From d7f4b07adc85e4a2de99b470380dfd65946ec1a8 Mon Sep 17 00:00:00 2001 From: Adam Damiano Date: Thu, 4 Jul 2024 09:31:37 -0700 Subject: [PATCH] Clarify get_executable_path documentation for Mac --- doc/classes/OS.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index 3d048e2f634..77caea97453 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -283,7 +283,7 @@ Returns the file path to the current engine executable. - [b]Note:[/b] On macOS, always use [method create_instance] instead of relying on executable path. + [b]Note:[/b] On macOS, if you want to launch another instance of Godot, always use [method create_instance] instead of relying on the executable path.