Merge pull request #24715 from dragmz/patch-4
Fix negative size rectangle drawing in GLES2
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commit
d930c909f2
1 changed files with 3 additions and 4 deletions
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@ -465,12 +465,11 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur
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state.canvas_shader.use_material((void *)p_material);
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}
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Size2 abs_size = r->rect.size.abs();
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Vector2 points[4] = {
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r->rect.position,
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r->rect.position + Vector2(abs_size.x, 0.0),
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r->rect.position + abs_size,
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r->rect.position + Vector2(0.0, abs_size.y),
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r->rect.position + Vector2(r->rect.size.x, 0.0),
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r->rect.position + r->rect.size,
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r->rect.position + Vector2(0.0, r->rect.size.y),
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};
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if (r->rect.size.x < 0) {
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