Fixes two glitches in polygon2d wip mode introduced with #10614

This commit is contained in:
poke1024 2017-08-29 20:23:54 +02:00
parent c812c17633
commit d8fcc7d1c2

View file

@ -402,10 +402,13 @@ bool Polygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
cpoint = canvas_item_editor->snap_point(cpoint);
edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
Vector<Vector2> poly = Variant(node->get_polygon());
ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
poly[edited_point] = edited_point_pos - node->get_offset();
node->set_polygon(Variant(poly));
if (!wip_active) {
Vector<Vector2> poly = Variant(node->get_polygon());
ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
poly[edited_point] = edited_point_pos - node->get_offset();
node->set_polygon(Variant(poly));
}
canvas_item_editor->get_viewport_control()->update();
}
@ -430,7 +433,7 @@ void Polygon2DEditor::_canvas_draw() {
Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");
if (edited_point >= 0 && EDITOR_DEF("editors/poly_editor/show_previous_outline", true)) {
if (!wip_active && edited_point >= 0 && EDITOR_DEF("editors/poly_editor/show_previous_outline", true)) {
const Color col = node->get_color().contrasted();
const int n = pre_move_edit.size();