diff --git a/doc/base/classes.xml b/doc/base/classes.xml index ba5f0bba941..e345238fc48 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -14114,6 +14114,8 @@ + Implement this function if you are interested in 3D view screen input events. It will be called only if currently selected node is handled by your plugin. + If you would like to always gets those input events then additionally use [method set_input_forwarding_always_enabled]. @@ -14137,6 +14139,13 @@ Get the general settings for the editor (the same window that appears in the Settings menu). + + + + + Returns root node of currently edited scene. + + @@ -14151,6 +14160,13 @@ Get the name of the editor plugin. For main scren plugins this is what will appear in the selector (which by default is 2D, 3D, Script). + + + + + Will return an Array of Strings which represent file paths to currently open scenes. + + @@ -14165,6 +14181,13 @@ Get tool for generating resource previews. + + + + + Will return ScriptEditor object which contains informations about state of the scripts which are currently open by the editor. + + @@ -14289,6 +14312,7 @@ + Use this method if you always want to receive inputs from 3D view screen inside [method forward_spatial_gui_input]. It might be especially usable if your plugin will want to use raycast in the scene. @@ -14345,6 +14369,29 @@ + + + + + + Emitted when user change main screen view (2D, 3D, Script, AssetLib). Works also with screens which are defined by plugins. + + + + + + + Emitted when user change scene. The argument is a root node of freshly opened scene. + + + + + + + Emitted when user close scene. The argument is file path to a closed scene. + + + @@ -39989,6 +40036,44 @@ + + + + + + + + + + + Returns a [Script] that is currently active in editor. + + + + + + + Returns an array with all [Script] objects which are currently open in editor. + + + + + + + + + Emitted when user changed active script. Argument is a freshly activated [Script]. + + + + + + + Emitted when editor is about to close the active script. Argument is a [Script] that is going to be closed. + + + + Segment Shape for 2D Collision Detection.