update emitting status on one-shot particles

This commit is contained in:
clayjohn 2019-06-20 11:20:27 -07:00
parent 5a29be31b3
commit d59dbda24f
4 changed files with 54 additions and 6 deletions

View file

@ -530,7 +530,8 @@ void CPUParticles2D::_particles_process(float p_delta) {
time = Math::fmod(time, lifetime);
cycle++;
if (one_shot && cycle > 0) {
emitting = false;
set_emitting(false);
_change_notify();
}
}

View file

@ -41,6 +41,12 @@
void Particles2D::set_emitting(bool p_emitting) {
VS::get_singleton()->particles_set_emitting(particles, p_emitting);
if (p_emitting && one_shot) {
set_process_internal(true);
} else if (!p_emitting) {
set_process_internal(false);
}
}
void Particles2D::set_amount(int p_amount) {
@ -60,8 +66,16 @@ void Particles2D::set_one_shot(bool p_enable) {
one_shot = p_enable;
VS::get_singleton()->particles_set_one_shot(particles, one_shot);
if (!one_shot && is_emitting())
VisualServer::get_singleton()->particles_restart(particles);
if (is_emitting()) {
set_process_internal(true);
if (!one_shot)
VisualServer::get_singleton()->particles_restart(particles);
}
if (!one_shot)
set_process_internal(false);
}
void Particles2D::set_pre_process_time(float p_time) {
@ -313,6 +327,14 @@ void Particles2D::_notification(int p_what) {
if (p_what == NOTIFICATION_TRANSFORM_CHANGED) {
_update_particle_emission_transform();
}
if (p_what == NOTIFICATION_INTERNAL_PROCESS) {
if (one_shot && !is_emitting()) {
_change_notify();
set_process_internal(false);
}
}
}
void Particles2D::_bind_methods() {

View file

@ -503,7 +503,8 @@ void CPUParticles::_particles_process(float p_delta) {
time = Math::fmod(time, lifetime);
cycle++;
if (one_shot && cycle > 0) {
emitting = false;
set_emitting(false);
_change_notify();
}
}

View file

@ -47,6 +47,12 @@ PoolVector<Face3> Particles::get_faces(uint32_t p_usage_flags) const {
void Particles::set_emitting(bool p_emitting) {
VS::get_singleton()->particles_set_emitting(particles, p_emitting);
if (p_emitting && one_shot) {
set_process_internal(true);
} else if (!p_emitting) {
set_process_internal(false);
}
}
void Particles::set_amount(int p_amount) {
@ -66,8 +72,16 @@ void Particles::set_one_shot(bool p_one_shot) {
one_shot = p_one_shot;
VS::get_singleton()->particles_set_one_shot(particles, one_shot);
if (!one_shot && is_emitting())
VisualServer::get_singleton()->particles_restart(particles);
if (is_emitting()) {
set_process_internal(true);
if (!one_shot)
VisualServer::get_singleton()->particles_restart(particles);
}
if (!one_shot)
set_process_internal(false);
}
void Particles::set_pre_process_time(float p_time) {
@ -306,6 +320,16 @@ void Particles::_notification(int p_what) {
VS::get_singleton()->particles_set_speed_scale(particles, 0);
}
}
// Use internal process when emitting and one_shot are on so that when
// the shot ends the editor can properly update
if (p_what == NOTIFICATION_INTERNAL_PROCESS) {
if (one_shot && !is_emitting()) {
_change_notify();
set_process_internal(false);
}
}
}
void Particles::_bind_methods() {