Lower priority of anchor helper input

- Fixes #30132
This commit is contained in:
Cameron Reikes 2019-07-16 11:33:40 -07:00
parent 22c843b0c4
commit d4bed7586d

View file

@ -2246,8 +2246,6 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) {
//printf("Plugin\n");
} else if ((accepted = _gui_input_open_scene_on_double_click(p_event))) {
//printf("Open scene on double click\n");
} else if ((accepted = _gui_input_anchors(p_event))) {
//printf("Anchors\n");
} else if ((accepted = _gui_input_scale(p_event))) {
//printf("Set scale\n");
} else if ((accepted = _gui_input_pivot(p_event))) {
@ -2258,6 +2256,8 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) {
//printf("Rotate\n");
} else if ((accepted = _gui_input_move(p_event))) {
//printf("Move\n");
} else if ((accepted = _gui_input_anchors(p_event))) {
//printf("Anchors\n");
} else if ((accepted = _gui_input_select(p_event))) {
//printf("Selection\n");
} else {