Fix for issue #2117

This commit is contained in:
Franklin Sobrinho 2015-09-07 08:20:33 -03:00
parent b0aa49accb
commit d6aed94651

View file

@ -113,6 +113,7 @@ bool CollisionPolygonEditor::forward_spatial_input_event(Camera* p_camera,const
return false;
Transform gt = node->get_global_transform();
Transform gi = gt.affine_inverse();
float depth = node->get_depth()*0.5;
Vector3 n = gt.basis.get_axis(2).normalized();
Plane p(gt.origin+n*depth,n);
@ -135,6 +136,8 @@ bool CollisionPolygonEditor::forward_spatial_input_event(Camera* p_camera,const
if (!p.intersects_ray(ray_from,ray_dir,&spoint))
break;
spoint = gi.xform(spoint);
Vector2 cpoint(spoint.x,spoint.y);
cpoint=CanvasItemEditor::get_singleton()->snap_point(cpoint);
@ -349,6 +352,8 @@ bool CollisionPolygonEditor::forward_spatial_input_event(Camera* p_camera,const
if (!p.intersects_ray(ray_from,ray_dir,&spoint))
break;
spoint = gi.xform(spoint);
Vector2 cpoint(spoint.x,spoint.y);
cpoint=CanvasItemEditor::get_singleton()->snap_point(cpoint);