRequest<OpenFileResponse>(new OpenFileRequest {File = file});
SendRequest<OpenFileResponse>(new OpenFileRequest { File = file });
}
public void SendOpenFile(string file, int line)
{
SendRequest<OpenFileResponse>(new OpenFileRequest {File = file, Line = line});
SendRequest<OpenFileResponse>(new OpenFileRequest { File = file, Line = line });
}
public void SendOpenFile(string file, int line, int column)
{
SendRequest<OpenFileResponse>(new OpenFileRequest {File = file, Line = line, Column = column});
SendRequest<OpenFileResponse>(new OpenFileRequest { File = file, Line = line, Column = column });
}
}

View file

@ -385,7 +385,7 @@ namespace GodotTools.Ides
// However, it doesn't fix resource loading if the rest of the path is also case insensitive.
string scriptFileLocalized = FsPathUtils.LocalizePathWithCaseChecked(request.ScriptFile);
var response = new CodeCompletionResponse {Kind = request.Kind, ScriptFile = request.ScriptFile};
var response = new CodeCompletionResponse { Kind = request.Kind, ScriptFile = request.ScriptFile };
response.Suggestions = await Task.Run(() =>
Internal.CodeCompletionRequest(response.Kind, scriptFileLocalized ?? request.ScriptFile));
return response;

View file

@ -206,10 +206,10 @@ namespace GodotTools.Utils
return searchDirs.Select(dir => Path.Combine(dir, name)).FirstOrDefault(File.Exists);
return (from dir in searchDirs
select Path.Combine(dir, name)
select Path.Combine(dir, name)
into path
from ext in windowsExts
select path + ext).FirstOrDefault(File.Exists);
from ext in windowsExts
select path + ext).FirstOrDefault(File.Exists);
}
[return: MaybeNull]

View file

@ -6,7 +6,7 @@ namespace Godot.NativeInterop;
internal static unsafe class VariantConversionCallbacks
{
[SuppressMessage("ReSharper", "RedundantNameQualifier")]
internal static delegate* <in T, godot_variant> GetToVariantCallback<T>()
internal static delegate*<in T, godot_variant> GetToVariantCallback<T>()
{
static godot_variant FromBool(in bool @bool) =>
VariantUtils.CreateFromBool(@bool);
@ -153,163 +153,163 @@ internal static unsafe class VariantConversionCallbacks
if (typeOfT == typeof(bool))
{
return (delegate* <in T, godot_variant>)(delegate* <in bool, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in bool, godot_variant>)
&FromBool;
}
if (typeOfT == typeof(char))
{
return (delegate* <in T, godot_variant>)(delegate* <in char, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in char, godot_variant>)
&FromChar;
}
if (typeOfT == typeof(sbyte))
{
return (delegate* <in T, godot_variant>)(delegate* <in sbyte, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in sbyte, godot_variant>)
&FromInt8;
}
if (typeOfT == typeof(short))
{
return (delegate* <in T, godot_variant>)(delegate* <in short, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in short, godot_variant>)
&FromInt16;
}
if (typeOfT == typeof(int))
{
return (delegate* <in T, godot_variant>)(delegate* <in int, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in int, godot_variant>)
&FromInt32;
}
if (typeOfT == typeof(long))
{
return (delegate* <in T, godot_variant>)(delegate* <in long, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in long, godot_variant>)
&FromInt64;
}
if (typeOfT == typeof(byte))
{
return (delegate* <in T, godot_variant>)(delegate* <in byte, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in byte, godot_variant>)
&FromUInt8;
}
if (typeOfT == typeof(ushort))
{
return (delegate* <in T, godot_variant>)(delegate* <in ushort, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in ushort, godot_variant>)
&FromUInt16;
}
if (typeOfT == typeof(uint))
{
return (delegate* <in T, godot_variant>)(delegate* <in uint, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in uint, godot_variant>)
&FromUInt32;
}
if (typeOfT == typeof(ulong))
{
return (delegate* <in T, godot_variant>)(delegate* <in ulong, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in ulong, godot_variant>)
&FromUInt64;
}
if (typeOfT == typeof(float))
{
return (delegate* <in T, godot_variant>)(delegate* <in float, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in float, godot_variant>)
&FromFloat;
}
if (typeOfT == typeof(double))
{
return (delegate* <in T, godot_variant>)(delegate* <in double, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in double, godot_variant>)
&FromDouble;
}
if (typeOfT == typeof(Vector2))
{
return (delegate* <in T, godot_variant>)(delegate* <in Vector2, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in Vector2, godot_variant>)
&FromVector2;
}
if (typeOfT == typeof(Vector2i))
{
return (delegate* <in T, godot_variant>)(delegate* <in Vector2i, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in Vector2i, godot_variant>)
&FromVector2I;
}
if (typeOfT == typeof(Rect2))
{
return (delegate* <in T, godot_variant>)(delegate* <in Rect2, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in Rect2, godot_variant>)
&FromRect2;
}
if (typeOfT == typeof(Rect2i))
{
return (delegate* <in T, godot_variant>)(delegate* <in Rect2i, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in Rect2i, godot_variant>)
&FromRect2I;
}
if (typeOfT == typeof(Transform2D))
{
return (delegate* <in T, godot_variant>)(delegate* <in Transform2D, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in Transform2D, godot_variant>)
&FromTransform2D;
}
if (typeOfT == typeof(Vector3))
{
return (delegate* <in T, godot_variant>)(delegate* <in Vector3, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in Vector3, godot_variant>)
&FromVector3;
}
if (typeOfT == typeof(Vector3i))
{
return (delegate* <in T, godot_variant>)(delegate* <in Vector3i, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in Vector3i, godot_variant>)
&FromVector3I;
}
if (typeOfT == typeof(Basis))
{
return (delegate* <in T, godot_variant>)(delegate* <in Basis, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in Basis, godot_variant>)
&FromBasis;
}
if (typeOfT == typeof(Quaternion))
{
return (delegate* <in T, godot_variant>)(delegate* <in Quaternion, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in Quaternion, godot_variant>)
&FromQuaternion;
}
if (typeOfT == typeof(Transform3D))
{
return (delegate* <in T, godot_variant>)(delegate* <in Transform3D, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in Transform3D, godot_variant>)
&FromTransform3D;
}
if (typeOfT == typeof(AABB))
{
return (delegate* <in T, godot_variant>)(delegate* <in AABB, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in AABB, godot_variant>)
&FromAabb;
}
if (typeOfT == typeof(Color))
{
return (delegate* <in T, godot_variant>)(delegate* <in Color, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in Color, godot_variant>)
&FromColor;
}
if (typeOfT == typeof(Plane))
{
return (delegate* <in T, godot_variant>)(delegate* <in Plane, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in Plane, godot_variant>)
&FromPlane;
}
if (typeOfT == typeof(Callable))
{
return (delegate* <in T, godot_variant>)(delegate* <in Callable, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in Callable, godot_variant>)
&FromCallable;
}
if (typeOfT == typeof(SignalInfo))
{
return (delegate* <in T, godot_variant>)(delegate* <in SignalInfo, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in SignalInfo, godot_variant>)
&FromSignalInfo;
}
@ -321,42 +321,42 @@ internal static unsafe class VariantConversionCallbacks
{
case TypeCode.SByte:
{
return (delegate* <in T, godot_variant>)(delegate* <in sbyte, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in sbyte, godot_variant>)
&FromInt8;
}
case TypeCode.Int16:
{
return (delegate* <in T, godot_variant>)(delegate* <in short, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in short, godot_variant>)
&FromInt16;
}
case TypeCode.Int32:
{
return (delegate* <in T, godot_variant>)(delegate* <in int, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in int, godot_variant>)
&FromInt32;
}
case TypeCode.Int64:
{
return (delegate* <in T, godot_variant>)(delegate* <in long, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in long, godot_variant>)
&FromInt64;
}
case TypeCode.Byte:
{
return (delegate* <in T, godot_variant>)(delegate* <in byte, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in byte, godot_variant>)
&FromUInt8;
}
case TypeCode.UInt16:
{
return (delegate* <in T, godot_variant>)(delegate* <in ushort, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in ushort, godot_variant>)
&FromUInt16;
}
case TypeCode.UInt32:
{
return (delegate* <in T, godot_variant>)(delegate* <in uint, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in uint, godot_variant>)
&FromUInt32;
}
case TypeCode.UInt64:
{
return (delegate* <in T, godot_variant>)(delegate* <in ulong, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in ulong, godot_variant>)
&FromUInt64;
}
default:
@ -366,121 +366,121 @@ internal static unsafe class VariantConversionCallbacks
if (typeOfT == typeof(string))
{
return (delegate* <in T, godot_variant>)(delegate* <in string, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in string, godot_variant>)
&FromString;
}
if (typeOfT == typeof(byte[]))
{
return (delegate* <in T, godot_variant>)(delegate* <in byte[], godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in byte[], godot_variant>)
&FromByteArray;
}
if (typeOfT == typeof(int[]))
{
return (delegate* <in T, godot_variant>)(delegate* <in int[], godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in int[], godot_variant>)
&FromInt32Array;
}
if (typeOfT == typeof(long[]))
{
return (delegate* <in T, godot_variant>)(delegate* <in long[], godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in long[], godot_variant>)
&FromInt64Array;
}
if (typeOfT == typeof(float[]))
{
return (delegate* <in T, godot_variant>)(delegate* <in float[], godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in float[], godot_variant>)
&FromFloatArray;
}
if (typeOfT == typeof(double[]))
{
return (delegate* <in T, godot_variant>)(delegate* <in double[], godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in double[], godot_variant>)
&FromDoubleArray;
}
if (typeOfT == typeof(string[]))
{
return (delegate* <in T, godot_variant>)(delegate* <in string[], godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in string[], godot_variant>)
&FromStringArray;
}
if (typeOfT == typeof(Vector2[]))
{
return (delegate* <in T, godot_variant>)(delegate* <in Vector2[], godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in Vector2[], godot_variant>)
&FromVector2Array;
}
if (typeOfT == typeof(Vector3[]))
{
return (delegate* <in T, godot_variant>)(delegate* <in Vector3[], godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in Vector3[], godot_variant>)
&FromVector3Array;
}
if (typeOfT == typeof(Color[]))
{
return (delegate* <in T, godot_variant>)(delegate* <in Color[], godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in Color[], godot_variant>)
&FromColorArray;
}
if (typeOfT == typeof(StringName[]))
{
return (delegate* <in T, godot_variant>)(delegate* <in StringName[], godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in StringName[], godot_variant>)
&FromStringNameArray;
}
if (typeOfT == typeof(NodePath[]))
{
return (delegate* <in T, godot_variant>)(delegate* <in NodePath[], godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in NodePath[], godot_variant>)
&FromNodePathArray;
}
if (typeOfT == typeof(RID[]))
{
return (delegate* <in T, godot_variant>)(delegate* <in RID[], godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in RID[], godot_variant>)
&FromRidArray;
}
if (typeof(Godot.Object).IsAssignableFrom(typeOfT))
{
return (delegate* <in T, godot_variant>)(delegate* <in Godot.Object, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in Godot.Object, godot_variant>)
&FromGodotObject;
}
if (typeOfT == typeof(StringName))
{
return (delegate* <in T, godot_variant>)(delegate* <in StringName, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in StringName, godot_variant>)
&FromStringName;
}
if (typeOfT == typeof(NodePath))
{
return (delegate* <in T, godot_variant>)(delegate* <in NodePath, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in NodePath, godot_variant>)
&FromNodePath;
}
if (typeOfT == typeof(RID))
{
return (delegate* <in T, godot_variant>)(delegate* <in RID, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in RID, godot_variant>)
&FromRid;
}
if (typeOfT == typeof(Godot.Collections.Dictionary))
{
return (delegate* <in T, godot_variant>)(delegate* <in Godot.Collections.Dictionary, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in Godot.Collections.Dictionary, godot_variant>)
&FromGodotDictionary;
}
if (typeOfT == typeof(Godot.Collections.Array))
{
return (delegate* <in T, godot_variant>)(delegate* <in Godot.Collections.Array, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in Godot.Collections.Array, godot_variant>)
&FromGodotArray;
}
if (typeOfT == typeof(Variant))
{
return (delegate* <in T, godot_variant>)(delegate* <in Variant, godot_variant>)
return (delegate*<in T, godot_variant>)(delegate*<in Variant, godot_variant>)
&FromVariant;
}
@ -488,7 +488,7 @@ internal static unsafe class VariantConversionCallbacks
}
[SuppressMessage("ReSharper", "RedundantNameQualifier")]
internal static delegate* <in godot_variant, T> GetToManagedCallback<T>()
internal static delegate*<in godot_variant, T> GetToManagedCallback<T>()
{
static bool ToBool(in godot_variant variant) =>
VariantUtils.ConvertToBool(variant);
@ -638,163 +638,163 @@ internal static unsafe class VariantConversionCallbacks
if (typeOfT == typeof(bool))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, bool>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, bool>)
&ToBool;
}
if (typeOfT == typeof(char))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, char>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, char>)
&ToChar;
}
if (typeOfT == typeof(sbyte))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, sbyte>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, sbyte>)
&ToInt8;
}
if (typeOfT == typeof(short))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, short>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, short>)
&ToInt16;
}
if (typeOfT == typeof(int))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, int>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, int>)
&ToInt32;
}
if (typeOfT == typeof(long))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, long>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, long>)
&ToInt64;
}
if (typeOfT == typeof(byte))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, byte>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, byte>)
&ToUInt8;
}
if (typeOfT == typeof(ushort))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, ushort>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, ushort>)
&ToUInt16;
}
if (typeOfT == typeof(uint))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, uint>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, uint>)
&ToUInt32;
}
if (typeOfT == typeof(ulong))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, ulong>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, ulong>)
&ToUInt64;
}
if (typeOfT == typeof(float))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, float>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, float>)
&ToFloat;
}
if (typeOfT == typeof(double))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, double>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, double>)
&ToDouble;
}
if (typeOfT == typeof(Vector2))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Vector2>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Vector2>)
&ToVector2;
}
if (typeOfT == typeof(Vector2i))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Vector2i>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Vector2i>)
&ToVector2I;
}
if (typeOfT == typeof(Rect2))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Rect2>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Rect2>)
&ToRect2;
}
if (typeOfT == typeof(Rect2i))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Rect2i>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Rect2i>)
&ToRect2I;
}
if (typeOfT == typeof(Transform2D))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Transform2D>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Transform2D>)
&ToTransform2D;
}
if (typeOfT == typeof(Vector3))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Vector3>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Vector3>)
&ToVector3;
}
if (typeOfT == typeof(Vector3i))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Vector3i>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Vector3i>)
&ToVector3I;
}
if (typeOfT == typeof(Basis))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Basis>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Basis>)
&ToBasis;
}
if (typeOfT == typeof(Quaternion))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Quaternion>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Quaternion>)
&ToQuaternion;
}
if (typeOfT == typeof(Transform3D))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Transform3D>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Transform3D>)
&ToTransform3D;
}
if (typeOfT == typeof(AABB))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, AABB>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, AABB>)
&ToAabb;
}
if (typeOfT == typeof(Color))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Color>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Color>)
&ToColor;
}
if (typeOfT == typeof(Plane))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Plane>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Plane>)
&ToPlane;
}
if (typeOfT == typeof(Callable))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Callable>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Callable>)
&ToCallable;
}
if (typeOfT == typeof(SignalInfo))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, SignalInfo>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, SignalInfo>)
&ToSignalInfo;
}
@ -806,42 +806,42 @@ internal static unsafe class VariantConversionCallbacks
{
case TypeCode.SByte:
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, sbyte>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, sbyte>)
&ToInt8;
}
case TypeCode.Int16:
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, short>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, short>)
&ToInt16;
}
case TypeCode.Int32:
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, int>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, int>)
&ToInt32;
}
case TypeCode.Int64:
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, long>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, long>)
&ToInt64;
}
case TypeCode.Byte:
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, byte>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, byte>)
&ToUInt8;
}
case TypeCode.UInt16:
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, ushort>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, ushort>)
&ToUInt16;
}
case TypeCode.UInt32:
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, uint>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, uint>)
&ToUInt32;
}
case TypeCode.UInt64:
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, ulong>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, ulong>)
&ToUInt64;
}
default:
@ -851,121 +851,121 @@ internal static unsafe class VariantConversionCallbacks
if (typeOfT == typeof(string))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, string>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, string>)
&ToString;
}
if (typeOfT == typeof(byte[]))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, byte[]>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, byte[]>)
&ToByteArray;
}
if (typeOfT == typeof(int[]))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, int[]>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, int[]>)
&ToInt32Array;
}
if (typeOfT == typeof(long[]))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, long[]>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, long[]>)
&ToInt64Array;
}
if (typeOfT == typeof(float[]))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, float[]>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, float[]>)
&ToFloatArray;
}
if (typeOfT == typeof(double[]))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, double[]>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, double[]>)
&ToDoubleArray;
}
if (typeOfT == typeof(string[]))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, string[]>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, string[]>)
&ToStringArray;
}
if (typeOfT == typeof(Vector2[]))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Vector2[]>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Vector2[]>)
&ToVector2Array;
}
if (typeOfT == typeof(Vector3[]))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Vector3[]>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Vector3[]>)
&ToVector3Array;
}
if (typeOfT == typeof(Color[]))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Color[]>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Color[]>)
&ToColorArray;
}
if (typeOfT == typeof(StringName[]))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, StringName[]>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, StringName[]>)
&ToStringNameArray;
}
if (typeOfT == typeof(NodePath[]))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, NodePath[]>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, NodePath[]>)
&ToNodePathArray;
}
if (typeOfT == typeof(RID[]))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, RID[]>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, RID[]>)
&ToRidArray;
}
if (typeof(Godot.Object).IsAssignableFrom(typeOfT))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Godot.Object>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Godot.Object>)
&ToGodotObject;
}
if (typeOfT == typeof(StringName))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, StringName>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, StringName>)
&ToStringName;
}
if (typeOfT == typeof(NodePath))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, NodePath>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, NodePath>)
&ToNodePath;
}
if (typeOfT == typeof(RID))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, RID>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, RID>)
&ToRid;
}
if (typeOfT == typeof(Godot.Collections.Dictionary))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Godot.Collections.Dictionary>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Godot.Collections.Dictionary>)
&ToGodotDictionary;
}
if (typeOfT == typeof(Godot.Collections.Array))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Godot.Collections.Array>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Godot.Collections.Array>)
&ToGodotArray;
}
if (typeOfT == typeof(Variant))
{
return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Variant>)
return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Variant>)
&ToVariant;
}