From d73f09ef48902f450e2d0910b8cebf32c6abcd52 Mon Sep 17 00:00:00 2001 From: Oliver Dressler Date: Sat, 9 Sep 2017 13:18:32 +0200 Subject: [PATCH] Added docs for PrimitiveMesh --- doc/base/classes.xml | 43 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 43 insertions(+) diff --git a/doc/base/classes.xml b/doc/base/classes.xml index a097470306f..5d6b8a068c4 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -11033,8 +11033,10 @@ + Class representing a capsule-shaped [PrimitiveMesh]. + Class representing a capsule-shaped [PrimitiveMesh]. @@ -11096,12 +11098,16 @@ + Height of the capsule mesh from the center point. Defaults to 1.0. + Number of radial segments on the capsule mesh. Defaults to 64. + Radius of the capsule mesh. Defaults to 1.0. + Number of rings along the height of the capsule. Defaults to 8. @@ -14171,8 +14177,10 @@ + Generate an axis-aligned cuboid [PrimitiveMesh]. + Generate an axis-aligned cuboid [PrimitiveMesh]. @@ -14234,12 +14242,16 @@ + Size of the cuboid mesh. Defaults to (2, 2, 2). + Number of extra edge loops inserted along the z-axis. Defaults to 0. + Number of extra edge loops inserted along the y-axis. Defaults to 0. + Number of extra edge loops inserted along the x-axis. Defaults to 0. @@ -14929,8 +14941,10 @@ + Class representing a cylindrical [PrimitiveMesh]. + Class representing a cylindrical [PrimitiveMesh]. @@ -15006,14 +15020,19 @@ + Bottom radius of the cylinder. Defaults to 1.0. + Full height of the cylinder. Defaults to 2.0. + Number of radial segments on the cylinder. Defaults to 64. + Number of edge rings along the height of the cylinder. Defaults to 4. + Top radius of the cylinder. Defaults to 1.0. @@ -38019,8 +38038,10 @@ + Class representing a planar [PrimitiveMesh]. + Class representing a planar [PrimitiveMesh]. This flat mesh does not have a thickness. @@ -38068,10 +38089,13 @@ + Size of the generated plane. Defaults to (2.0, 2.0). + Number of subdivision along the z-axis. Defaults to 0. + Number of subdivision along the x-axis. Defaults to 0. @@ -39729,8 +39753,10 @@ + Base class for all primitive meshes. Handles applying a [Material] to a primitive mesh. + Base class for all primitive meshes. Handles applying a [Material] to a primitive mesh. @@ -39750,6 +39776,7 @@ + The current [Material] of the primitive mesh. @@ -39757,8 +39784,10 @@ + Class representing a prism-shaped [PrimitiveMesh]. + Class representing a prism-shaped [PrimitiveMesh]. @@ -39834,14 +39863,19 @@ + Displacement of of the upper edge along the x-axis. 0.0 positions edge straight above the bottome left edge. Defaults to 0.5 (positioned on the midpoint). + Size of the prism. Defaults to (2.0, 2.0, 2.0). + Number of added edge loops along the z-axis. Defaults to 0. + Number of added edge loops along the y-axis. Defaults to 0. + Number of added edge loops along the x-axis. Defaults to 0. @@ -40391,8 +40425,10 @@ + Class representing a square mesh. + Class representing a square mesh with size (2,2,0). Consider using a [PlaneMesh] if you require a differently sized plane. @@ -46905,8 +46941,10 @@ + Class representing a spherical [PrimitiveMesh]. + Class representing a spherical [PrimitiveMesh]. @@ -46982,14 +47020,19 @@ + Full height of the sphere. Defaults to 2.0. + Determines whether a full sphere or a hemisphere is created. Attention: To get a regular hemisphere the height and radius of the sphere have to equal. Defaults to false. + Number of radial segments on the sphere. Defaults to 64. + Radius of sphere. Defaults to 1.0. + Number of segments along the height of the sphere. Defaults to 32.