Merge pull request #62510 from MinusKube/animation-reset-crash
Fix animation player crashing when caching disabled tracks
This commit is contained in:
commit
d631ee3307
1 changed files with 3 additions and 1 deletions
|
@ -283,10 +283,12 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim, Node *p_root_ov
|
|||
setup_pass++;
|
||||
|
||||
for (int i = 0; i < a->get_track_count(); i++) {
|
||||
p_anim->node_cache.write[i] = nullptr;
|
||||
|
||||
if (!a->track_is_enabled(i)) {
|
||||
continue;
|
||||
}
|
||||
p_anim->node_cache.write[i] = nullptr;
|
||||
|
||||
Ref<Resource> resource;
|
||||
Vector<StringName> leftover_path;
|
||||
Node *child = parent->get_node_and_resource(a->track_get_path(i), resource, leftover_path);
|
||||
|
|
Loading…
Reference in a new issue