Revert "change low cpu delay to 1 usec, should make editor smoother and not really use"

This reverts commit ca19403306.

See discussion in ca19403306 (commitcomment-25715906)
It also did not fix the issue it claimed to fix.
This commit is contained in:
Rémi Verschelde 2017-11-19 21:40:25 +01:00
parent 469cff734f
commit d40b1825fc

View file

@ -1766,8 +1766,7 @@ bool Main::iteration() {
return exit;
if (OS::get_singleton()->is_in_low_processor_usage_mode() || !OS::get_singleton()->can_draw())
//OS::get_singleton()->delay_usec(16600); //apply some delay to force idle time (results in about 60 FPS max)
OS::get_singleton()->delay_usec(1000); //apply some delay to force idle time (results in about 60 FPS max)
OS::get_singleton()->delay_usec(16600); //apply some delay to force idle time (results in about 60 FPS max)
else {
uint32_t frame_delay = Engine::get_singleton()->get_frame_delay();
if (frame_delay)