Disable virtual keyboard focus adjustment on Android
Fixes #37190 The default adjustment setting was causing the view to pan down in order to adjust the focus on the text content. We don't need any focus adjustment since we're using a fixed size window for our application. Documentation: https://developer.android.com/reference/android/view/WindowManager.LayoutParams#SOFT_INPUT_ADJUST_NOTHING
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@ -467,6 +467,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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final Activity activity = getActivity();
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final Activity activity = getActivity();
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Window window = activity.getWindow();
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Window window = activity.getWindow();
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window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON);
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window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON);
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window.setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_ADJUST_NOTHING);
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mClipboard = (ClipboardManager)activity.getSystemService(Context.CLIPBOARD_SERVICE);
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mClipboard = (ClipboardManager)activity.getSystemService(Context.CLIPBOARD_SERVICE);
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pluginRegistry = GodotPluginRegistry.initializePluginRegistry(this);
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pluginRegistry = GodotPluginRegistry.initializePluginRegistry(this);
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