Remove all elements from monitored_bodies and monitored_areas when processed

This commit is contained in:
Marcel Admiraal 2020-12-26 09:27:42 +00:00
parent 0f509b0723
commit d7c3a41363
2 changed files with 12 additions and 4 deletions

View file

@ -215,7 +215,9 @@ void Area2DSW::call_queries() {
for (Map<BodyKey, BodyState>::Element *E = monitored_bodies.front(); E;) {
if (E->get().state == 0) { // Nothing happened
E = E->next();
Map<BodyKey, BodyState>::Element *next = E->next();
monitored_bodies.erase(E);
E = next;
continue;
}
@ -250,7 +252,9 @@ void Area2DSW::call_queries() {
for (Map<BodyKey, BodyState>::Element *E = monitored_areas.front(); E;) {
if (E->get().state == 0) { // Nothing happened
E = E->next();
Map<BodyKey, BodyState>::Element *next = E->next();
monitored_areas.erase(E);
E = next;
continue;
}

View file

@ -215,7 +215,9 @@ void Area3DSW::call_queries() {
for (Map<BodyKey, BodyState>::Element *E = monitored_bodies.front(); E;) {
if (E->get().state == 0) { // Nothing happened
E = E->next();
Map<BodyKey, BodyState>::Element *next = E->next();
monitored_bodies.erase(E);
E = next;
continue;
}
@ -250,7 +252,9 @@ void Area3DSW::call_queries() {
for (Map<BodyKey, BodyState>::Element *E = monitored_areas.front(); E;) {
if (E->get().state == 0) { // Nothing happened
E = E->next();
Map<BodyKey, BodyState>::Element *next = E->next();
monitored_areas.erase(E);
E = next;
continue;
}