Godot 2.1 to 3.0 conversion should be more or less final

This commit is contained in:
Juan Linietsky 2017-02-15 08:29:11 -03:00
parent ebb7d2cdb7
commit d5c2a6b76b
4 changed files with 612 additions and 17 deletions

View file

@ -32,6 +32,7 @@ struct ExportData {
struct NodeData {
bool text_data;
bool instanced;
String name;
String type;
String instance;
@ -52,7 +53,7 @@ struct ExportData {
List<PropertyData> properties;
NodeData() { parent_int=0; owner_int=0; text_data=true; }
NodeData() { parent_int=0; owner_int=0; text_data=true; instanced=false;}
};
Vector<NodeData> nodes;

View file

@ -467,10 +467,10 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant& r_v,bool p_for_exp
} break;
case VARIANT_DICTIONARY: {
uint32_t len=f->get_32();
Dictionary d(len&0x80000000); //last bit means shared
len&=0x7FFFFFFF;
for(uint32_t i=0;i<len;i++) {
uint32_t len=f->get_32();
Dictionary d(len&0x80000000); //last bit means shared
len&=0x7FFFFFFF;
for(uint32_t i=0;i<len;i++) {
Variant key;
Error err = parse_variant(key,p_for_export_data);
ERR_FAIL_COND_V(err,ERR_FILE_CORRUPT);
@ -483,11 +483,11 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant& r_v,bool p_for_exp
} break;
case VARIANT_ARRAY: {
uint32_t len=f->get_32();
Array a(len&0x80000000); //last bit means shared
len&=0x7FFFFFFF;
uint32_t len=f->get_32();
Array a(len&0x80000000); //last bit means shared
len&=0x7FFFFFFF;
a.resize(len);
for(uint32_t i=0;i<len;i++) {
for(uint32_t i=0;i<len;i++) {
Variant val;
Error err = parse_variant(val,p_for_export_data);
ERR_FAIL_COND_V(err,ERR_FILE_CORRUPT);

View file

@ -294,6 +294,12 @@ static const char* prop_renames[][2]={
{"expand_margin/right","expand_margin_right"},
{"modulate/color","modulate_color"},
{"modulate","self_modulate"},
{"cell/size","cell_size"},
{"cell/octant_size","cell_octant_size"},
{"cell/center_x","cell_center_x"},
{"cell/center_y","cell_center_y"},
{"cell/center_z","cell_center_z"},
{"cell/scale","cell_scale"},
{NULL,NULL}
};
@ -303,12 +309,15 @@ static const char* type_renames[][2]={
{"SpatialPlayer","Spatial"},
{"SpatialSamplePlayer","Spatial"},
{"SpatialStreamPlayer","Spatial"},
{"Particles","Spatial"},
{"SamplePlayer","Node"},
{"SamplePlayer2D","Node2D"},
{"SoundPlayer2D","Node2D"},
{"StreamPlayer2D","Node2D"},
{"Particles2D","Node2D"},
{"SampleLibrary","Resource"},
{"TextureFrame","TextureRect"},
{"FixedMaterial","FixedSpatialMaterial"},
{NULL,NULL}
};
@ -440,11 +449,20 @@ void EditorExportGodot3::_unpack_packed_scene(ExportData &resource) {
int name = r[idx++];
int instance = r[idx++];
ExportData::NodeData node_data;
ExportData::NodeData &node_data=resource.nodes[i];
node_data.text_data=false;
node_data.name=names[name];
node_data.type=names[type];
if (type==0x7FFFFFFF) {
node_data.instanced=true;
print_line("name: "+node_data.name+" is instanced" );
} else {
node_data.instanced=false;
node_data.type=names[type];
print_line("name: "+node_data.name+" type"+node_data.type );
}
node_data.parent_int=parent;
node_data.owner_int=owner;
if (instance>=0) {
@ -473,7 +491,6 @@ void EditorExportGodot3::_unpack_packed_scene(ExportData &resource) {
node_data.groups.push_back(names[group_name]);
}
resource.nodes.push_back(node_data);
}
}
@ -549,7 +566,14 @@ void EditorExportGodot3::_pack_packed_scene(ExportData &resource) {
node_data.push_back(node.parent_int);
node_data.push_back(node.owner_int);
node_data.push_back(_pack_name(node.type));
if (node.instanced) {
node_data.push_back(0x7FFFFFFF);
} else {
int name = _pack_name(node.type);
print_line("packing type: "+String(node.type)+" goes to name "+itos(name));
node_data.push_back(name);
}
node_data.push_back(_pack_name(node.name));
int instance=-1;
if (node.instance!=String()) {
@ -597,7 +621,7 @@ void EditorExportGodot3::_pack_packed_scene(ExportData &resource) {
}
}
d["connections"]=connections;
d["conns"]=connections;
Array np;
for(int i=0;i<resource.node_paths.size();i++) {
@ -631,11 +655,13 @@ void EditorExportGodot3::_pack_packed_scene(ExportData &resource) {
d["names"]=names;
Array values;
values.resize(pack_values.size());
const Variant*K=NULL;
while((K=pack_values.next(K))) {
values[pack_values[*K]]=*K;
int index=pack_values[*K];
values[index]=*K;
}
d["variants"]=values;
@ -815,9 +841,9 @@ Error EditorExportGodot3::_get_property_as_text(const Variant& p_variant,String&
String s;
PoolVector<uint8_t> data = img.get_data();
DVector<uint8_t> data = img.get_data();
int len = data.size();
PoolVector<uint8_t>::Read r = data.read();
DVector<uint8_t>::Read r = data.read();
const uint8_t *ptr=r.ptr();
for (int i=0;i<len;i++) {
@ -1167,10 +1193,559 @@ void EditorExportGodot3::_save_text(const String& p_path,ExportData &resource) {
}
}
enum {
//numbering must be different from variant, in case new variant types are added (variant must be always contiguous for jumptable optimization)
VARIANT_NIL=1,
VARIANT_BOOL=2,
VARIANT_INT=3,
VARIANT_REAL=4,
VARIANT_STRING=5,
VARIANT_VECTOR2=10,
VARIANT_RECT2=11,
VARIANT_VECTOR3=12,
VARIANT_PLANE=13,
VARIANT_QUAT=14,
VARIANT_AABB=15,
VARIANT_MATRIX3=16,
VARIANT_TRANSFORM=17,
VARIANT_MATRIX32=18,
VARIANT_COLOR=20,
VARIANT_IMAGE=21,
VARIANT_NODE_PATH=22,
VARIANT_RID=23,
VARIANT_OBJECT=24,
VARIANT_INPUT_EVENT=25,
VARIANT_DICTIONARY=26,
VARIANT_ARRAY=30,
VARIANT_RAW_ARRAY=31,
VARIANT_INT_ARRAY=32,
VARIANT_REAL_ARRAY=33,
VARIANT_STRING_ARRAY=34,
VARIANT_VECTOR3_ARRAY=35,
VARIANT_COLOR_ARRAY=36,
VARIANT_VECTOR2_ARRAY=37,
VARIANT_INT64=40,
VARIANT_DOUBLE=41,
IMAGE_ENCODING_EMPTY=0,
IMAGE_ENCODING_RAW=1,
IMAGE_ENCODING_LOSSLESS=2,
IMAGE_ENCODING_LOSSY=3,
OBJECT_EMPTY=0,
OBJECT_EXTERNAL_RESOURCE=1,
OBJECT_INTERNAL_RESOURCE=2,
OBJECT_EXTERNAL_RESOURCE_INDEX=3,
//version 2: added 64 bits support for float and int
FORMAT_VERSION=2,
FORMAT_VERSION_CAN_RENAME_DEPS=1
};
enum {
IMAGE_FORMAT_L8, //luminance
IMAGE_FORMAT_LA8, //luminance-alpha
IMAGE_FORMAT_R8,
IMAGE_FORMAT_RG8,
IMAGE_FORMAT_RGB8,
IMAGE_FORMAT_RGBA8,
IMAGE_FORMAT_RGB565, //16 bit
IMAGE_FORMAT_RGBA4444,
IMAGE_FORMAT_RGBA5551,
IMAGE_FORMAT_RF, //float
IMAGE_FORMAT_RGF,
IMAGE_FORMAT_RGBF,
IMAGE_FORMAT_RGBAF,
IMAGE_FORMAT_RH, //half float
IMAGE_FORMAT_RGH,
IMAGE_FORMAT_RGBH,
IMAGE_FORMAT_RGBAH,
IMAGE_FORMAT_DXT1, //s3tc bc1
IMAGE_FORMAT_DXT3, //bc2
IMAGE_FORMAT_DXT5, //bc3
IMAGE_FORMAT_ATI1, //bc4
IMAGE_FORMAT_ATI2, //bc5
IMAGE_FORMAT_BPTC_RGBA, //btpc bc6h
IMAGE_FORMAT_BPTC_RGBF, //float /
IMAGE_FORMAT_BPTC_RGBFU, //unsigned float
IMAGE_FORMAT_PVRTC2, //pvrtc
IMAGE_FORMAT_PVRTC2A,
IMAGE_FORMAT_PVRTC4,
IMAGE_FORMAT_PVRTC4A,
IMAGE_FORMAT_ETC, //etc1
IMAGE_FORMAT_ETC2_R11, //etc2
IMAGE_FORMAT_ETC2_R11S, //signed, NOT srgb.
IMAGE_FORMAT_ETC2_RG11,
IMAGE_FORMAT_ETC2_RG11S,
IMAGE_FORMAT_ETC2_RGB8,
IMAGE_FORMAT_ETC2_RGBA8,
IMAGE_FORMAT_ETC2_RGB8A1,
};
static void _pad_buffer(int p_bytes,FileAccess *f) {
int extra = 4-(p_bytes%4);
if (extra<4) {
for(int i=0;i<extra;i++)
f->store_8(0); //pad to 32
}
}
static void save_unicode_string(const String& p_string,FileAccess *f,bool p_hi_bit=false) {
CharString utf8 = p_string.utf8();
f->store_32(uint32_t(utf8.length()+1) | (p_hi_bit?0x80000000:0));
f->store_buffer((const uint8_t*)utf8.get_data(),utf8.length()+1);
}
void EditorExportGodot3::_save_binary_property(const Variant& p_property,FileAccess *f) {
switch(p_property.get_type()) {
case Variant::NIL: {
f->store_32(VARIANT_NIL);
// don't store anything
} break;
case Variant::BOOL: {
f->store_32(VARIANT_BOOL);
bool val=p_property;
f->store_32(val);
} break;
case Variant::INT: {
f->store_32(VARIANT_INT);
int val=p_property;
f->store_32(int32_t(val));
} break;
case Variant::REAL: {
f->store_32(VARIANT_REAL);
f->store_real(p_property);
} break;
case Variant::STRING: {
String str=p_property;
if (str.begins_with("@RESLOCAL:")) {
f->store_32(VARIANT_OBJECT);
f->store_32(OBJECT_INTERNAL_RESOURCE);
f->store_32(str.get_slice(":",1).to_int());
print_line("SAVE RES LOCAL: "+itos(str.get_slice(":",1).to_int()));
} else if (str.begins_with("@RESEXTERNAL:")) {
f->store_32(VARIANT_OBJECT);
f->store_32(OBJECT_EXTERNAL_RESOURCE_INDEX);
f->store_32(str.get_slice(":",1).to_int());
print_line("SAVE RES EXTERNAL: "+itos(str.get_slice(":",1).to_int()));
} else {
f->store_32(VARIANT_STRING);
save_unicode_string(str,f);
}
} break;
case Variant::VECTOR2: {
f->store_32(VARIANT_VECTOR2);
Vector2 val=p_property;
f->store_real(val.x);
f->store_real(val.y);
} break;
case Variant::RECT2: {
f->store_32(VARIANT_RECT2);
Rect2 val=p_property;
f->store_real(val.pos.x);
f->store_real(val.pos.y);
f->store_real(val.size.x);
f->store_real(val.size.y);
} break;
case Variant::VECTOR3: {
f->store_32(VARIANT_VECTOR3);
Vector3 val=p_property;
f->store_real(val.x);
f->store_real(val.y);
f->store_real(val.z);
} break;
case Variant::PLANE: {
f->store_32(VARIANT_PLANE);
Plane val=p_property;
f->store_real(val.normal.x);
f->store_real(val.normal.y);
f->store_real(val.normal.z);
f->store_real(val.d);
} break;
case Variant::QUAT: {
f->store_32(VARIANT_QUAT);
Quat val=p_property;
f->store_real(val.x);
f->store_real(val.y);
f->store_real(val.z);
f->store_real(val.w);
} break;
case Variant::_AABB: {
f->store_32(VARIANT_AABB);
Rect3 val=p_property;
f->store_real(val.pos.x);
f->store_real(val.pos.y);
f->store_real(val.pos.z);
f->store_real(val.size.x);
f->store_real(val.size.y);
f->store_real(val.size.z);
} break;
case Variant::MATRIX32: {
f->store_32(VARIANT_MATRIX32);
Matrix32 val=p_property;
f->store_real(val.elements[0].x);
f->store_real(val.elements[0].y);
f->store_real(val.elements[1].x);
f->store_real(val.elements[1].y);
f->store_real(val.elements[2].x);
f->store_real(val.elements[2].y);
} break;
case Variant::MATRIX3: {
f->store_32(VARIANT_MATRIX3);
Matrix3 val=p_property;
f->store_real(val.elements[0].x);
f->store_real(val.elements[0].y);
f->store_real(val.elements[0].z);
f->store_real(val.elements[1].x);
f->store_real(val.elements[1].y);
f->store_real(val.elements[1].z);
f->store_real(val.elements[2].x);
f->store_real(val.elements[2].y);
f->store_real(val.elements[2].z);
} break;
case Variant::TRANSFORM: {
f->store_32(VARIANT_TRANSFORM);
Transform val=p_property;
f->store_real(val.basis.elements[0].x);
f->store_real(val.basis.elements[0].y);
f->store_real(val.basis.elements[0].z);
f->store_real(val.basis.elements[1].x);
f->store_real(val.basis.elements[1].y);
f->store_real(val.basis.elements[1].z);
f->store_real(val.basis.elements[2].x);
f->store_real(val.basis.elements[2].y);
f->store_real(val.basis.elements[2].z);
f->store_real(val.origin.x);
f->store_real(val.origin.y);
f->store_real(val.origin.z);
} break;
case Variant::COLOR: {
f->store_32(VARIANT_COLOR);
Color val=p_property;
f->store_real(val.r);
f->store_real(val.g);
f->store_real(val.b);
f->store_real(val.a);
} break;
case Variant::IMAGE: {
f->store_32(VARIANT_IMAGE);
Image val =p_property;
if (val.empty()) {
f->store_32(IMAGE_ENCODING_EMPTY);
break;
}
f->store_32(IMAGE_ENCODING_RAW);
f->store_32(val.get_width());
f->store_32(val.get_height());
f->store_32(val.get_mipmaps()?1:0);
switch(val.get_format()) {
case Image::FORMAT_GRAYSCALE: f->store_32(IMAGE_FORMAT_L8 ); break; ///< one byte per pixel: f->store_32(IMAGE_FORMAT_ ); break; 0-255
case Image::FORMAT_INTENSITY: f->store_32(IMAGE_FORMAT_L8 ); break; ///< one byte per pixel: f->store_32(IMAGE_FORMAT_ ); break; 0-255
case Image::FORMAT_GRAYSCALE_ALPHA: f->store_32(IMAGE_FORMAT_LA8 ); break; ///< two bytes per pixel: f->store_32(IMAGE_FORMAT_ ); break; 0-255. alpha 0-255
case Image::FORMAT_RGB: f->store_32(IMAGE_FORMAT_RGB8 ); break; ///< one byte R: f->store_32(IMAGE_FORMAT_ ); break; one byte G: f->store_32(IMAGE_FORMAT_ ); break; one byte B
case Image::FORMAT_RGBA: f->store_32(IMAGE_FORMAT_RGBA8 ); break; ///< one byte R: f->store_32(IMAGE_FORMAT_ ); break; one byte G: f->store_32(IMAGE_FORMAT_ ); break; one byte B: f->store_32(IMAGE_FORMAT_ ); break; one byte A
case Image::FORMAT_BC1: f->store_32(IMAGE_FORMAT_DXT1 ); break; // DXT1
case Image::FORMAT_BC2: f->store_32(IMAGE_FORMAT_DXT3 ); break; // DXT3
case Image::FORMAT_BC3: f->store_32(IMAGE_FORMAT_DXT5 ); break; // DXT5
case Image::FORMAT_BC4: f->store_32(IMAGE_FORMAT_ATI1 ); break; // ATI1
case Image::FORMAT_BC5: f->store_32(IMAGE_FORMAT_ATI2 ); break; // ATI2
case Image::FORMAT_PVRTC2: f->store_32(IMAGE_FORMAT_PVRTC2 ); break;
case Image::FORMAT_PVRTC2_ALPHA: f->store_32(IMAGE_FORMAT_PVRTC2A ); break;
case Image::FORMAT_PVRTC4: f->store_32(IMAGE_FORMAT_PVRTC4 ); break;
case Image::FORMAT_PVRTC4_ALPHA: f->store_32(IMAGE_FORMAT_PVRTC4A ); break;
case Image::FORMAT_ETC: f->store_32(IMAGE_FORMAT_ETC ); break; // regular ETC: f->store_32(IMAGE_FORMAT_ ); break; no transparency
default: f->store_32(IMAGE_FORMAT_L8 ); break;
}
int dlen = val.get_data().size();
f->store_32(dlen);
DVector<uint8_t>::Read r = val.get_data().read();
f->store_buffer(r.ptr(),dlen);
_pad_buffer(dlen,f);
} break;
case Variant::NODE_PATH: {
f->store_32(VARIANT_NODE_PATH);
NodePath np=p_property;
f->store_16(np.get_name_count());
uint16_t snc = np.get_subname_count();
if (np.is_absolute())
snc|=0x8000;
f->store_16(snc);
for(int i=0;i<np.get_name_count();i++) {
save_unicode_string(np.get_name(i),f,true);
}
for(int i=0;i<np.get_subname_count();i++) {
save_unicode_string(np.get_subname(i),f,true);
}
save_unicode_string(np.get_property(),f,true);
} break;
case Variant::_RID: {
f->store_32(VARIANT_RID);
WARN_PRINT("Can't save RIDs");
RID val = p_property;
f->store_32(val.get_id());
} break;
case Variant::OBJECT: {
ERR_FAIL();
} break;
case Variant::INPUT_EVENT: {
f->store_32(VARIANT_INPUT_EVENT);
InputEvent event=p_property;
f->store_32(0); //event type none, nothing else suported for now.
} break;
case Variant::DICTIONARY: {
f->store_32(VARIANT_DICTIONARY);
Dictionary d = p_property;
f->store_32(uint32_t(d.size()));
List<Variant> keys;
d.get_key_list(&keys);
for(List<Variant>::Element *E=keys.front();E;E=E->next()) {
/*
if (!_check_type(dict[E->get()]))
continue;
*/
_save_binary_property(E->get(),f);
_save_binary_property(d[E->get()],f);
}
} break;
case Variant::ARRAY: {
f->store_32(VARIANT_ARRAY);
Array a=p_property;
f->store_32(uint32_t(a.size()));
for(int i=0;i<a.size();i++) {
_save_binary_property(a[i],f);
}
} break;
case Variant::RAW_ARRAY: {
f->store_32(VARIANT_RAW_ARRAY);
DVector<uint8_t> arr = p_property;
int len=arr.size();
f->store_32(len);
DVector<uint8_t>::Read r = arr.read();
f->store_buffer(r.ptr(),len);
_pad_buffer(len,f);
} break;
case Variant::INT_ARRAY: {
f->store_32(VARIANT_INT_ARRAY);
DVector<int> arr = p_property;
int len=arr.size();
f->store_32(len);
DVector<int>::Read r = arr.read();
for(int i=0;i<len;i++)
f->store_32(r[i]);
} break;
case Variant::REAL_ARRAY: {
f->store_32(VARIANT_REAL_ARRAY);
DVector<real_t> arr = p_property;
int len=arr.size();
f->store_32(len);
DVector<real_t>::Read r = arr.read();
for(int i=0;i<len;i++) {
f->store_real(r[i]);
}
} break;
case Variant::STRING_ARRAY: {
f->store_32(VARIANT_STRING_ARRAY);
DVector<String> arr = p_property;
int len=arr.size();
f->store_32(len);
DVector<String>::Read r = arr.read();
for(int i=0;i<len;i++) {
save_unicode_string(r[i],f);
}
} break;
case Variant::VECTOR3_ARRAY: {
f->store_32(VARIANT_VECTOR3_ARRAY);
DVector<Vector3> arr = p_property;
int len=arr.size();
f->store_32(len);
DVector<Vector3>::Read r = arr.read();
for(int i=0;i<len;i++) {
f->store_real(r[i].x);
f->store_real(r[i].y);
f->store_real(r[i].z);
}
} break;
case Variant::VECTOR2_ARRAY: {
f->store_32(VARIANT_VECTOR2_ARRAY);
DVector<Vector2> arr = p_property;
int len=arr.size();
f->store_32(len);
DVector<Vector2>::Read r = arr.read();
for(int i=0;i<len;i++) {
f->store_real(r[i].x);
f->store_real(r[i].y);
}
} break;
case Variant::COLOR_ARRAY: {
f->store_32(VARIANT_COLOR_ARRAY);
DVector<Color> arr = p_property;
int len=arr.size();
f->store_32(len);
DVector<Color>::Read r = arr.read();
for(int i=0;i<len;i++) {
f->store_real(r[i].r);
f->store_real(r[i].g);
f->store_real(r[i].b);
f->store_real(r[i].a);
}
} break;
default: {
ERR_EXPLAIN("Invalid variant");
ERR_FAIL();
}
}
}
void EditorExportGodot3::_save_binary(const String& p_path,ExportData &resource) {
FileAccessRef f = FileAccess::open(p_path,FileAccess::WRITE);
ERR_FAIL_COND(!f.operator ->());
//save header compressed
static const uint8_t header[4]={'R','S','R','C'};
f->store_buffer(header,4);
f->store_32(0);
f->store_32(0); //64 bits file, false for now
f->store_32(3);//major
f->store_32(0); //minor
f->store_32(2); //format version (2 is for 3.0)
//f->store_32(saved_resources.size()+external_resources.size()); // load steps -not needed
save_unicode_string(resource.resources[resource.resources.size()-1].type,f.operator->());
for(int i=0;i<16;i++)
f->store_32(0); // unused
f->store_32(0); //no names saved
f->store_32(resource.dependencies.size()); //amount of external resources
for (Map<int,ExportData::Dependency>::Element *E=resource.dependencies.front();E;E=E->next()) {
save_unicode_string(E->get().type,f.operator->());
save_unicode_string(E->get().path,f.operator->());
}
// save internal resource table
Vector<uint64_t> ofs_pos;
f->store_32(resource.resources.size()); //amount of internal resources
for(int i=0;i<resource.resources.size();i++) {
save_unicode_string("local://"+itos(resource.resources[i].index),f.operator->());
ofs_pos.push_back(f->get_pos());
f->store_64(0);
}
Vector<uint64_t> ofs_table;
// int saved_idx=0;
//now actually save the resources
for(int i=0;i<resource.resources.size();i++) {
ofs_table.push_back(f->get_pos());
save_unicode_string(resource.resources[i].type,f.operator->());
f->store_32(resource.resources[i].properties.size());
for( List<ExportData::PropertyData>::Element *E=resource.resources[i].properties.front();E;E=E->next() ) {
save_unicode_string(E->get().name,f.operator->(),true);
_save_binary_property(E->get().value,f.operator->());
}
}
for(int i=0;i<ofs_table.size();i++) {
f->seek(ofs_pos[i]);
f->store_64(ofs_table[i]);
}
f->seek_end();
f->store_buffer((const uint8_t*)"RSRC",4); //magic at end
ERR_FAIL_COND(f->get_error()!=OK);
}
@ -1184,6 +1759,22 @@ void EditorExportGodot3::_save_config(const String &p_path) {
String main_scene = Globals::get_singleton()->get("application/main_scene");
f->store_line("main_scene=\""+_replace_resource(main_scene).c_escape()+"\"");
List<PropertyInfo> props;
Globals::get_singleton()->get_property_list(&props);
f->store_line("[input]\n");
for (List<PropertyInfo>::Element *E=props.front();E;E=E->next()) {
if (!E->get().name.begins_with("input/"))
continue;
String prop;
_get_property_as_text(Globals::get_singleton()->get(E->get().name),prop);
String what = E->get().name.get_slice("/",1);
f->store_line(what+"="+prop);
}
}

View file

@ -46,6 +46,9 @@ class EditorExportGodot3 {
Error _get_property_as_text(const Variant& p_variant,String&p_string);
void _save_text(const String& p_path,ExportData &resource);
void _save_binary_property(const Variant& p_property,FileAccess *f);
void _save_binary(const String& p_path,ExportData &resource);
void _save_config(const String &p_path);