diff --git a/doc/base/classes.xml b/doc/base/classes.xml
index ba5f0bba941..e345238fc48 100644
--- a/doc/base/classes.xml
+++ b/doc/base/classes.xml
@@ -14114,6 +14114,8 @@
+ Implement this function if you are interested in 3D view screen input events. It will be called only if currently selected node is handled by your plugin.
+ If you would like to always gets those input events then additionally use [method set_input_forwarding_always_enabled].
@@ -14137,6 +14139,13 @@
Get the general settings for the editor (the same window that appears in the Settings menu).
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+ Returns root node of currently edited scene.
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@@ -14151,6 +14160,13 @@
Get the name of the editor plugin. For main scren plugins this is what will appear in the selector (which by default is 2D, 3D, Script).
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+ Will return an Array of Strings which represent file paths to currently open scenes.
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@@ -14165,6 +14181,13 @@
Get tool for generating resource previews.
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+ Will return ScriptEditor object which contains informations about state of the scripts which are currently open by the editor.
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@@ -14289,6 +14312,7 @@
+ Use this method if you always want to receive inputs from 3D view screen inside [method forward_spatial_gui_input]. It might be especially usable if your plugin will want to use raycast in the scene.
@@ -14345,6 +14369,29 @@
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+ Emitted when user change main screen view (2D, 3D, Script, AssetLib). Works also with screens which are defined by plugins.
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+ Emitted when user change scene. The argument is a root node of freshly opened scene.
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+ Emitted when user close scene. The argument is file path to a closed scene.
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@@ -39989,6 +40036,44 @@
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+ Returns a [Script] that is currently active in editor.
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+ Returns an array with all [Script] objects which are currently open in editor.
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+ Emitted when user changed active script. Argument is a freshly activated [Script].
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+ Emitted when editor is about to close the active script. Argument is a [Script] that is going to be closed.
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Segment Shape for 2D Collision Detection.