Merge pull request #20890 from KellyThomas/mono-is-instance-valid
mono: add IsInstanceValid(), move WeakRef()
This commit is contained in:
commit
d7b9fcd336
3 changed files with 18 additions and 6 deletions
|
@ -192,10 +192,5 @@ namespace Godot
|
|||
{
|
||||
return NativeCalls.godot_icall_Godot_var2str(var);
|
||||
}
|
||||
|
||||
public static WeakRef WeakRef(Object obj)
|
||||
{
|
||||
return NativeCalls.godot_icall_Godot_weakref(Object.GetPtr(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
17
modules/mono/glue/cs_files/ObjectExtensions.cs
Normal file
17
modules/mono/glue/cs_files/ObjectExtensions.cs
Normal file
|
@ -0,0 +1,17 @@
|
|||
using System;
|
||||
|
||||
namespace Godot
|
||||
{
|
||||
public partial class Object
|
||||
{
|
||||
public static bool IsInstanceValid(Object instance)
|
||||
{
|
||||
return instance != null && instance.NativeInstance != IntPtr.Zero;
|
||||
}
|
||||
|
||||
public static WeakRef WeakRef(Object obj)
|
||||
{
|
||||
return NativeCalls.godot_icall_Godot_weakref(Object.GetPtr(obj));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1 +1 @@
|
|||
7
|
||||
8
|
||||
|
|
Loading…
Reference in a new issue