Fix wrapf
to correct wrap values with 0.1 stepping
(cherry picked from commit 09418afbc0
)
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1 changed files with 10 additions and 2 deletions
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@ -265,11 +265,19 @@ public:
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}
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static _ALWAYS_INLINE_ double wrapf(double value, double min, double max) {
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double range = max - min;
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return is_zero_approx(range) ? min : value - (range * Math::floor((value - min) / range));
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double result = is_zero_approx(range) ? min : value - (range * Math::floor((value - min) / range));
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if (is_equal_approx(result, max)) {
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return min;
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}
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return result;
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}
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static _ALWAYS_INLINE_ float wrapf(float value, float min, float max) {
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float range = max - min;
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return is_zero_approx(range) ? min : value - (range * Math::floor((value - min) / range));
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float result = is_zero_approx(range) ? min : value - (range * Math::floor((value - min) / range));
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if (is_equal_approx(result, max)) {
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return min;
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}
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return result;
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}
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// double only, as these functions are mainly used by the editor and not performance-critical,
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