Merge pull request #8169 from RandomShaper/fix-uniform-move

Include uniform (Shift down) mode in only-one-Node2D dragging
This commit is contained in:
Rémi Verschelde 2017-03-27 08:56:54 +02:00 committed by GitHub
commit d4740a9853

View file

@ -1534,7 +1534,7 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent &p_event) {
dto = dto - (drag == DRAG_ALL || drag == DRAG_NODE_2D ? drag_from - drag_point_from : Vector2(0, 0)); dto = dto - (drag == DRAG_ALL || drag == DRAG_NODE_2D ? drag_from - drag_point_from : Vector2(0, 0));
if (uniform && drag == DRAG_ALL) { if (uniform && (drag == DRAG_ALL || drag == DRAG_NODE_2D)) {
if (ABS(dto.x - drag_point_from.x) > ABS(dto.y - drag_point_from.y)) { if (ABS(dto.x - drag_point_from.x) > ABS(dto.y - drag_point_from.y)) {
dto.y = drag_point_from.y; dto.y = drag_point_from.y;
} else { } else {