Merge pull request #55209 from madmiraal/fix-android-orientation

Fix Android `get_screen_orientation()` not returning valid values
This commit is contained in:
Fredia Huya-Kouadio 2021-11-21 17:44:12 -08:00 committed by GitHub
commit d6f21bfb61
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2 changed files with 31 additions and 2 deletions

View file

@ -119,7 +119,9 @@ DisplayServer::ScreenOrientation DisplayServerAndroid::screen_get_orientation(in
GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
ERR_FAIL_COND_V(!godot_io_java, SCREEN_LANDSCAPE);
return (ScreenOrientation)godot_io_java->get_screen_orientation();
const int orientation = godot_io_java->get_screen_orientation();
ERR_FAIL_INDEX_V_MSG(orientation, 7, SCREEN_LANDSCAPE, "Unrecognized screen orientation");
return (ScreenOrientation)orientation;
}
int DisplayServerAndroid::get_screen_count() const {

View file

@ -288,7 +288,34 @@ public class GodotIO {
}
public int getScreenOrientation() {
return activity.getRequestedOrientation();
int orientation = activity.getRequestedOrientation();
switch (orientation) {
case ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE:
return SCREEN_LANDSCAPE;
case ActivityInfo.SCREEN_ORIENTATION_PORTRAIT:
return SCREEN_PORTRAIT;
case ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE:
return SCREEN_REVERSE_LANDSCAPE;
case ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT:
return SCREEN_REVERSE_PORTRAIT;
case ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE:
case ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE:
return SCREEN_SENSOR_LANDSCAPE;
case ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT:
case ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT:
return SCREEN_SENSOR_PORTRAIT;
case ActivityInfo.SCREEN_ORIENTATION_SENSOR:
case ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR:
case ActivityInfo.SCREEN_ORIENTATION_FULL_USER:
return SCREEN_SENSOR;
case ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED:
case ActivityInfo.SCREEN_ORIENTATION_USER:
case ActivityInfo.SCREEN_ORIENTATION_BEHIND:
case ActivityInfo.SCREEN_ORIENTATION_NOSENSOR:
case ActivityInfo.SCREEN_ORIENTATION_LOCKED:
default:
return -1;
}
}
public void setEdit(GodotEditText _edit) {