[ci skip] update Raycast documentation

clarification that set_cast_to needs LOCAL point
and get_collision_point gives GLOBAL point

(cherry picked from commit 1445553fea)
This commit is contained in:
Hubert Jarosz 2016-08-03 22:23:56 +02:00 committed by Rémi Verschelde
parent 2f0df52fe7
commit d55304c56f

View file

@ -30627,6 +30627,7 @@
<return type="Vector3"> <return type="Vector3">
</return> </return>
<description> <description>
Returns collision point. This point is in [b]global[/b] coordinate system.
</description> </description>
</method> </method>
<method name="get_layer_mask" qualifiers="const"> <method name="get_layer_mask" qualifiers="const">
@ -30669,6 +30670,7 @@
<argument index="0" name="local_point" type="Vector3"> <argument index="0" name="local_point" type="Vector3">
</argument> </argument>
<description> <description>
Sets to which point ray should be casted. This point is in [b]local[/b] coordinate system.
</description> </description>
</method> </method>
<method name="set_enabled"> <method name="set_enabled">