Remove dead code from Viewport::_gui_input_event
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1 changed files with 0 additions and 7 deletions
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@ -1420,13 +1420,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
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//do not steal mouse focus and stuff while a focus mask exists
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gui.mouse_focus_mask |= 1 << (mb->get_button_index() - 1); //add the button to the mask
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} else {
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bool is_handled = false;
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if (is_handled) {
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set_input_as_handled();
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return;
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}
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//Matrix32 parent_xform;
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/*
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