GDScriptNativeClass: Allow getting static function as callable

This commit is contained in:
rune-scape 2024-09-21 21:56:11 -07:00
parent e4e024ab88
commit d3ad99d3d1
3 changed files with 20 additions and 2 deletions

View file

@ -76,9 +76,16 @@ bool GDScriptNativeClass::_get(const StringName &p_name, Variant &r_ret) const {
if (ok) {
r_ret = v;
return true;
} else {
return false;
}
MethodBind *method = ClassDB::get_method(name, p_name);
if (method && method->is_static()) {
// Native static method.
r_ret = Callable(this, p_name);
return true;
}
return false;
}
void GDScriptNativeClass::_bind_methods() {

View file

@ -0,0 +1,8 @@
func get_parse_string(t: Variant):
return t.parse_string
func test():
var a: Callable = JSON.parse_string
var b: Callable = get_parse_string(JSON)
prints(a.call("{\"test\": \"a\"}"), a.is_valid())
prints(b.call("{\"test\": \"b\"}"), b.is_valid())

View file

@ -0,0 +1,3 @@
GDTEST_OK
{ "test": "a" } false
{ "test": "b" } false