diff --git a/core/math/vector2.cpp b/core/math/vector2.cpp
index 6259bdead02..1d3f93848e8 100644
--- a/core/math/vector2.cpp
+++ b/core/math/vector2.cpp
@@ -79,7 +79,7 @@ real_t Vector2::angle_to(const Vector2 &p_vector2) const {
}
real_t Vector2::angle_to_point(const Vector2 &p_vector2) const {
- return (*this - p_vector2).angle();
+ return (p_vector2 - *this).angle();
}
real_t Vector2::dot(const Vector2 &p_other) const {
diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml
index eaaf41561ac..02770472fa6 100644
--- a/doc/classes/Vector2.xml
+++ b/doc/classes/Vector2.xml
@@ -75,6 +75,7 @@
Returns the angle between the line connecting the two points and the X axis, in radians.
+ [code]a.angle_to_point(b)[/code] is equivalent of doing [code](b - a).angle()[/code].
[url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/vector2_angle_to_point.png]Illustration of the returned angle.[/url]