[ci skip] update Raycast documentation
clarification that set_cast_to needs LOCAL point
and get_collision_point gives GLOBAL point
(cherry picked from commit 1445553fea
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@ -30627,6 +30627,7 @@
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<return type="Vector3">
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<return type="Vector3">
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</return>
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</return>
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<description>
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<description>
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Returns collision point. This point is in [b]global[/b] coordinate system.
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</description>
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</description>
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</method>
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</method>
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<method name="get_layer_mask" qualifiers="const">
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<method name="get_layer_mask" qualifiers="const">
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@ -30669,6 +30670,7 @@
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<argument index="0" name="local_point" type="Vector3">
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<argument index="0" name="local_point" type="Vector3">
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</argument>
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</argument>
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<description>
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<description>
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Sets to which point ray should be casted. This point is in [b]local[/b] coordinate system.
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</description>
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</description>
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</method>
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</method>
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<method name="set_enabled">
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<method name="set_enabled">
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