Avoid crash in scene importer when the mesh is empty.
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@ -342,6 +342,7 @@ static String _fixstr(const String &p_what, const String &p_str) {
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static void _pre_gen_shape_list(Ref<ImporterMesh> &mesh, Vector<Ref<Shape3D>> &r_shape_list, bool p_convex) {
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ERR_FAIL_NULL_MSG(mesh, "Cannot generate shape list with null mesh value");
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ERR_FAIL_NULL_MSG(mesh->get_mesh(), "Cannot generate shape list with null mesh value");
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if (!p_convex) {
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Ref<Shape3D> shape = mesh->create_trimesh_shape();
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r_shape_list.push_back(shape);
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