diff --git a/doc/classes/VisualShaderNodeCustom.xml b/doc/classes/VisualShaderNodeCustom.xml
index 9ccdf0d3c4f..0d1bcc754fb 100644
--- a/doc/classes/VisualShaderNodeCustom.xml
+++ b/doc/classes/VisualShaderNodeCustom.xml
@@ -143,6 +143,14 @@
Defining this method is [b]optional[/b]. If not overridden, the node will be filed under the root of the main category (see [method _get_category]).
+
+
+
+
+ Override this method to enable high-end mark in the Visual Shader Editor's members dialog.
+ Defining this method is [b]optional[/b]. If not overridden, it's false.
+
+
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 438c640bab2..ebd7b4edf68 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -116,7 +116,7 @@ void VisualShaderEditor::clear_custom_types() {
}
}
-void VisualShaderEditor::add_custom_type(const String &p_name, const Ref