Merge pull request #45069 from Chaosus/vs_code_preview_window
Pushes visual shader code preview to separate window
This commit is contained in:
commit
d83b9d62da
2 changed files with 53 additions and 17 deletions
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@ -2799,15 +2799,35 @@ void VisualShaderEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
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void VisualShaderEditor::_show_preview_text() {
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void VisualShaderEditor::_show_preview_text() {
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preview_showed = !preview_showed;
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preview_showed = !preview_showed;
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preview_vbox->set_visible(preview_showed);
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if (preview_showed) {
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if (preview_showed) {
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if (preview_first) {
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preview_window->set_size(Size2(400 * EDSCALE, 600 * EDSCALE));
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preview_window->popup_centered();
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preview_first = false;
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} else {
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preview_window->popup();
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}
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_preview_size_changed();
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if (pending_update_preview) {
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if (pending_update_preview) {
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_update_preview();
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_update_preview();
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pending_update_preview = false;
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pending_update_preview = false;
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}
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}
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} else {
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preview_window->hide();
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}
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}
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}
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}
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void VisualShaderEditor::_preview_close_requested() {
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preview_showed = false;
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preview_window->hide();
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preview_shader->set_pressed(false);
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}
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void VisualShaderEditor::_preview_size_changed() {
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preview_vbox->set_custom_minimum_size(preview_window->get_size());
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}
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static ShaderLanguage::DataType _get_global_variable_type(const StringName &p_variable) {
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static ShaderLanguage::DataType _get_global_variable_type(const StringName &p_variable) {
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RS::GlobalVariableType gvt = RS::get_singleton()->global_variable_get_type(p_variable);
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RS::GlobalVariableType gvt = RS::get_singleton()->global_variable_get_type(p_variable);
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return RS::global_variable_type_get_shader_datatype(gvt);
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return RS::global_variable_type_get_shader_datatype(gvt);
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@ -2843,6 +2863,16 @@ void VisualShaderEditor::_update_preview() {
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}
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}
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}
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}
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void VisualShaderEditor::_visibility_changed() {
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if (!is_visible()) {
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if (preview_window->is_visible()) {
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preview_shader->set_pressed(false);
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preview_window->hide();
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preview_showed = false;
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}
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}
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}
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void VisualShaderEditor::_bind_methods() {
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void VisualShaderEditor::_bind_methods() {
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ClassDB::bind_method("_update_graph", &VisualShaderEditor::_update_graph);
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ClassDB::bind_method("_update_graph", &VisualShaderEditor::_update_graph);
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ClassDB::bind_method("_update_options_menu", &VisualShaderEditor::_update_options_menu);
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ClassDB::bind_method("_update_options_menu", &VisualShaderEditor::_update_options_menu);
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@ -2873,7 +2903,6 @@ VisualShaderEditor::VisualShaderEditor() {
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saved_node_pos = Point2(0, 0);
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saved_node_pos = Point2(0, 0);
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ShaderLanguage::get_keyword_list(&keyword_list);
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ShaderLanguage::get_keyword_list(&keyword_list);
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preview_showed = false;
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pending_update_preview = false;
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pending_update_preview = false;
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shader_error = false;
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shader_error = false;
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@ -2882,16 +2911,11 @@ VisualShaderEditor::VisualShaderEditor() {
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from_node = -1;
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from_node = -1;
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from_slot = -1;
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from_slot = -1;
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main_box = memnew(HSplitContainer);
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main_box->set_v_size_flags(SIZE_EXPAND_FILL);
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main_box->set_h_size_flags(SIZE_EXPAND_FILL);
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add_child(main_box);
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graph = memnew(GraphEdit);
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graph = memnew(GraphEdit);
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graph->get_zoom_hbox()->set_h_size_flags(SIZE_EXPAND_FILL);
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graph->get_zoom_hbox()->set_h_size_flags(SIZE_EXPAND_FILL);
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graph->set_v_size_flags(SIZE_EXPAND_FILL);
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graph->set_v_size_flags(SIZE_EXPAND_FILL);
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graph->set_h_size_flags(SIZE_EXPAND_FILL);
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graph->set_h_size_flags(SIZE_EXPAND_FILL);
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main_box->add_child(graph);
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add_child(graph);
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graph->set_drag_forwarding(this);
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graph->set_drag_forwarding(this);
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graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_SCALAR);
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graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_SCALAR);
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graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_SCALAR_INT);
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graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_SCALAR_INT);
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@ -2912,6 +2936,7 @@ VisualShaderEditor::VisualShaderEditor() {
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graph->connect("gui_input", callable_mp(this, &VisualShaderEditor::_graph_gui_input));
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graph->connect("gui_input", callable_mp(this, &VisualShaderEditor::_graph_gui_input));
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graph->connect("connection_to_empty", callable_mp(this, &VisualShaderEditor::_connection_to_empty));
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graph->connect("connection_to_empty", callable_mp(this, &VisualShaderEditor::_connection_to_empty));
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graph->connect("connection_from_empty", callable_mp(this, &VisualShaderEditor::_connection_from_empty));
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graph->connect("connection_from_empty", callable_mp(this, &VisualShaderEditor::_connection_from_empty));
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graph->connect("visibility_changed", callable_mp(this, &VisualShaderEditor::_visibility_changed));
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graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_SCALAR);
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graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_SCALAR);
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graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_SCALAR_INT);
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graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_SCALAR_INT);
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graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_VECTOR);
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graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_VECTOR);
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@ -2966,29 +2991,35 @@ VisualShaderEditor::VisualShaderEditor() {
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preview_shader = memnew(Button);
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preview_shader = memnew(Button);
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preview_shader->set_flat(true);
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preview_shader->set_flat(true);
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preview_shader->set_toggle_mode(true);
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preview_shader->set_toggle_mode(true);
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preview_shader->set_tooltip(TTR("Show resulted shader code."));
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preview_shader->set_tooltip(TTR("Show generated shader code."));
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graph->get_zoom_hbox()->add_child(preview_shader);
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graph->get_zoom_hbox()->add_child(preview_shader);
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preview_shader->connect("pressed", callable_mp(this, &VisualShaderEditor::_show_preview_text));
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preview_shader->connect("pressed", callable_mp(this, &VisualShaderEditor::_show_preview_text));
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///////////////////////////////////////
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///////////////////////////////////////
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// PREVIEW PANEL
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// PREVIEW WINDOW
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///////////////////////////////////////
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///////////////////////////////////////
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preview_window = memnew(Window);
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preview_window->set_title(TTR("Generated shader code"));
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preview_window->set_visible(preview_showed);
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preview_window->connect("close_requested", callable_mp(this, &VisualShaderEditor::_preview_close_requested));
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preview_window->connect("size_changed", callable_mp(this, &VisualShaderEditor::_preview_size_changed));
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add_child(preview_window);
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preview_vbox = memnew(VBoxContainer);
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preview_vbox = memnew(VBoxContainer);
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preview_vbox->set_visible(preview_showed);
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preview_window->add_child(preview_vbox);
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main_box->add_child(preview_vbox);
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preview_text = memnew(CodeEdit);
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preview_text = memnew(CodeEdit);
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syntax_highlighter.instance();
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syntax_highlighter.instance();
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preview_vbox->add_child(preview_text);
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preview_vbox->add_child(preview_text);
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preview_text->set_h_size_flags(SIZE_EXPAND_FILL);
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preview_text->set_v_size_flags(Control::SIZE_EXPAND_FILL);
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preview_text->set_v_size_flags(SIZE_EXPAND_FILL);
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preview_text->set_custom_minimum_size(Size2(400 * EDSCALE, 0));
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preview_text->set_syntax_highlighter(syntax_highlighter);
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preview_text->set_syntax_highlighter(syntax_highlighter);
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preview_text->set_draw_line_numbers(true);
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preview_text->set_draw_line_numbers(true);
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preview_text->set_readonly(true);
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preview_text->set_readonly(true);
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error_text = memnew(Label);
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error_text = memnew(Label);
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preview_vbox->add_child(error_text);
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preview_vbox->add_child(error_text);
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error_text->set_autowrap(true);
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error_text->set_visible(false);
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error_text->set_visible(false);
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///////////////////////////////////////
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///////////////////////////////////////
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@ -134,7 +134,6 @@ class VisualShaderEditor : public VBoxContainer {
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int editing_port;
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int editing_port;
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Ref<VisualShader> visual_shader;
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Ref<VisualShader> visual_shader;
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HSplitContainer *main_box;
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GraphEdit *graph;
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GraphEdit *graph;
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Button *add_node;
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Button *add_node;
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Button *preview_shader;
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Button *preview_shader;
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@ -148,6 +147,7 @@ class VisualShaderEditor : public VBoxContainer {
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bool pending_update_preview;
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bool pending_update_preview;
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bool shader_error;
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bool shader_error;
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Window *preview_window;
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VBoxContainer *preview_vbox;
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VBoxContainer *preview_vbox;
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CodeEdit *preview_text;
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CodeEdit *preview_text;
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Ref<CodeHighlighter> syntax_highlighter;
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Ref<CodeHighlighter> syntax_highlighter;
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@ -161,7 +161,8 @@ class VisualShaderEditor : public VBoxContainer {
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PopupMenu *popup_menu;
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PopupMenu *popup_menu;
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MenuButton *tools;
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MenuButton *tools;
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bool preview_showed;
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bool preview_first = true;
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bool preview_showed = false;
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bool particles_mode;
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bool particles_mode;
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enum TypeFlags {
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enum TypeFlags {
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@ -277,6 +278,8 @@ class VisualShaderEditor : public VBoxContainer {
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void _set_mode(int p_which);
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void _set_mode(int p_which);
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void _show_preview_text();
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void _show_preview_text();
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void _preview_close_requested();
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void _preview_size_changed();
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void _update_preview();
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void _update_preview();
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String _get_description(int p_idx);
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String _get_description(int p_idx);
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@ -388,6 +391,8 @@ class VisualShaderEditor : public VBoxContainer {
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void _update_uniforms(bool p_update_refs);
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void _update_uniforms(bool p_update_refs);
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void _update_uniform_refs(Set<String> &p_names);
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void _update_uniform_refs(Set<String> &p_names);
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void _visibility_changed();
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protected:
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protected:
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void _notification(int p_what);
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void _notification(int p_what);
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static void _bind_methods();
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static void _bind_methods();
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