Merge pull request #237 from marynate/PR-maya-nav

Maya and modo style navigation
This commit is contained in:
reduz 2014-04-05 09:28:13 -03:00
commit d7b93c3776
3 changed files with 290 additions and 218 deletions

View file

@ -403,6 +403,8 @@ void EditorSettings::_load_defaults() {
set("3d_editor/default_z_near",0.1);
set("3d_editor/default_z_far",500.0);
set("3d_editor/navigation_scheme",0);
hints["3d_editor/navigation_scheme"]=PropertyInfo(Variant::INT,"3d_editor/navigation_scheme",PROPERTY_HINT_ENUM,"Godot,Maya,Modo");
set("3d_editor/orbit_modifier",0);
hints["3d_editor/orbit_modifier"]=PropertyInfo(Variant::INT,"3d_editor/orbit_modifier",PROPERTY_HINT_ENUM,"None,Shift,Alt,Meta,Ctrl");
set("3d_editor/pan_modifier",1);

View file

@ -526,6 +526,14 @@ static int _get_key_modifier(const String& p_property) {
return 0;
}
SpatialEditorViewport::NavigationScheme SpatialEditorViewport::_get_navigation_schema(const String& p_property) {
switch(EditorSettings::get_singleton()->get(p_property).operator int()) {
case 0: return NAVIGATION_GODOT;
case 1: return NAVIGATION_MAYA;
case 2: return NAVIGATION_MODO;
}
return NAVIGATION_GODOT;
}
bool SpatialEditorViewport::_gizmo_select(const Vector2& p_screenpos,bool p_hilite_only) {
@ -836,6 +844,11 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
if (b.pressed) {
NavigationScheme nav_scheme = _get_navigation_schema("3d_editor/navigation_scheme");
if ( (nav_scheme==NAVIGATION_MAYA || nav_scheme==NAVIGATION_MODO) && b.mod.alt) {
break;
}
_edit.mouse_pos=Point2(b.x,b.y);
_edit.snap=false;
_edit.mode=TRANSFORM_NONE;
@ -1005,6 +1018,8 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
}
NavigationScheme nav_scheme = _get_navigation_schema("3d_editor/navigation_scheme");
NavigationMode nav_mode = NAVIGATION_NONE;
if (_edit.gizmo.is_valid()) {
@ -1025,304 +1040,347 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
} else if (m.button_mask&1) {
if (clicked) {
if (nav_scheme == NAVIGATION_MAYA && m.mod.alt) {
nav_mode = NAVIGATION_ORBIT;
} else if (nav_scheme == NAVIGATION_MODO && m.mod.alt && m.mod.shift) {
nav_mode = NAVIGATION_PAN;
} else if (nav_scheme == NAVIGATION_MODO && m.mod.alt && m.mod.control) {
nav_mode = NAVIGATION_ZOOM;
} else if (nav_scheme == NAVIGATION_MODO && m.mod.alt) {
nav_mode = NAVIGATION_ORBIT;
} else {
if (clicked) {
if (!clicked_includes_current) {
if (!clicked_includes_current) {
_select_clicked(clicked_wants_append,true);
//clickd processing was deferred
}
_compute_edit(_edit.mouse_pos);
clicked=0;
_edit.mode=TRANSFORM_TRANSLATE;
_select_clicked(clicked_wants_append,true);
//clickd processing was deferred
}
if (cursor.region_select && nav_mode == NAVIGATION_NONE) {
_compute_edit(_edit.mouse_pos);
clicked=0;
_edit.mode=TRANSFORM_TRANSLATE;
}
if (cursor.region_select) {
cursor.region_end=Point2(m.x,m.y);
surface->update();
return;
}
if (_edit.mode==TRANSFORM_NONE)
break;
Vector3 ray_pos=_get_ray_pos( Vector2( m.x, m.y ) );
Vector3 ray=_get_ray( Vector2( m.x, m.y ) );
switch(_edit.mode) {
case TRANSFORM_SCALE: {
Plane plane=Plane(_edit.center,_get_camera_normal());
Vector3 intersection;
if (!plane.intersects_ray(ray_pos,ray,&intersection))
break;
Vector3 click;
if (!plane.intersects_ray(_edit.click_ray_pos,_edit.click_ray,&click))
break;
float center_click_dist = click.distance_to(_edit.center);
float center_inters_dist = intersection.distance_to(_edit.center);
if (center_click_dist==0)
break;
float scale = (center_inters_dist / center_click_dist)*100.0;
if (_edit.snap || spatial_editor->is_snap_enabled()) {
scale = Math::stepify(scale,spatial_editor->get_scale_snap());
}
set_message("Scaling to "+String::num(scale,1)+"%.");
scale/=100.0;
Transform r;
r.basis.scale(Vector3(scale,scale,scale));
List<Node*> &selection = editor_selection->get_selected_node_list();
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
Spatial *sp = E->get()->cast_to<Spatial>();
if (!sp)
continue;
SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
if (!se)
continue;
Transform original=se->original;
Transform base=Transform( Matrix3(), _edit.center);
Transform t=base * (r * (base.inverse() * original));
sp->set_global_transform(t);
}
cursor.region_end=Point2(m.x,m.y);
surface->update();
return;
}
} break;
case TRANSFORM_TRANSLATE: {
if (_edit.mode==TRANSFORM_NONE && nav_mode == NAVIGATION_NONE)
break;
Vector3 motion_mask;
Plane plane;
Vector3 ray_pos=_get_ray_pos( Vector2( m.x, m.y ) );
Vector3 ray=_get_ray( Vector2( m.x, m.y ) );
switch( _edit.plane ) {
case TRANSFORM_VIEW:
motion_mask=Vector3(0,0,0);
plane=Plane(_edit.center,_get_camera_normal());
break;
case TRANSFORM_X_AXIS:
motion_mask=spatial_editor->get_gizmo_transform().basis.get_axis(0);
plane=Plane(_edit.center,motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized());
break;
case TRANSFORM_Y_AXIS:
motion_mask=spatial_editor->get_gizmo_transform().basis.get_axis(1);
plane=Plane(_edit.center,motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized());
break;
case TRANSFORM_Z_AXIS:
motion_mask=spatial_editor->get_gizmo_transform().basis.get_axis(2);
plane=Plane(_edit.center,motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized());
break;
}
Vector3 intersection;
if (!plane.intersects_ray(ray_pos,ray,&intersection))
break;
switch(_edit.mode) {
Vector3 click;
if (!plane.intersects_ray(_edit.click_ray_pos,_edit.click_ray,&click))
break;
case TRANSFORM_SCALE: {
//_validate_selection();
Vector3 motion = intersection-click;
if (motion_mask!=Vector3()) {
motion=motion_mask.dot(motion)*motion_mask;
}
float snap=0;
Plane plane=Plane(_edit.center,_get_camera_normal());
if (_edit.snap || spatial_editor->is_snap_enabled()) {
snap = spatial_editor->get_translate_snap();
motion.snap(snap);
}
Vector3 intersection;
if (!plane.intersects_ray(ray_pos,ray,&intersection))
break;
//set_message("Translating: "+motion);
Vector3 click;
if (!plane.intersects_ray(_edit.click_ray_pos,_edit.click_ray,&click))
break;
List<Node*> &selection = editor_selection->get_selected_node_list();
float center_click_dist = click.distance_to(_edit.center);
float center_inters_dist = intersection.distance_to(_edit.center);
if (center_click_dist==0)
break;
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
float scale = (center_inters_dist / center_click_dist)*100.0;
Spatial *sp = E->get()->cast_to<Spatial>();
if (!sp) {
continue;
if (_edit.snap || spatial_editor->is_snap_enabled()) {
scale = Math::stepify(scale,spatial_editor->get_scale_snap());
}
SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
if (!se) {
continue;
set_message("Scaling to "+String::num(scale,1)+"%.");
scale/=100.0;
Transform r;
r.basis.scale(Vector3(scale,scale,scale));
List<Node*> &selection = editor_selection->get_selected_node_list();
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
Spatial *sp = E->get()->cast_to<Spatial>();
if (!sp)
continue;
SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
if (!se)
continue;
Transform original=se->original;
Transform base=Transform( Matrix3(), _edit.center);
Transform t=base * (r * (base.inverse() * original));
sp->set_global_transform(t);
}
Transform t=se->original;
t.origin+=motion;
sp->set_global_transform(t);
}
} break;
surface->update();
case TRANSFORM_ROTATE: {
} break;
case TRANSFORM_TRANSLATE: {
Plane plane;
Vector3 motion_mask;
Plane plane;
switch( _edit.plane ) {
case TRANSFORM_VIEW:
plane=Plane(_edit.center,_get_camera_normal());
break;
case TRANSFORM_X_AXIS:
plane=Plane(_edit.center,spatial_editor->get_gizmo_transform().basis.get_axis(0));
break;
case TRANSFORM_Y_AXIS:
plane=Plane(_edit.center,spatial_editor->get_gizmo_transform().basis.get_axis(1));
break;
case TRANSFORM_Z_AXIS:
plane=Plane(_edit.center,spatial_editor->get_gizmo_transform().basis.get_axis(2));
break;
}
switch( _edit.plane ) {
case TRANSFORM_VIEW:
motion_mask=Vector3(0,0,0);
plane=Plane(_edit.center,_get_camera_normal());
break;
case TRANSFORM_X_AXIS:
motion_mask=spatial_editor->get_gizmo_transform().basis.get_axis(0);
plane=Plane(_edit.center,motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized());
break;
case TRANSFORM_Y_AXIS:
motion_mask=spatial_editor->get_gizmo_transform().basis.get_axis(1);
plane=Plane(_edit.center,motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized());
break;
case TRANSFORM_Z_AXIS:
motion_mask=spatial_editor->get_gizmo_transform().basis.get_axis(2);
plane=Plane(_edit.center,motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized());
break;
}
Vector3 intersection;
if (!plane.intersects_ray(ray_pos,ray,&intersection))
break;
Vector3 intersection;
if (!plane.intersects_ray(ray_pos,ray,&intersection))
break;
Vector3 click;
if (!plane.intersects_ray(_edit.click_ray_pos,_edit.click_ray,&click))
break;
Vector3 click;
if (!plane.intersects_ray(_edit.click_ray_pos,_edit.click_ray,&click))
break;
//_validate_selection();
Vector3 motion = intersection-click;
if (motion_mask!=Vector3()) {
motion=motion_mask.dot(motion)*motion_mask;
}
float snap=0;
if (_edit.snap || spatial_editor->is_snap_enabled()) {
snap = spatial_editor->get_translate_snap();
motion.snap(snap);
}
//set_message("Translating: "+motion);
List<Node*> &selection = editor_selection->get_selected_node_list();
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
Spatial *sp = E->get()->cast_to<Spatial>();
if (!sp) {
continue;
}
SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
if (!se) {
continue;
}
Transform t=se->original;
t.origin+=motion;
sp->set_global_transform(t);
}
} break;
case TRANSFORM_ROTATE: {
Vector3 y_axis=(click-_edit.center).normalized();
Vector3 x_axis=plane.normal.cross(y_axis).normalized();
Plane plane;
float angle=Math::atan2( x_axis.dot(intersection-_edit.center), y_axis.dot(intersection-_edit.center) );
if (_edit.snap || spatial_editor->is_snap_enabled()) {
switch( _edit.plane ) {
case TRANSFORM_VIEW:
plane=Plane(_edit.center,_get_camera_normal());
break;
case TRANSFORM_X_AXIS:
plane=Plane(_edit.center,spatial_editor->get_gizmo_transform().basis.get_axis(0));
break;
case TRANSFORM_Y_AXIS:
plane=Plane(_edit.center,spatial_editor->get_gizmo_transform().basis.get_axis(1));
break;
case TRANSFORM_Z_AXIS:
plane=Plane(_edit.center,spatial_editor->get_gizmo_transform().basis.get_axis(2));
break;
}
float snap = spatial_editor->get_rotate_snap();
Vector3 intersection;
if (!plane.intersects_ray(ray_pos,ray,&intersection))
break;
if (snap) {
angle=Math::rad2deg(angle)+snap*0.5; //else it wont reach +180
angle-=Math::fmod(angle,snap);
set_message("Rotating "+rtos(angle)+" degrees.");
angle=Math::deg2rad(angle);
} else
Vector3 click;
if (!plane.intersects_ray(_edit.click_ray_pos,_edit.click_ray,&click))
break;
Vector3 y_axis=(click-_edit.center).normalized();
Vector3 x_axis=plane.normal.cross(y_axis).normalized();
float angle=Math::atan2( x_axis.dot(intersection-_edit.center), y_axis.dot(intersection-_edit.center) );
if (_edit.snap || spatial_editor->is_snap_enabled()) {
float snap = spatial_editor->get_rotate_snap();
if (snap) {
angle=Math::rad2deg(angle)+snap*0.5; //else it wont reach +180
angle-=Math::fmod(angle,snap);
set_message("Rotating "+rtos(angle)+" degrees.");
angle=Math::deg2rad(angle);
} else
set_message("Rotating "+rtos(Math::rad2deg(angle))+" degrees.");
} else {
set_message("Rotating "+rtos(Math::rad2deg(angle))+" degrees.");
} else {
set_message("Rotating "+rtos(Math::rad2deg(angle))+" degrees.");
}
}
Transform r;
r.basis.rotate(plane.normal,-angle);
Transform r;
r.basis.rotate(plane.normal,-angle);
List<Node*> &selection = editor_selection->get_selected_node_list();
List<Node*> &selection = editor_selection->get_selected_node_list();
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
Spatial *sp = E->get()->cast_to<Spatial>();
if (!sp)
continue;
Spatial *sp = E->get()->cast_to<Spatial>();
if (!sp)
continue;
SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
if (!se)
continue;
SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data<SpatialEditorSelectedItem>(sp);
if (!se)
continue;
Transform original=se->original;
Transform original=se->original;
Transform base=Transform( Matrix3(), _edit.center);
Transform t=base * (r * (base.inverse() * original));
Transform base=Transform( Matrix3(), _edit.center);
Transform t=base * (r * (base.inverse() * original));
sp->set_global_transform(t);
}
sp->set_global_transform(t);
}
surface->update();
/*
VisualServer::get_singleton()->poly_clear(indicators);
surface->update();
/*
VisualServer::get_singleton()->poly_clear(indicators);
Vector<Vector3> points;
Vector<Vector3> empty;
Vector<Color> colors;
points.push_back(intersection);
points.push_back(_edit.original.origin);
colors.push_back( Color(255,155,100) );
colors.push_back( Color(255,155,100) );
VisualServer::get_singleton()->poly_add_primitive(indicators,points,empty,colors,empty);
*/
} break;
default:{}
Vector<Vector3> points;
Vector<Vector3> empty;
Vector<Color> colors;
points.push_back(intersection);
points.push_back(_edit.original.origin);
colors.push_back( Color(255,155,100) );
colors.push_back( Color(255,155,100) );
VisualServer::get_singleton()->poly_add_primitive(indicators,points,empty,colors,empty);
*/
} break;
default:{}
}
}
} else if (m.button_mask&2) {
if (nav_scheme == NAVIGATION_MAYA && m.mod.alt) {
nav_mode = NAVIGATION_ZOOM;
}
} else if (m.button_mask&4) {
if (nav_scheme == NAVIGATION_GODOT) {
int mod = 0;
if (m.mod.shift)
mod=KEY_SHIFT;
if (m.mod.alt)
mod=KEY_ALT;
if (m.mod.control)
mod=KEY_CONTROL;
if (m.mod.meta)
mod=KEY_META;
int mod = 0;
if (m.mod.shift)
mod=KEY_SHIFT;
if (m.mod.alt)
mod=KEY_ALT;
if (m.mod.control)
mod=KEY_CONTROL;
if (m.mod.meta)
mod=KEY_META;
if (mod == _get_key_modifier("3d_editor/pan_modifier"))
nav_mode = NAVIGATION_PAN;
else if (mod == _get_key_modifier("3d_editor/zoom_modifier"))
nav_mode = NAVIGATION_ZOOM;
else if (mod == _get_key_modifier("3d_editor/orbit_modifier"))
nav_mode = NAVIGATION_ORBIT;
} else if (nav_scheme == NAVIGATION_MAYA) {
if (m.mod.alt)
nav_mode = NAVIGATION_PAN;
}
}
if (mod == _get_key_modifier("3d_editor/pan_modifier")) {
switch(nav_mode) {
case NAVIGATION_PAN:{
real_t pan_speed = 1/150.0;
int pan_speed_modifier = 10;
if (nav_scheme==NAVIGATION_MAYA && m.mod.shift)
pan_speed *= pan_speed_modifier;
Transform camera_transform;
camera_transform.translate(cursor.pos);
camera_transform.basis.rotate(Vector3(0,1,0),cursor.y_rot);
camera_transform.basis.rotate(Vector3(1,0,0),cursor.x_rot);
Vector3 translation(-m.relative_x/150.0,m.relative_y/150.0,0);
Vector3 translation(-m.relative_x*pan_speed,m.relative_y*pan_speed,0);
translation*=cursor.distance/DISTANCE_DEFAULT;
camera_transform.translate(translation);
cursor.pos=camera_transform.origin;
} else if (mod == _get_key_modifier("3d_editor/zoom_modifier")) {
} break;
case NAVIGATION_ZOOM: {
real_t zoom_speed = 1/80.0;
int zoom_speed_modifier = 10;
if (nav_scheme==NAVIGATION_MAYA && m.mod.shift)
zoom_speed *= zoom_speed_modifier;
if ( m.relative_y > 0)
cursor.distance*=1+m.relative_y/80.0;
cursor.distance*=1+m.relative_y*zoom_speed;
else if (m.relative_y < 0)
cursor.distance/=1-m.relative_y/80.0;
cursor.distance/=1-m.relative_y*zoom_speed;
} else if (mod == _get_key_modifier("3d_editor/orbit_modifier")) {
} break;
case NAVIGATION_ORBIT: {
cursor.x_rot+=m.relative_y/80.0;
cursor.y_rot+=m.relative_x/80.0;
if (cursor.x_rot>Math_PI/2.0)
cursor.x_rot=Math_PI/2.0;
if (cursor.x_rot<-Math_PI/2.0)
cursor.x_rot=-Math_PI/2.0;
} break;
}
default: {}
}
} break;
case InputEvent::KEY: {

View file

@ -110,7 +110,6 @@ class SpatialEditorViewport : public Control {
void _update_selection();
bool _gizmo_select(const Vector2& p_screenpos,bool p_hilite_only=false);
float get_znear() const;
float get_zfar() const;
float get_fov() const;
@ -119,6 +118,19 @@ class SpatialEditorViewport : public Control {
bool clicked_includes_current;
bool clicked_wants_append;
enum NavigationScheme {
NAVIGATION_GODOT,
NAVIGATION_MAYA,
NAVIGATION_MODO,
};
NavigationScheme _get_navigation_schema(const String& p_property);
enum NavigationMode {
NAVIGATION_NONE,
NAVIGATION_PAN,
NAVIGATION_ZOOM,
NAVIGATION_ORBIT
};
enum TransformMode {
TRANSFORM_NONE,
TRANSFORM_ROTATE,