i18n: Sync translations with Weblate

Adds Finnish translation.
This commit is contained in:
Rémi Verschelde 2017-06-25 14:12:33 +02:00
parent 515c714225
commit d9813ba826
34 changed files with 11449 additions and 11186 deletions

View file

@ -1,6 +1,5 @@
# Arabic translation of the Godot Engine editor
# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
# athomield <athomield@hotmail.com>, 2017.
@ -359,174 +358,6 @@ msgstr ""
msgid "Change Array Value"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Free"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Contents:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "View Files"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
#: editor/connections_dialog.cpp editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't connect."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't connect to host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, return code:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Req. Failed."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed sha256 hash check"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Fetching:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Resolving.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connecting.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Requesting.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Error making request"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download Error"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "first"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "prev"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "next"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "last"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@ -534,29 +365,6 @@ msgstr ""
msgid "Search:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
#: editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr ""
@ -569,6 +377,10 @@ msgstr ""
msgid "Category:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr "الموقع:"
@ -601,6 +413,20 @@ msgstr ""
msgid "Call"
msgstr "نداء"
#: editor/call_dialog.cpp editor/connections_dialog.cpp
#: editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr ""
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@ -649,6 +475,13 @@ msgstr ""
msgid "Selection Only"
msgstr ""
#: editor/code_editor.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr ""
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr ""
@ -799,6 +632,11 @@ msgstr ""
msgid "Matches:"
msgstr ""
#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr ""
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr ""
@ -1273,6 +1111,10 @@ msgstr ""
msgid "Clear"
msgstr ""
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@ -1636,6 +1478,21 @@ msgstr ""
msgid "Distraction Free Mode"
msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr ""
@ -1904,6 +1761,10 @@ msgstr ""
msgid "Installed Plugins:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr ""
@ -3874,10 +3735,6 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@ -3926,14 +3783,6 @@ msgstr ""
msgid "Emission Source: "
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@ -4382,14 +4231,6 @@ msgstr ""
msgid "Trim Trailing Whitespace"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
@ -5247,11 +5088,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: editor/project_manager.cpp
@ -5263,7 +5104,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: editor/project_manager.cpp
msgid "Couldn't create *.godot project file in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: editor/project_manager.cpp
@ -5298,6 +5139,10 @@ msgstr ""
msgid "Install Project:"
msgstr ""
#: editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/project_manager.cpp
msgid "Browse"
msgstr ""
@ -5356,10 +5201,6 @@ msgstr ""
msgid "New Project"
msgstr ""
#: editor/project_manager.cpp
msgid "Templates"
msgstr ""
#: editor/project_manager.cpp
msgid "Exit"
msgstr ""
@ -5544,7 +5385,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: editor/project_settings.cpp
msgid "Project Settings "
msgid "Project Settings (godot.cfg)"
msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -5611,6 +5452,10 @@ msgstr ""
msgid "AutoLoad"
msgstr ""
#: editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/property_editor.cpp
msgid "Pick a Viewport"
msgstr ""
@ -6211,10 +6056,6 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
@ -6775,17 +6616,6 @@ msgid ""
"It only provides navigation data."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work."
msgstr ""

View file

@ -1,6 +1,5 @@
# Bulgarian translation of the Godot Engine editor
# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
# Bojidar Marinov <bojidar.marinov.bg@gmail.com>, 2016.
@ -357,176 +356,6 @@ msgstr ""
msgid "Change Array Value"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Free"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Contents:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "View Files"
msgstr "Файл:"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
#: editor/connections_dialog.cpp editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't connect."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't connect to host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, return code:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Req. Failed."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed sha256 hash check"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Fetching:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Resolving.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connecting.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Requesting.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Error making request"
msgstr "Имаше грешка при зареждане на сцената."
#: editor/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download Error"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "first"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "prev"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "next"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "last"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@ -534,29 +363,6 @@ msgstr ""
msgid "Search:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
#: editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Внасяне"
#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
msgid "Plugins"
msgstr "Приставки"
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr ""
@ -569,6 +375,10 @@ msgstr ""
msgid "Category:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr ""
@ -601,6 +411,20 @@ msgstr ""
msgid "Call"
msgstr ""
#: editor/call_dialog.cpp editor/connections_dialog.cpp
#: editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr ""
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@ -649,6 +473,13 @@ msgstr ""
msgid "Selection Only"
msgstr ""
#: editor/code_editor.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr ""
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr ""
@ -799,6 +630,11 @@ msgstr ""
msgid "Matches:"
msgstr ""
#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr ""
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr ""
@ -1274,6 +1110,10 @@ msgstr ""
msgid "Clear"
msgstr "Изчистване"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@ -1637,6 +1477,21 @@ msgstr "Изход до списъка с проекти"
msgid "Distraction Free Mode"
msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Внасяне на обекти в проекта."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Внасяне"
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr ""
@ -1905,6 +1760,10 @@ msgstr ""
msgid "Installed Plugins:"
msgstr "Инсталирани приставки:"
#: editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr ""
@ -3884,10 +3743,6 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@ -3936,14 +3791,6 @@ msgstr ""
msgid "Emission Source: "
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@ -4393,14 +4240,6 @@ msgstr ""
msgid "Trim Trailing Whitespace"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
@ -5262,11 +5101,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: editor/project_manager.cpp
@ -5278,7 +5117,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: editor/project_manager.cpp
msgid "Couldn't create *.godot project file in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: editor/project_manager.cpp
@ -5313,6 +5152,10 @@ msgstr ""
msgid "Install Project:"
msgstr ""
#: editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/project_manager.cpp
msgid "Browse"
msgstr ""
@ -5371,10 +5214,6 @@ msgstr ""
msgid "New Project"
msgstr ""
#: editor/project_manager.cpp
msgid "Templates"
msgstr ""
#: editor/project_manager.cpp
msgid "Exit"
msgstr ""
@ -5560,7 +5399,7 @@ msgstr ""
#: editor/project_settings.cpp
#, fuzzy
msgid "Project Settings "
msgid "Project Settings (godot.cfg)"
msgstr "Настройки на проекта"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -5627,6 +5466,10 @@ msgstr ""
msgid "AutoLoad"
msgstr ""
#: editor/project_settings.cpp
msgid "Plugins"
msgstr "Приставки"
#: editor/property_editor.cpp
msgid "Pick a Viewport"
msgstr ""
@ -6235,10 +6078,6 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
@ -6825,17 +6664,6 @@ msgid ""
"It only provides navigation data."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp
#, fuzzy
msgid "Path property must point to a valid Spatial node to work."
@ -6904,13 +6732,6 @@ msgid ""
"texture to some node for display."
msgstr ""
#~ msgid "Import assets to the project."
#~ msgstr "Внасяне на обекти в проекта."
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "Настройки на проекта"
#~ msgid ""
#~ "A SampleLibrary resource must be created or set in the 'samples' property "
#~ "in order for SamplePlayer to play sound."

View file

@ -1,6 +1,5 @@
# Bengali translation of the Godot Engine editor
# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
# Abu Md. Maruf Sarker <maruf.webdev@gmail.com>, 2016-2017.
@ -359,184 +358,6 @@ msgstr "শ্রেণীবিন্যাস/সারির মানের
msgid "Change Array Value"
msgstr "শ্রেণীবিন্যাস/সারির মান পরিবর্তন করুন"
#: editor/asset_library_editor_plugin.cpp
msgid "Free"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr "সংস্করণ:"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Contents:"
msgstr "ধ্রুবকসমূহ:"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "View Files"
msgstr "ফাইল"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr "বর্ণনা:"
#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Install"
msgstr "ইন্সটল"
#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
#: editor/connections_dialog.cpp editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "বন্ধ করুন"
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect."
msgstr "সংযোগ.."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect to host:"
msgstr "নোডের সাথে সংযুক্ত করুন:"
#: editor/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Request failed, return code:"
msgstr "আবেদনকৃত ফাইল ফরম্যাট/ধরণ অজানা:"
#: editor/asset_library_editor_plugin.cpp
msgid "Req. Failed."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed sha256 hash check"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Fetching:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Resolving.."
msgstr "সংরক্ষিত হচ্ছে.."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Connecting.."
msgstr "সংযোগ.."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Requesting.."
msgstr "পরীক্ষামূলক উৎস"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Error making request"
msgstr "রিসোর্স সংরক্ষণে সমস্যা হয়েছে!"
#: editor/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Download Error"
msgstr "নীচে"
#: editor/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "first"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "prev"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "next"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "last"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "সকল"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@ -544,29 +365,6 @@ msgstr "সকল"
msgid "Search:"
msgstr "অনুসন্ধান করুন:"
#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "অনুসন্ধান করুন"
#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
#: editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "ইম্পোর্ট"
#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
msgid "Plugins"
msgstr "প্লাগইন-সমূহ"
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr "সাজান:"
@ -579,6 +377,10 @@ msgstr "উল্টান/বিপরীত দিকে ফিরান"
msgid "Category:"
msgstr "বিভাগ:"
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "সকল"
#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr "ওয়েবসাইট:"
@ -611,6 +413,20 @@ msgstr "'%s' এর জন্য মেথডের তালিকা:"
msgid "Call"
msgstr "ডাকুন (Call)"
#: editor/call_dialog.cpp editor/connections_dialog.cpp
#: editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "বন্ধ করুন"
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr "মেথডের তালিকা:"
@ -660,6 +476,13 @@ msgstr "সম্পূর্ণ শব্দ"
msgid "Selection Only"
msgstr "শুধুমাত্র নির্বাচিতসমূহ"
#: editor/code_editor.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "অনুসন্ধান করুন"
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr "সন্ধান করুন"
@ -812,6 +635,11 @@ msgstr "সাম্প্রতিক:"
msgid "Matches:"
msgstr "মিলসমূহ:"
#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr "বর্ণনা:"
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr "এর জন্য প্রতিস্থাপকের অনুসন্ধান করুন:"
@ -1300,6 +1128,10 @@ msgstr " আউটপুট/ফলাফল:"
msgid "Clear"
msgstr "পরিস্কার করুন/ক্লীয়ার"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "দৃশ্য হতে নোড"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@ -1681,6 +1513,21 @@ msgstr "প্রকল্পের তালিকায় প্রস্থা
msgid "Distraction Free Mode"
msgstr "বিক্ষেপ-হীন মোড"
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "উপাদানসমূহ প্রকল্পে ইম্পোর্ট করুন।"
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "ইম্পোর্ট"
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr "প্রকল্প অথবা দৃশ্যে-ব্যাপী বিবিধ সরঞ্জাম-সমূহ।"
@ -1970,6 +1817,10 @@ msgstr "ভুল/সমস্যা-সমূহ লোড করুন"
msgid "Installed Plugins:"
msgstr "ইন্সটল-কৃত প্লাগইন-সমূহ:"
#: editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr "সংস্করণ:"
#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr "লেখক:"
@ -3978,11 +3829,6 @@ msgstr "নোডে কোনো জ্যামিতিক আকার ন
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generating AABB"
msgstr "AABB উৎপন্ন করুন"
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "পৃষ্ঠসমূহ কোনো আকার নেই!"
@ -4036,16 +3882,6 @@ msgstr "আয়তন"
msgid "Emission Source: "
msgstr "Emission পূরণ:"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generate Visibility AABB"
msgstr "AABB উৎপন্ন করুন"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generation Time (sec):"
msgstr "গড় সময় (সেঃ)"
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr "বক্ররেখা হতে বিন্দু অপসারণ করুন"
@ -4497,14 +4333,6 @@ msgstr "সিম্বল সম্পূর্ণ করুন"
msgid "Trim Trailing Whitespace"
msgstr "শেষের হোয়াইটস্পেস ছেঁটে ফেলুন"
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr "স্বয়ংক্রিয়ভাবে মাত্রা দিন"
@ -5379,12 +5207,12 @@ msgstr "অকার্যকর প্রকল্পের পথ, পথট
#: editor/project_manager.cpp
#, fuzzy
msgid "Invalid project path, *.godot must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr "অকার্যকর প্রকল্পের পথ, engine.cfg অবশ্যই অনুপস্থিত হতে হবে।"
#: editor/project_manager.cpp
#, fuzzy
msgid "Invalid project path, *.godot must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr "অকার্যকর প্রকল্পের পথ, engine.cfg অবশ্যই উপস্থিত হতে হবে।"
#: editor/project_manager.cpp
@ -5397,7 +5225,7 @@ msgstr "অকার্যকর প্রকল্পের পথ (কোন
#: editor/project_manager.cpp
#, fuzzy
msgid "Couldn't create *.godot project file in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr "প্রকল্পের পথে engine.cfg তৈরি করা সম্ভব হয়নি।"
#: editor/project_manager.cpp
@ -5432,6 +5260,10 @@ msgstr "প্রকল্পের পথ:"
msgid "Install Project:"
msgstr "প্রকল্প ইন্সটল করুন:"
#: editor/project_manager.cpp
msgid "Install"
msgstr "ইন্সটল"
#: editor/project_manager.cpp
msgid "Browse"
msgstr "ব্রাউস"
@ -5492,11 +5324,6 @@ msgstr "স্ক্যান করার জন্য ফোল্ডার
msgid "New Project"
msgstr "নতুন প্রকল্প"
#: editor/project_manager.cpp
#, fuzzy
msgid "Templates"
msgstr "বস্তু অপসারণ করুন"
#: editor/project_manager.cpp
msgid "Exit"
msgstr "প্রস্থান করুন"
@ -5684,8 +5511,8 @@ msgstr "রিসোর্সের পুনঃ-নকশার সিদ্ধ
#: editor/project_settings.cpp
#, fuzzy
msgid "Project Settings "
msgstr "প্রকল্পের সেটিংস"
msgid "Project Settings (godot.cfg)"
msgstr "প্রকল্পের সেটিংস (engine.cfg)"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General"
@ -5751,6 +5578,10 @@ msgstr "ঘটনাস্থল"
msgid "AutoLoad"
msgstr "স্বয়ংক্রিয়-লোড"
#: editor/project_settings.cpp
msgid "Plugins"
msgstr "প্লাগইন-সমূহ"
#: editor/property_editor.cpp
#, fuzzy
msgid "Pick a Viewport"
@ -6359,10 +6190,6 @@ msgstr "Ray Shape এর দৈর্ঘ্য পরিবর্তন কর
msgid "Change Notifier Extents"
msgstr "Notifier এর সীমা পরিবর্তন করুন"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr "প্রোবের (Probe) পরিব্যাপ্তি পরিবর্তন করুন"
@ -6965,17 +6792,6 @@ msgstr ""
"NavigationMeshInstance-কে অবশ্যই Navigation-এর অংশ অথবা অংশের অংশ হতে হবে। "
"এটা শুধুমাত্র ন্যাভিগেশনের তথ্য প্রদান করে।"
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work."
msgstr "Path এর দিক অবশ্যই একটি কার্যকর Spatial নোডের এর দিকে নির্দেশ করাতে হবে।"
@ -7052,16 +6868,6 @@ msgstr ""
"আকার ধারণ করতে পারে। অন্যথায়, এটিকে একটি RenderTarget করুন এবং এর অভ্যন্তরীণ "
"দৃশ্যাবলিকে (texture) দৃশ্যমান করতে কোনো নোডে হস্তান্তর করুন।"
#~ msgid "Node From Scene"
#~ msgstr "দৃশ্য হতে নোড"
#~ msgid "Import assets to the project."
#~ msgstr "উপাদানসমূহ প্রকল্পে ইম্পোর্ট করুন।"
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "প্রকল্পের সেটিংস (engine.cfg)"
#~ msgid "Surface"
#~ msgstr "পৃষ্ঠতল"

View file

@ -1,6 +1,5 @@
# Catalan translation of the Godot Engine editor
# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
# Roger BR <drai_kin@hotmail.com>, 2016.
@ -359,184 +358,6 @@ msgstr "Canvia Tipus de la Matriu"
msgid "Change Array Value"
msgstr "Canvia Valor de la Matriu"
#: editor/asset_library_editor_plugin.cpp
msgid "Free"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr "Versió:"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Contents:"
msgstr "Constants:"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "View Files"
msgstr "Fitxer:"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr "Descripció:"
#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
#: editor/connections_dialog.cpp editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Tanca"
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect."
msgstr "Connecta.."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect to host:"
msgstr "Connecta al Node:"
#: editor/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Request failed, return code:"
msgstr "Format de fitxer desconegut:"
#: editor/asset_library_editor_plugin.cpp
msgid "Req. Failed."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed sha256 hash check"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Fetching:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Resolving.."
msgstr "Desant..."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Connecting.."
msgstr "Connecta.."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Requesting.."
msgstr "Provant"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Error making request"
msgstr "Error en desar recurs!"
#: editor/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Download Error"
msgstr "Errors de Càrrega"
#: editor/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "first"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "prev"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "next"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "last"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "Tot"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@ -544,29 +365,6 @@ msgstr "Tot"
msgid "Search:"
msgstr "Cerca:"
#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "Cerca"
#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
#: editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Importa"
#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr "Ordena:"
@ -579,6 +377,10 @@ msgstr "Inverteix"
msgid "Category:"
msgstr "Categoria:"
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "Tot"
#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr "Lloc:"
@ -611,6 +413,20 @@ msgstr "Llista de mètodes de '%s':"
msgid "Call"
msgstr "Crida"
#: editor/call_dialog.cpp editor/connections_dialog.cpp
#: editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Tanca"
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr "Llista de mètodes:"
@ -660,6 +476,13 @@ msgstr "Paraules senceres"
msgid "Selection Only"
msgstr "Selecció Només"
#: editor/code_editor.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "Cerca"
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr "Troba"
@ -811,6 +634,11 @@ msgstr "Recents:"
msgid "Matches:"
msgstr "Coincidències:"
#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr "Descripció:"
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr "Cerca Reemplaçant per a:"
@ -1295,6 +1123,10 @@ msgstr " Sortida:"
msgid "Clear"
msgstr "Neteja"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "Node de l'Escena"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@ -1677,6 +1509,21 @@ msgstr "Surt a la Llista de Projectes"
msgid "Distraction Free Mode"
msgstr "Mode Lliure de Distraccions"
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Importa actius al projecte."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Importa"
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr "Eines vàries o d'escena."
@ -1967,6 +1814,10 @@ msgstr "Errors de Càrrega"
msgid "Installed Plugins:"
msgstr "Connectors Instal·lats:"
#: editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr "Versió:"
#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr "Autor:"
@ -3963,10 +3814,6 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@ -4016,15 +3863,6 @@ msgstr ""
msgid "Emission Source: "
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generation Time (sec):"
msgstr "Temps Mitjà (s)"
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@ -4475,14 +4313,6 @@ msgstr ""
msgid "Trim Trailing Whitespace"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
@ -5349,12 +5179,12 @@ msgstr ""
#: editor/project_manager.cpp
#, fuzzy
msgid "Invalid project path, *.godot must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr "El camí de Destinació ha d'existir."
#: editor/project_manager.cpp
#, fuzzy
msgid "Invalid project path, *.godot must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr "El camí de Destinació ha d'existir."
#: editor/project_manager.cpp
@ -5366,7 +5196,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: editor/project_manager.cpp
msgid "Couldn't create *.godot project file in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: editor/project_manager.cpp
@ -5401,6 +5231,10 @@ msgstr ""
msgid "Install Project:"
msgstr ""
#: editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/project_manager.cpp
msgid "Browse"
msgstr ""
@ -5459,11 +5293,6 @@ msgstr ""
msgid "New Project"
msgstr ""
#: editor/project_manager.cpp
#, fuzzy
msgid "Templates"
msgstr "Treu la Selecció"
#: editor/project_manager.cpp
msgid "Exit"
msgstr ""
@ -5649,8 +5478,8 @@ msgstr ""
#: editor/project_settings.cpp
#, fuzzy
msgid "Project Settings "
msgstr "Configuració del Projecte"
msgid "Project Settings (godot.cfg)"
msgstr "Configuració del Projecte (engine.cfg)"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General"
@ -5716,6 +5545,10 @@ msgstr ""
msgid "AutoLoad"
msgstr ""
#: editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/property_editor.cpp
#, fuzzy
msgid "Pick a Viewport"
@ -6327,10 +6160,6 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
@ -6955,17 +6784,6 @@ msgstr ""
"NavigationMeshInstance ha de ser fill o nét d'un node Navigation. Només "
"proporciona dades de navegació."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp
#, fuzzy
msgid "Path property must point to a valid Spatial node to work."
@ -7044,16 +6862,6 @@ msgstr ""
"forma per tal d'obtenir-ne la mida. Altrament, establiu-la com a Destinació "
"de Renderització i assigneu-ne la textura interna a algun node."
#~ msgid "Node From Scene"
#~ msgstr "Node de l'Escena"
#~ msgid "Import assets to the project."
#~ msgstr "Importa actius al projecte."
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "Configuració del Projecte (engine.cfg)"
#~ msgid ""
#~ "A SampleLibrary resource must be created or set in the 'samples' property "
#~ "in order for SamplePlayer to play sound."

View file

@ -1,6 +1,5 @@
# Czech translation of the Godot Engine editor
# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
# Jan 'spl!te' Kondelík <j.kondelik@centrum.cz>, 2016.
@ -359,181 +358,6 @@ msgstr "Změnit typ hodnot pole"
msgid "Change Array Value"
msgstr "Změnit hodnotu pole"
#: editor/asset_library_editor_plugin.cpp
msgid "Free"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Contents:"
msgstr "Spojité"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "View Files"
msgstr "Soubor:"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
#: editor/connections_dialog.cpp editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Zavřít"
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect."
msgstr "Připojit.."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect to host:"
msgstr "Připojit k uzlu:"
#: editor/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, return code:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Req. Failed."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed sha256 hash check"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Fetching:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Resolving.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Connecting.."
msgstr "Připojit.."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Requesting.."
msgstr "Testované"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Error making request"
msgstr "Chyba nahrávání fontu."
#: editor/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download Error"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "first"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "prev"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "next"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "last"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "Všechny"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@ -541,29 +365,6 @@ msgstr "Všechny"
msgid "Search:"
msgstr "Hledat:"
#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "Hledat"
#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
#: editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr "Řadit:"
@ -576,6 +377,10 @@ msgstr "Naopak"
msgid "Category:"
msgstr "Kategorie:"
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "Všechny"
#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr "Web:"
@ -608,6 +413,20 @@ msgstr "Seznam metod '%s':"
msgid "Call"
msgstr "Zavolat"
#: editor/call_dialog.cpp editor/connections_dialog.cpp
#: editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Zavřít"
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr "Seznam metod:"
@ -657,6 +476,13 @@ msgstr "Celá slova"
msgid "Selection Only"
msgstr "Pouze výběr"
#: editor/code_editor.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "Hledat"
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr "Najít"
@ -807,6 +633,11 @@ msgstr ""
msgid "Matches:"
msgstr "Shody:"
#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr ""
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr "Hledat náhradu za:"
@ -1289,6 +1120,10 @@ msgstr ""
msgid "Clear"
msgstr "Vyčistit"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@ -1652,6 +1487,21 @@ msgstr ""
msgid "Distraction Free Mode"
msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr ""
@ -1921,6 +1771,10 @@ msgstr ""
msgid "Installed Plugins:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr ""
@ -3898,10 +3752,6 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@ -3950,14 +3800,6 @@ msgstr ""
msgid "Emission Source: "
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@ -4408,14 +4250,6 @@ msgstr ""
msgid "Trim Trailing Whitespace"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
@ -5277,11 +5111,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: editor/project_manager.cpp
@ -5293,7 +5127,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: editor/project_manager.cpp
msgid "Couldn't create *.godot project file in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: editor/project_manager.cpp
@ -5328,6 +5162,10 @@ msgstr ""
msgid "Install Project:"
msgstr ""
#: editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/project_manager.cpp
msgid "Browse"
msgstr ""
@ -5386,11 +5224,6 @@ msgstr ""
msgid "New Project"
msgstr ""
#: editor/project_manager.cpp
#, fuzzy
msgid "Templates"
msgstr "Odstranit výběr"
#: editor/project_manager.cpp
msgid "Exit"
msgstr ""
@ -5576,7 +5409,7 @@ msgstr ""
#: editor/project_settings.cpp
#, fuzzy
msgid "Project Settings "
msgid "Project Settings (godot.cfg)"
msgstr "Nastavení projektu"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -5643,6 +5476,10 @@ msgstr ""
msgid "AutoLoad"
msgstr ""
#: editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/property_editor.cpp
msgid "Pick a Viewport"
msgstr ""
@ -6249,10 +6086,6 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
@ -6862,17 +6695,6 @@ msgstr ""
"NavigationMeshInstance musí být dítětem nebo vnoučetem uzlu Navigation. "
"Poskytuje pouze data pro navigaci."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp
#, fuzzy
msgid "Path property must point to a valid Spatial node to work."
@ -6952,10 +6774,6 @@ msgstr ""
"mohl získat velikost. Jinak ho nastavte jako render target a přiřaďte jeho "
"vnitřní texturu nějakému uzlu k zobrazení."
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "Nastavení projektu"
#~ msgid ""
#~ "A SampleLibrary resource must be created or set in the 'samples' property "
#~ "in order for SamplePlayer to play sound."

View file

@ -1,6 +1,5 @@
# Danish translation of the Godot Engine editor
# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
# David Lamhauge <davidlamhauge@gmail.com>, 2016.
@ -357,181 +356,6 @@ msgstr "Skift Array værditype"
msgid "Change Array Value"
msgstr "Ændre Array-værdi"
#: editor/asset_library_editor_plugin.cpp
msgid "Free"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Contents:"
msgstr "Kontinuerlig"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "View Files"
msgstr "Fil:"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
#: editor/connections_dialog.cpp editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Luk"
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect."
msgstr "Forbind..."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect to host:"
msgstr "Opret forbindelse til Node:"
#: editor/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, return code:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Req. Failed."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed sha256 hash check"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Fetching:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Resolving.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Connecting.."
msgstr "Forbind..."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Requesting.."
msgstr "Tester"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Error making request"
msgstr "Error loading skrifttype."
#: editor/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download Error"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "first"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "prev"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "next"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "last"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "Alle"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@ -539,29 +363,6 @@ msgstr "Alle"
msgid "Search:"
msgstr "Søgning:"
#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "Søg"
#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
#: editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr "Sorter:"
@ -574,6 +375,10 @@ msgstr "Omvendt"
msgid "Category:"
msgstr "Kategori:"
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "Alle"
#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr "Websted:"
@ -606,6 +411,20 @@ msgstr "Metode liste For '%s':"
msgid "Call"
msgstr "Kald"
#: editor/call_dialog.cpp editor/connections_dialog.cpp
#: editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Luk"
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr "Metode liste:"
@ -655,6 +474,13 @@ msgstr "Hele ord"
msgid "Selection Only"
msgstr "Kun Valgte"
#: editor/code_editor.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "Søg"
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr "Find"
@ -805,6 +631,11 @@ msgstr ""
msgid "Matches:"
msgstr "Matches:"
#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr ""
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr "Søg erstatning For:"
@ -1283,6 +1114,10 @@ msgstr ""
msgid "Clear"
msgstr "Clear"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@ -1646,6 +1481,21 @@ msgstr ""
msgid "Distraction Free Mode"
msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr ""
@ -1914,6 +1764,10 @@ msgstr ""
msgid "Installed Plugins:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr ""
@ -3889,10 +3743,6 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@ -3941,14 +3791,6 @@ msgstr ""
msgid "Emission Source: "
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@ -4399,14 +4241,6 @@ msgstr ""
msgid "Trim Trailing Whitespace"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
@ -5265,11 +5099,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: editor/project_manager.cpp
@ -5281,7 +5115,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: editor/project_manager.cpp
msgid "Couldn't create *.godot project file in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: editor/project_manager.cpp
@ -5316,6 +5150,10 @@ msgstr ""
msgid "Install Project:"
msgstr ""
#: editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/project_manager.cpp
msgid "Browse"
msgstr ""
@ -5374,11 +5212,6 @@ msgstr ""
msgid "New Project"
msgstr ""
#: editor/project_manager.cpp
#, fuzzy
msgid "Templates"
msgstr "Fjern markering"
#: editor/project_manager.cpp
msgid "Exit"
msgstr ""
@ -5563,7 +5396,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: editor/project_settings.cpp
msgid "Project Settings "
msgid "Project Settings (godot.cfg)"
msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -5630,6 +5463,10 @@ msgstr ""
msgid "AutoLoad"
msgstr ""
#: editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/property_editor.cpp
msgid "Pick a Viewport"
msgstr ""
@ -6234,10 +6071,6 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
@ -6839,17 +6672,6 @@ msgstr ""
"NavigationMeshInstance skal være et barn eller barnebarn til en Navigation "
"node. Det giver kun navigationsdata."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp
#, fuzzy
msgid "Path property must point to a valid Spatial node to work."

View file

@ -1,6 +1,5 @@
# German translation of the Godot Engine editor
# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
# Alexander Mahr <alex.mahr@gmail.com>, 2016.
@ -25,16 +24,16 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2017-03-25 22:20+0000\n"
"Last-Translator: Eurocloud KnowHow <tobias.kloy@werde-volunteer.info>\n"
"Language-Team: German <https://hosted.weblate.org/projects/godot-engine/"
"godot/de/>\n"
"PO-Revision-Date: 2017-04-12 03:22+0000\n"
"Last-Translator: So Wieso <sowieso@dukun.de>\n"
"Language-Team: German <https://hosted.weblate.org/projects/godot-"
"engine/godot/de/>\n"
"Language: de\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 2.12\n"
"X-Generator: Weblate 2.13-dev\n"
#: editor/animation_editor.cpp
msgid "Disabled"
@ -376,184 +375,6 @@ msgstr "Wertetyp des Arrays ändern"
msgid "Change Array Value"
msgstr "Array-Wert ändern"
#: editor/asset_library_editor_plugin.cpp
msgid "Free"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr "Version:"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Contents:"
msgstr "Konstanten:"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "View Files"
msgstr "Datei"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr "Beschreibung:"
#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Install"
msgstr "Installieren"
#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
#: editor/connections_dialog.cpp editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Schließen"
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect."
msgstr "Verbinde.."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect to host:"
msgstr "Verbinde mit Node:"
#: editor/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Request failed, return code:"
msgstr "Angefordertes Dateiformat unbekannt:"
#: editor/asset_library_editor_plugin.cpp
msgid "Req. Failed."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed sha256 hash check"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Fetching:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Resolving.."
msgstr "Speichere.."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Connecting.."
msgstr "Verbinde.."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Requesting.."
msgstr "Testphase"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Error making request"
msgstr "Fehler beim speichern der Ressource!"
#: editor/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Download Error"
msgstr "Herunter"
#: editor/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "first"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "prev"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "next"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "last"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "Alle"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@ -561,29 +382,6 @@ msgstr "Alle"
msgid "Search:"
msgstr "Suche:"
#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "Suche"
#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
#: editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Import"
#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
msgid "Plugins"
msgstr "Erweiterungen"
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr "Sortiere:"
@ -596,6 +394,10 @@ msgstr "Umkehren"
msgid "Category:"
msgstr "Kategorie:"
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "Alle"
#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr "Seite:"
@ -628,6 +430,20 @@ msgstr "Methodenliste für '%s':"
msgid "Call"
msgstr "Aufruf"
#: editor/call_dialog.cpp editor/connections_dialog.cpp
#: editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Schließen"
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr "Methodenliste:"
@ -677,6 +493,13 @@ msgstr "Ganze Wörter"
msgid "Selection Only"
msgstr "Nur Auswahl"
#: editor/code_editor.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "Suche"
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr "Finde"
@ -829,6 +652,11 @@ msgstr "Kürzlich:"
msgid "Matches:"
msgstr "Treffer:"
#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr "Beschreibung:"
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr "Suche Ersatz für:"
@ -952,15 +780,16 @@ msgstr "Löschen"
#: editor/editor_audio_buses.cpp
msgid "Save Audio Bus Layout As.."
msgstr ""
msgstr "Audiobus-Layout speichern als…"
#: editor/editor_audio_buses.cpp
#, fuzzy
msgid "Location for New Layout.."
msgstr ""
msgstr "Ort für neues Layout…"
#: editor/editor_audio_buses.cpp
msgid "Open Audio Bus Layout"
msgstr ""
msgstr "Öffne Audiobus-Layout"
#: editor/editor_audio_buses.cpp
#, fuzzy
@ -1121,7 +950,7 @@ msgstr "Packe"
#: editor/editor_export.cpp platform/javascript/export/export.cpp
msgid "Template file not found:\n"
msgstr ""
msgstr "Template-Datei nicht gefunden:\n"
#: editor/editor_export.cpp
msgid "Added:"
@ -1317,6 +1146,10 @@ msgstr " Ausgabe:"
msgid "Clear"
msgstr "Löschen"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "Node aus Szene"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@ -1557,6 +1390,10 @@ msgid ""
"Scene '%s' was automatically imported, so it can't be modified.\n"
"To make changes to it, a new inherited scene can be created."
msgstr ""
"Szene %s wurde automatisch importiert und kann daher nicht verändert "
"werden.\n"
"Um Änderungen an der Szene vorzunehmen kann eine abgeleitete Szene erstellt "
"werden."
#: editor/editor_node.cpp editor/plugins/canvas_item_editor_plugin.cpp
#: editor/scene_tree_dock.cpp editor/script_create_dialog.cpp
@ -1700,6 +1537,21 @@ msgstr "Verlasse zur Projektverwaltung"
msgid "Distraction Free Mode"
msgstr "Ablenkungsfreier Modus"
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Importiere Medieninhalte ins Projekt."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Import"
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr "Sonstiges Projekt oder szenenübergreifende Werkzeuge."
@ -1989,6 +1841,10 @@ msgstr "Ladefehler"
msgid "Installed Plugins:"
msgstr "Installierte Erweiterungen:"
#: editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr "Version:"
#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr "Autor:"
@ -2123,7 +1979,7 @@ msgstr "Herunter"
#: editor/export_template_manager.cpp
msgid "(Missing)"
msgstr ""
msgstr "(Fehlend)"
#: editor/export_template_manager.cpp
#, fuzzy
@ -2132,7 +1988,7 @@ msgstr "Laufend:"
#: editor/export_template_manager.cpp
msgid "Remove template version '%s'?"
msgstr ""
msgstr "Template-Version %s entfernen?"
#: editor/export_template_manager.cpp
msgid "Can't open export templates zip."
@ -2140,17 +1996,19 @@ msgstr "Exportvorlagen-ZIP-Datei konnte nicht geöffnet werden."
#: editor/export_template_manager.cpp
msgid "Invalid version.txt format inside templates."
msgstr ""
msgstr "Ungültiges version.txt-Format in Templates."
#: editor/export_template_manager.cpp
msgid ""
"Invalid version.txt format inside templates. Revision is not a valid "
"identifier."
msgstr ""
"Ungültiges version.txt-Format in Templates. Revision ist kein gültiger "
"Bezeichner."
#: editor/export_template_manager.cpp
msgid "No version.txt found inside templates."
msgstr ""
msgstr "Keine version.txt in Templates gefunden."
#: editor/export_template_manager.cpp
#, fuzzy
@ -2208,7 +2066,7 @@ msgstr ""
#: editor/filesystem_dock.cpp
msgid "Cannot navigate to '"
msgstr ""
msgstr "Kann Ordner "
#: editor/filesystem_dock.cpp
msgid "Same source and destination files, doing nothing."
@ -2241,7 +2099,7 @@ msgstr "Auf übergeordnetes Node ausdehnen"
#: editor/filesystem_dock.cpp
msgid "Collapse all"
msgstr ""
msgstr "Alle einklappen"
#: editor/filesystem_dock.cpp
msgid "Instance"
@ -2657,7 +2515,7 @@ msgstr "Post-Process Skript:"
#: editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Custom Root Node Type:"
msgstr "Angepasster Stamm-Node Typ:"
msgstr "Angepasster Root-Node-Typ:"
#: editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Auto"
@ -3998,12 +3856,7 @@ msgstr "Knoten enthält keine Geometrie (Flächen)."
#: editor/plugins/particles_editor_plugin.cpp
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generating AABB"
msgstr "Erzeuge AABB"
msgstr "Ein Verarbeitungsmaterial des Typs ParticlesMaterial wird benötigt."
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
@ -4047,7 +3900,7 @@ msgstr "Oberfläche %d"
#: editor/plugins/particles_editor_plugin.cpp
msgid "Surface Points+Normal (Directed)"
msgstr ""
msgstr "Oberflächenpunkte + Normale (gerichtet)"
#: editor/plugins/particles_editor_plugin.cpp
msgid "Volume"
@ -4058,16 +3911,6 @@ msgstr "Volumen"
msgid "Emission Source: "
msgstr "Emissionsfüllung:"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generate Visibility AABB"
msgstr "Erzeuge AABB"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generation Time (sec):"
msgstr "Durchschnittszeit (Sek)"
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr "Punkt von Kurve entfernen"
@ -4521,14 +4364,6 @@ msgstr "Symbol vervollständigen"
msgid "Trim Trailing Whitespace"
msgstr "kürze Leerraum am Zeilenende"
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr "Automatische Einrückung"
@ -5391,7 +5226,7 @@ msgstr "Zielpfad:"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
msgstr ""
msgstr "Export-Templates für diese Systeme fehlen:"
#: editor/project_export.cpp
#, fuzzy
@ -5404,12 +5239,12 @@ msgstr "Ungültiger Projektpfad, der Pfad muss existieren!"
#: editor/project_manager.cpp
#, fuzzy
msgid "Invalid project path, *.godot must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr "Ungültiger Projektpfad, engine.cfg darf nicht existieren."
#: editor/project_manager.cpp
#, fuzzy
msgid "Invalid project path, *.godot must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr "Ungültiger Projektpfad, engine.cfg muss existieren."
#: editor/project_manager.cpp
@ -5422,7 +5257,7 @@ msgstr "Ungültiger Projektpfad (etwas geändert?)."
#: editor/project_manager.cpp
#, fuzzy
msgid "Couldn't create *.godot project file in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr "Konnte engine.cfg in Projektpfad nicht erzeugen."
#: editor/project_manager.cpp
@ -5457,6 +5292,10 @@ msgstr "Projektpfad:"
msgid "Install Project:"
msgstr "Installiere Projekt:"
#: editor/project_manager.cpp
msgid "Install"
msgstr "Installieren"
#: editor/project_manager.cpp
msgid "Browse"
msgstr "Durchstöbern"
@ -5517,11 +5356,6 @@ msgstr "Wähle zu durchsuchenden Ordner"
msgid "New Project"
msgstr "Neues Projekt"
#: editor/project_manager.cpp
#, fuzzy
msgid "Templates"
msgstr "Entferne Element"
#: editor/project_manager.cpp
msgid "Exit"
msgstr "Verlassen"
@ -5709,8 +5543,8 @@ msgstr "Ressourcen-Remap-Option entfernen"
#: editor/project_settings.cpp
#, fuzzy
msgid "Project Settings "
msgstr "Projekteinstellungen"
msgid "Project Settings (godot.cfg)"
msgstr "Projekteinstellungen (engine.cfg)"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General"
@ -5776,6 +5610,10 @@ msgstr "Lokalisierung"
msgid "AutoLoad"
msgstr "Autoload"
#: editor/project_settings.cpp
msgid "Plugins"
msgstr "Erweiterungen"
#: editor/property_editor.cpp
#, fuzzy
msgid "Pick a Viewport"
@ -5980,7 +5818,7 @@ msgstr "Diese Aktion kann nicht ohne eine Szene ausgeführt werden."
#: editor/scene_tree_dock.cpp
msgid "Can not perform with the root node."
msgstr ""
msgstr "Lässt sich nicht an Root-Node ausführen."
#: editor/scene_tree_dock.cpp
msgid "This operation can't be done on instanced scenes."
@ -6081,7 +5919,7 @@ msgid ""
"exists."
msgstr ""
"Instantiiere eine Szenendatei als Node. Erzeugt eine geerbte Szene falls "
"keine Root-Node existiert."
"kein Root-Node existiert."
#: editor/scene_tree_dock.cpp
msgid "Attach a new or existing script for the selected node."
@ -6388,10 +6226,6 @@ msgstr "Ändere Länge der Strahlenform"
msgid "Change Notifier Extents"
msgstr "Ändere Ausmaße des Benachrichtigers"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Probe Extents"
@ -6739,7 +6573,7 @@ msgstr "Durchstöbern"
#: platform/javascript/export/export.cpp
msgid "Run exported HTML in the system's default browser."
msgstr ""
msgstr "Führe exportiertes HTML im Standard-Browser des Betriebssystems aus."
#: platform/javascript/export/export.cpp
#, fuzzy
@ -7015,17 +6849,6 @@ msgstr ""
"Eine NavigationMesh-Instanz muss ein Unterobjekt erster oder höherer Ordnung "
"eines Navigation-Nodes sein. Es liefert nur Navigationsdaten."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work."
msgstr "Die Pfad-Eigenschaft muss auf ein gültiges Spatial-Node verweisen."
@ -7090,6 +6913,11 @@ msgid ""
"Use a container as child (VBox,HBox,etc), or a Control and set the custom "
"minimum size manually."
msgstr ""
"ScrollContainer sollte mit einem einzigen Control-Unterobjekt verwendet "
"werden.\n"
"Um die Minimalgröße einzustellen sollte ein Behälter (VBox, HBox, …) oder "
"ein Control als Unterobjekt verwendet und dessen Minimalgröße eingestellt "
"werden."
#: scene/main/viewport.cpp
msgid ""
@ -7104,16 +6932,6 @@ msgstr ""
"Eigenschaft Render Target des Viewports aktiviert und seine Textur "
"irgendeinem Node zum Anzeigen zugewiesen werden."
#~ msgid "Node From Scene"
#~ msgstr "Node aus Szene"
#~ msgid "Import assets to the project."
#~ msgstr "Importiere Medieninhalte ins Projekt."
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "Projekteinstellungen (engine.cfg)"
#~ msgid "Surface"
#~ msgstr "Oberfläche"

View file

@ -1,6 +1,5 @@
# Swiss High German translation of the Godot Engine editor
# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
# Christian Fisch <christian.fiesel@gmail.com>, 2016.
@ -356,178 +355,6 @@ msgstr ""
msgid "Change Array Value"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Free"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Contents:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "View Files"
msgstr "Datei(en) öffnen"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
#: editor/connections_dialog.cpp editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't connect."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect to host:"
msgstr "Verbindung zu Node:"
#: editor/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, return code:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Req. Failed."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed sha256 hash check"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Fetching:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Resolving.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Connecting.."
msgstr "Connections editieren"
#: editor/asset_library_editor_plugin.cpp
msgid "Requesting.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Error making request"
msgstr "Szene kann nicht gespeichert werden."
#: editor/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download Error"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "first"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "prev"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "next"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "last"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@ -535,29 +362,6 @@ msgstr ""
msgid "Search:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
#: editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr ""
@ -570,6 +374,10 @@ msgstr ""
msgid "Category:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr ""
@ -602,6 +410,20 @@ msgstr ""
msgid "Call"
msgstr ""
#: editor/call_dialog.cpp editor/connections_dialog.cpp
#: editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr ""
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@ -650,6 +472,13 @@ msgstr ""
msgid "Selection Only"
msgstr ""
#: editor/code_editor.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr ""
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr ""
@ -801,6 +630,11 @@ msgstr ""
msgid "Matches:"
msgstr ""
#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr ""
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr ""
@ -1274,6 +1108,10 @@ msgstr ""
msgid "Clear"
msgstr ""
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "Node von Szene"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@ -1638,6 +1476,21 @@ msgstr "Zurück zur Projektliste"
msgid "Distraction Free Mode"
msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Assets zum Projekt importieren."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr "Verschiedene Projekte oder Szenenweite Werkzeuge."
@ -1910,6 +1763,10 @@ msgstr ""
msgid "Installed Plugins:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr ""
@ -3900,10 +3757,6 @@ msgstr "Node enthält keine Geometrie (Flächen)."
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "Flächen enthalten keinen Bereich!"
@ -3954,14 +3807,6 @@ msgstr ""
msgid "Emission Source: "
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@ -4410,14 +4255,6 @@ msgstr ""
msgid "Trim Trailing Whitespace"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
@ -5279,12 +5116,12 @@ msgstr "Ungültiger Projektpfad, Pfad existiert nicht!"
#: editor/project_manager.cpp
#, fuzzy
msgid "Invalid project path, *.godot must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr "Ungültiger Projektpfad, engine.cfg vorhanden!"
#: editor/project_manager.cpp
#, fuzzy
msgid "Invalid project path, *.godot must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr "Ungültiger Projektpfad, engine.cfg nicht vorhanden!"
#: editor/project_manager.cpp
@ -5297,7 +5134,7 @@ msgstr "Ungültiger Projektpfad, (wurde was geändert?)!"
#: editor/project_manager.cpp
#, fuzzy
msgid "Couldn't create *.godot project file in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden."
#: editor/project_manager.cpp
@ -5332,6 +5169,10 @@ msgstr ""
msgid "Install Project:"
msgstr ""
#: editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/project_manager.cpp
msgid "Browse"
msgstr ""
@ -5390,11 +5231,6 @@ msgstr ""
msgid "New Project"
msgstr ""
#: editor/project_manager.cpp
#, fuzzy
msgid "Templates"
msgstr "Ungültige Bilder löschen"
#: editor/project_manager.cpp
msgid "Exit"
msgstr ""
@ -5580,7 +5416,7 @@ msgstr ""
#: editor/project_settings.cpp
#, fuzzy
msgid "Project Settings "
msgid "Project Settings (godot.cfg)"
msgstr "Projekteinstellungen"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -5647,6 +5483,10 @@ msgstr ""
msgid "AutoLoad"
msgstr ""
#: editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/property_editor.cpp
msgid "Pick a Viewport"
msgstr ""
@ -6254,10 +6094,6 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
@ -6833,17 +6669,6 @@ msgid ""
"It only provides navigation data."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp
#, fuzzy
msgid "Path property must point to a valid Spatial node to work."
@ -6910,16 +6735,6 @@ msgid ""
"texture to some node for display."
msgstr ""
#~ msgid "Node From Scene"
#~ msgstr "Node von Szene"
#~ msgid "Import assets to the project."
#~ msgstr "Assets zum Projekt importieren."
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "Projekteinstellungen"
#~ msgid "Surface"
#~ msgstr "Oberfläche"

File diff suppressed because it is too large Load diff

View file

@ -1,6 +1,5 @@
# Spanish translation of the Godot Engine editor
# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
# Alejandro Alvarez <eliluminado00@gmail.com>, 2017.
@ -367,184 +366,6 @@ msgstr "Cambiar tipo de valor del «array»"
msgid "Change Array Value"
msgstr "Cambiar valor del «array»"
#: editor/asset_library_editor_plugin.cpp
msgid "Free"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr "Versión:"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Contents:"
msgstr "Constantes:"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "View Files"
msgstr "Archivo"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr "Descripción:"
#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Install"
msgstr "Instalar"
#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
#: editor/connections_dialog.cpp editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Cerrar"
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect."
msgstr "Conectar.."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect to host:"
msgstr "Conectar a nodo:"
#: editor/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Request failed, return code:"
msgstr "Formato de archivo desconocido:"
#: editor/asset_library_editor_plugin.cpp
msgid "Req. Failed."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed sha256 hash check"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Fetching:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Resolving.."
msgstr "Guardando…"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Connecting.."
msgstr "Conectar.."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Requesting.."
msgstr "Prueba"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Error making request"
msgstr "¡Hubo un error al guardar el recurso!"
#: editor/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Download Error"
msgstr "Abajo"
#: editor/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "first"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "prev"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "next"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "last"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "Todos"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@ -552,29 +373,6 @@ msgstr "Todos"
msgid "Search:"
msgstr "Buscar:"
#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "Buscar"
#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
#: editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Importar"
#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
msgid "Plugins"
msgstr "Plugins"
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr "Ordenar:"
@ -587,6 +385,10 @@ msgstr "Invertir"
msgid "Category:"
msgstr "Categoría:"
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "Todos"
#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr "Sitio:"
@ -619,6 +421,20 @@ msgstr "Lista de métodos Para '%s':"
msgid "Call"
msgstr "Llamada"
#: editor/call_dialog.cpp editor/connections_dialog.cpp
#: editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Cerrar"
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr "Lista de métodos:"
@ -668,6 +484,13 @@ msgstr "Palabras completas"
msgid "Selection Only"
msgstr "Sólo selección"
#: editor/code_editor.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "Buscar"
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr "Búsqueda"
@ -822,6 +645,11 @@ msgstr "Recientes:"
msgid "Matches:"
msgstr "Coincidencias:"
#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr "Descripción:"
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr "Buscar reemplazo para:"
@ -1313,6 +1141,10 @@ msgstr " Salida:"
msgid "Clear"
msgstr "Borrar todo"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "Nodo desde escena"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@ -1696,6 +1528,21 @@ msgstr "Salir al listado del proyecto"
msgid "Distraction Free Mode"
msgstr "Modo sin distracciones"
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Importar elementos al proyecto."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Importar"
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr "Herramientas varias o de escenas."
@ -1986,6 +1833,10 @@ msgstr "Errores de carga"
msgid "Installed Plugins:"
msgstr "Plugins instalados:"
#: editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr "Versión:"
#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr "Autor:"
@ -4016,11 +3867,6 @@ msgstr "El nodo no contiene geometría (caras)."
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generating AABB"
msgstr "Generar AABB"
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "¡Las caras no contienen área!"
@ -4074,16 +3920,6 @@ msgstr "Volumen"
msgid "Emission Source: "
msgstr "Relleno de emisión:"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generate Visibility AABB"
msgstr "Generar AABB"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generation Time (sec):"
msgstr "Tiempo promedio (seg)"
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr "Borrar punto de curva"
@ -4540,14 +4376,6 @@ msgstr "Completar símbolo"
msgid "Trim Trailing Whitespace"
msgstr "Borrar espacios sobrantes al final"
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr "Autoindentar"
@ -5427,12 +5255,12 @@ msgstr "¡La ruta del proyecto no es correcta, tiene que existir!"
#: editor/project_manager.cpp
#, fuzzy
msgid "Invalid project path, *.godot must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr "La ruta del proyecto no es correcta, engine.cfg no debe existir."
#: editor/project_manager.cpp
#, fuzzy
msgid "Invalid project path, *.godot must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr "¡La ruta del proyecto no es correcta, engine.cfg debe existir."
#: editor/project_manager.cpp
@ -5445,7 +5273,7 @@ msgstr "La ruta del proyecto no es correcta (¿has cambiado algo?)."
#: editor/project_manager.cpp
#, fuzzy
msgid "Couldn't create *.godot project file in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr "No se pudo crear engine.cfg en la ruta de proyecto."
#: editor/project_manager.cpp
@ -5480,6 +5308,10 @@ msgstr "Ruta del proyecto:"
msgid "Install Project:"
msgstr "Instalar proyecto:"
#: editor/project_manager.cpp
msgid "Install"
msgstr "Instalar"
#: editor/project_manager.cpp
msgid "Browse"
msgstr "Examinar"
@ -5542,11 +5374,6 @@ msgstr "Selecciona la carpeta a analizar"
msgid "New Project"
msgstr "Proyecto nuevo"
#: editor/project_manager.cpp
#, fuzzy
msgid "Templates"
msgstr "Remover Item"
#: editor/project_manager.cpp
msgid "Exit"
msgstr "Salir"
@ -5734,8 +5561,8 @@ msgstr "Quitar opción de remapeo de recursos"
#: editor/project_settings.cpp
#, fuzzy
msgid "Project Settings "
msgstr "Ajustes del proyecto"
msgid "Project Settings (godot.cfg)"
msgstr "Ajustes de proyecto (engine.cfg)"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General"
@ -5801,6 +5628,10 @@ msgstr "Idioma"
msgid "AutoLoad"
msgstr "AutoLoad"
#: editor/project_settings.cpp
msgid "Plugins"
msgstr "Plugins"
#: editor/property_editor.cpp
#, fuzzy
msgid "Pick a Viewport"
@ -6422,10 +6253,6 @@ msgstr "Cambiar longitud de forma de rayo"
msgid "Change Notifier Extents"
msgstr "Cambiar Alcances de Notificadores"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Probe Extents"
@ -7072,17 +6899,6 @@ msgstr ""
"NavigationMeshInstance debe ser un hijo o nieto de un nodo Navigation. Ya "
"que sólo proporciona los datos de navegación."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp
#, fuzzy
msgid "Path property must point to a valid Spatial node to work."
@ -7161,16 +6977,6 @@ msgstr ""
"que pueda obtener un tamaño. Alternativamente, hacelo un RenderTarget y "
"asigná su textura interna a algún otro nodo para mostrar."
#~ msgid "Node From Scene"
#~ msgstr "Nodo desde escena"
#~ msgid "Import assets to the project."
#~ msgstr "Importar elementos al proyecto."
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "Ajustes de proyecto (engine.cfg)"
#~ msgid "Surface"
#~ msgstr "Superficie"

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@ -1,6 +1,5 @@
# Persian translation of the Godot Engine editor
# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
# alabd14313 <alabd14313@yahoo.com>, 2016.
@ -361,182 +360,6 @@ msgstr "نوع مقدار آرایه را تغییر بده"
msgid "Change Array Value"
msgstr "مقدار آرایه را تغییر بده"
#: editor/asset_library_editor_plugin.cpp
msgid "Free"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr "نسخه:"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Contents:"
msgstr "مستمر"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "View Files"
msgstr "پرونده:"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr "توضیح:"
#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
#: editor/connections_dialog.cpp editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "بستن"
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect."
msgstr "در حال اتصال..."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect to host:"
msgstr "اتصال به گره:"
#: editor/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, return code:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Req. Failed."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed sha256 hash check"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Fetching:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Resolving.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Connecting.."
msgstr "در حال اتصال..."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Requesting.."
msgstr "آزمودن"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Error making request"
msgstr "خطای بارگذاری قلم."
#: editor/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Download Error"
msgstr "خطاهای بارگذاری"
#: editor/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "first"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "prev"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "next"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "last"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "همه"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@ -544,29 +367,6 @@ msgstr "همه"
msgid "Search:"
msgstr "جستجو:"
#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "جستجو"
#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
#: editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr "مرتب‌سازی:"
@ -579,6 +379,10 @@ msgstr "معکوس"
msgid "Category:"
msgstr "طبقه‌بندی:"
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "همه"
#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr "تارنما:"
@ -611,6 +415,20 @@ msgstr "لیست متد برای 's%' :"
msgid "Call"
msgstr "فراخوانی"
#: editor/call_dialog.cpp editor/connections_dialog.cpp
#: editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "بستن"
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr "فهرست متدها:"
@ -660,6 +478,13 @@ msgstr "عین کلمات (بدون هیچ کم و کاستی)"
msgid "Selection Only"
msgstr "تنها در قسمت انتخاب شده"
#: editor/code_editor.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "جستجو"
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr "یافتن"
@ -811,6 +636,11 @@ msgstr ""
msgid "Matches:"
msgstr "تطبیق‌ها:"
#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr "توضیح:"
#: editor/dependency_editor.cpp
#, fuzzy
msgid "Search Replacement For:"
@ -1295,6 +1125,10 @@ msgstr " خروجی:"
msgid "Clear"
msgstr "پاک کردن"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@ -1658,6 +1492,21 @@ msgstr ""
msgid "Distraction Free Mode"
msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr ""
@ -1927,6 +1776,10 @@ msgstr "خطاهای بارگذاری"
msgid "Installed Plugins:"
msgstr "افزونه های نصب شده:"
#: editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr "نسخه:"
#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr "خالق:"
@ -3908,10 +3761,6 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@ -3960,14 +3809,6 @@ msgstr ""
msgid "Emission Source: "
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@ -4418,14 +4259,6 @@ msgstr ""
msgid "Trim Trailing Whitespace"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
@ -5286,11 +5119,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: editor/project_manager.cpp
@ -5302,7 +5135,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: editor/project_manager.cpp
msgid "Couldn't create *.godot project file in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: editor/project_manager.cpp
@ -5337,6 +5170,10 @@ msgstr ""
msgid "Install Project:"
msgstr ""
#: editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/project_manager.cpp
msgid "Browse"
msgstr ""
@ -5397,11 +5234,6 @@ msgstr ""
msgid "New Project"
msgstr ""
#: editor/project_manager.cpp
#, fuzzy
msgid "Templates"
msgstr "برداشتن انتخاب شده"
#: editor/project_manager.cpp
msgid "Exit"
msgstr ""
@ -5586,9 +5418,8 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: editor/project_settings.cpp
#, fuzzy
msgid "Project Settings "
msgstr "ترجیحات"
msgid "Project Settings (godot.cfg)"
msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General"
@ -5654,6 +5485,10 @@ msgstr ""
msgid "AutoLoad"
msgstr ""
#: editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/property_editor.cpp
msgid "Pick a Viewport"
msgstr ""
@ -6261,10 +6096,6 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
@ -6880,17 +6711,6 @@ msgstr ""
"NavigationMeshInstance باید یک فرزند یا نوه‌ی یک گره Navigation باشد. این "
"تنها داده‌ی پیمایش را فراهم می‌کند."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp
#, fuzzy
msgid "Path property must point to a valid Spatial node to work."

6746
editor/translations/fi.po Normal file

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@ -1,14 +1,15 @@
# French translation of the Godot Engine editor
# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
# Brice <bbric@free.fr>, 2016.
# Chenebel Dorian <LoubiTek54@gmail.com>, 2016-2017.
# derderder77 <derderder77380@gmail.com>, 2016.
# finkiki <specialpopol@gmx.fr>, 2016.
# Gilles Roudiere <gilles.roudiere@gmail.com>, 2017.
# Hugo Locurcio <hugo.l@openmailbox.org>, 2016-2017.
# Marc <marc.gilleron@gmail.com>, 2016-2017.
# Nathan Lovato <nathan.lovato.art@gmail.com>, 2017.
# Nicolas Lehuen <nicolas@lehuen.com>, 2016.
# Omicron <tritonic.dev@gmail.com>, 2016.
# Onyx Steinheim <thevoxelmanonyx@gmail.com>, 2016.
@ -21,16 +22,16 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2017-02-28 20:39+0000\n"
"Last-Translator: Hugo Locurcio <hugo.l@openmailbox.org>\n"
"Language-Team: French <https://hosted.weblate.org/projects/godot-engine/"
"godot/fr/>\n"
"PO-Revision-Date: 2017-05-25 09:31+0000\n"
"Last-Translator: Nathan Lovato <nathan.lovato.art@gmail.com>\n"
"Language-Team: French <https://hosted.weblate.org/projects/godot-"
"engine/godot/fr/>\n"
"Language: fr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n > 1;\n"
"X-Generator: Weblate 2.12-dev\n"
"X-Generator: Weblate 2.14.1\n"
#: editor/animation_editor.cpp
msgid "Disabled"
@ -297,7 +298,7 @@ msgstr "Outils de piste"
#: editor/animation_editor.cpp
msgid "Enable editing of individual keys by clicking them."
msgstr "Activer la modification de pistes individuelles en cliquant dessus."
msgstr "Activer la modification de chaque clé en cliquant dessus."
#: editor/animation_editor.cpp
msgid "Anim. Optimizer"
@ -373,184 +374,6 @@ msgstr "Modifier type de valeur du tableau"
msgid "Change Array Value"
msgstr "Modifier valeur du tableau"
#: editor/asset_library_editor_plugin.cpp
msgid "Free"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr "Version :"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Contents:"
msgstr "Constantes :"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "View Files"
msgstr "Fichier"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr "Description :"
#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Install"
msgstr "Installer"
#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
#: editor/connections_dialog.cpp editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Fermer"
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect."
msgstr "Connecter…"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect to host:"
msgstr "Connecter au nœud :"
#: editor/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Request failed, return code:"
msgstr "Format de fichier demandé inconnu :"
#: editor/asset_library_editor_plugin.cpp
msgid "Req. Failed."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed sha256 hash check"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Fetching:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Resolving.."
msgstr "Enregistrement…"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Connecting.."
msgstr "Connecter…"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Requesting.."
msgstr "En test"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Error making request"
msgstr "Erreur d'enregistrement de la ressource !"
#: editor/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Download Error"
msgstr "Bas"
#: editor/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "first"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "prev"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "next"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "last"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "Tout"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@ -558,29 +381,6 @@ msgstr "Tout"
msgid "Search:"
msgstr "Rechercher :"
#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "Rechercher"
#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
#: editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Importer"
#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
msgid "Plugins"
msgstr "Extensions"
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr "Trier :"
@ -593,6 +393,10 @@ msgstr "Inverser"
msgid "Category:"
msgstr "Catégorie :"
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "Tout"
#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr "Site :"
@ -625,6 +429,20 @@ msgstr "Liste des méthodes pour « %s » :"
msgid "Call"
msgstr "Appel"
#: editor/call_dialog.cpp editor/connections_dialog.cpp
#: editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Fermer"
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr "Liste des méthodes :"
@ -650,7 +468,6 @@ msgid "No Matches"
msgstr "Pas de correspondances"
#: editor/code_editor.cpp
#, fuzzy
msgid "Replaced %d occurrence(s)."
msgstr "%d occurrence(s) remplacée(s)."
@ -674,6 +491,13 @@ msgstr "Mots entiers"
msgid "Selection Only"
msgstr "Sélection uniquement"
#: editor/code_editor.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "Rechercher"
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr "Trouver"
@ -826,6 +650,11 @@ msgstr "Récents :"
msgid "Matches:"
msgstr "Correspondances :"
#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr "Description :"
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr "Rechercher un remplacement pour :"
@ -952,21 +781,22 @@ msgid "Delete"
msgstr "Supprimer"
#: editor/editor_audio_buses.cpp
#, fuzzy
msgid "Save Audio Bus Layout As.."
msgstr ""
msgstr "Enregistrer la Disposition des Bus Audio Sous.."
#: editor/editor_audio_buses.cpp
msgid "Location for New Layout.."
msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Open Audio Bus Layout"
msgstr ""
msgstr "Emplacement de la Nouvelle Mise en Page.."
#: editor/editor_audio_buses.cpp
#, fuzzy
msgid "Open Audio Bus Layout"
msgstr "Ouvrir la Mise en Page des Bus Audio"
#: editor/editor_audio_buses.cpp
msgid "Add Bus"
msgstr "Tout ajouter"
msgstr "Ajouter un bus"
#: editor/editor_audio_buses.cpp editor/property_editor.cpp
#: editor/script_create_dialog.cpp
@ -1122,7 +952,7 @@ msgstr "Empaquetage"
#: editor/editor_export.cpp platform/javascript/export/export.cpp
msgid "Template file not found:\n"
msgstr ""
msgstr "Fichier modèle introuvable :\n"
#: editor/editor_export.cpp
msgid "Added:"
@ -1242,9 +1072,8 @@ msgid "ScanSources"
msgstr "Scanner les sources"
#: editor/editor_file_system.cpp
#, fuzzy
msgid "(Re)Importing Assets"
msgstr "Ré-importation"
msgstr "Ré-importation des assets"
#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
msgid "Search Help"
@ -1318,6 +1147,10 @@ msgstr " Sortie :"
msgid "Clear"
msgstr "Effacer"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "Nœud à partir d'une scène"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@ -1559,6 +1392,9 @@ msgid ""
"Scene '%s' was automatically imported, so it can't be modified.\n"
"To make changes to it, a new inherited scene can be created."
msgstr ""
"La scène « %s » a été automatiquement importée, elle ne peut donc pas être "
"modifiée.\n"
"Pour y apporter des modification, une scène fille peut être créée."
#: editor/editor_node.cpp editor/plugins/canvas_item_editor_plugin.cpp
#: editor/scene_tree_dock.cpp editor/script_create_dialog.cpp
@ -1619,9 +1455,8 @@ msgid "Previous tab"
msgstr "Onglet precedent"
#: editor/editor_node.cpp
#, fuzzy
msgid "Filter Files.."
msgstr "Filtre rapide d'un fichier…"
msgstr "Filtrer des fichiers…"
#: editor/editor_node.cpp
msgid "Operations with scene files."
@ -1702,6 +1537,21 @@ msgstr "Quitter vers la liste des projets"
msgid "Distraction Free Mode"
msgstr "Mode sans distraction"
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Importer des ressources dans le projet."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Importer"
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr "Outils divers liés au projet ou à la scène."
@ -1755,7 +1605,6 @@ msgid "Play custom scene"
msgstr "Jouer une scène personnalisée"
#: editor/editor_node.cpp
#, fuzzy
msgid "Play Custom Scene"
msgstr "Jouer une scène personnalisée"
@ -1776,9 +1625,8 @@ msgstr ""
"connecter à l'adresse IP de cet ordinateur afin de procéder au débogage."
#: editor/editor_node.cpp
#, fuzzy
msgid "Small Deploy with Network FS"
msgstr "Petit déploiement avec le réseau FS"
msgstr "Petit déploiement avec le réseau"
#: editor/editor_node.cpp
msgid ""
@ -1870,9 +1718,8 @@ msgid "Toggle Fullscreen"
msgstr "Basculer le mode plein écran"
#: editor/editor_node.cpp editor/project_export.cpp
#, fuzzy
msgid "Manage Export Templates"
msgstr "Chargement des modèles d'exportation"
msgstr "Gérer les modèles d'exportation"
#: editor/editor_node.cpp
msgid "About"
@ -1994,6 +1841,10 @@ msgstr "Erreurs de chargement"
msgid "Installed Plugins:"
msgstr "Extensions installées :"
#: editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr "Version :"
#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr "Auteur :"
@ -2110,28 +1961,24 @@ msgid "Import From Node:"
msgstr "Importer à partir d'un nœud :"
#: editor/export_template_manager.cpp
#, fuzzy
msgid "Re-Download"
msgstr "Recharger"
msgstr "Télécharger à nouveau"
#: editor/export_template_manager.cpp
#, fuzzy
msgid "Uninstall"
msgstr "Installer"
msgstr "Désinstaller"
#: editor/export_template_manager.cpp
#, fuzzy
msgid "(Installed)"
msgstr "Installer"
msgstr "(Installé)"
#: editor/export_template_manager.cpp
#, fuzzy
msgid "Download"
msgstr "Bas"
msgstr "Télécharger"
#: editor/export_template_manager.cpp
msgid "(Missing)"
msgstr ""
msgstr "(Manquant)"
#: editor/export_template_manager.cpp
#, fuzzy
@ -2140,25 +1987,30 @@ msgstr "Actuel :"
#: editor/export_template_manager.cpp
msgid "Remove template version '%s'?"
msgstr ""
msgstr "Supprimer la version '%s' du modèle ?"
#: editor/export_template_manager.cpp
msgid "Can't open export templates zip."
msgstr "Impossible d'ouvrir le ZIP de modèles d'exportation."
#: editor/export_template_manager.cpp
#, fuzzy
msgid "Invalid version.txt format inside templates."
msgstr ""
msgstr "Le format de version.txt invalide dans les modèles."
#: editor/export_template_manager.cpp
#, fuzzy
msgid ""
"Invalid version.txt format inside templates. Revision is not a valid "
"identifier."
msgstr ""
"Le format de version.txt invalide dans les modèles. Revision n'est pas un "
"identifiant valide."
#: editor/export_template_manager.cpp
#, fuzzy
msgid "No version.txt found inside templates."
msgstr ""
msgstr "Le fichier version.txt n'a pas été trouvé dans les modèles."
#: editor/export_template_manager.cpp
#, fuzzy
@ -2181,7 +2033,7 @@ msgstr "Chargement des modèles d'exportation"
#: editor/export_template_manager.cpp
#, fuzzy
msgid "Current Version:"
msgstr "Scène actuelle"
msgstr "Version actuelle :"
#: editor/export_template_manager.cpp
#, fuzzy
@ -2216,7 +2068,7 @@ msgstr ""
#: editor/filesystem_dock.cpp
msgid "Cannot navigate to '"
msgstr ""
msgstr "Ne peux pas acceder à '"
#: editor/filesystem_dock.cpp
msgid "Same source and destination files, doing nothing."
@ -2249,7 +2101,7 @@ msgstr "Étendre au parent"
#: editor/filesystem_dock.cpp
msgid "Collapse all"
msgstr ""
msgstr "Réduire tout"
#: editor/filesystem_dock.cpp
msgid "Instance"
@ -2297,7 +2149,7 @@ msgstr "Répertoire suivant"
#: editor/filesystem_dock.cpp
msgid "Re-Scan Filesystem"
msgstr "Re-scanner le système de fichiers"
msgstr "Analyser à nouveau le système de fichiers"
#: editor/filesystem_dock.cpp
msgid "Toggle folder status as Favorite"
@ -2305,7 +2157,9 @@ msgstr "Basculer l'état favori du dossier"
#: editor/filesystem_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr "Instancie la/les scènes sélectionnées en tant qu'enfant du nœud."
msgstr ""
"Instancie la(les) scène(s) sélectionnée(s) en tant qu'enfant(s) du nœud "
"sélectionné."
#: editor/filesystem_dock.cpp
msgid "Move"
@ -2514,7 +2368,7 @@ msgstr "Impossible d'ouvrir le fichier en tant que fichier BMFont."
#: editor/io_plugins/editor_font_import_plugin.cpp
#: scene/resources/dynamic_font.cpp
msgid "Error initializing FreeType."
msgstr "Erreur d'initialisation de Freetype."
msgstr "Erreur à l'initialisation de Freetype."
#: editor/io_plugins/editor_font_import_plugin.cpp
#: scene/resources/dynamic_font.cpp
@ -2640,7 +2494,7 @@ msgstr "Script invalide ou cassé de post-importation."
#: editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Error importing scene."
msgstr "Erreur d'importation de la scène."
msgstr "Erreur à l'importation de la scène."
#: editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Import 3D Scene"
@ -2652,7 +2506,7 @@ msgstr "Scène source :"
#: editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Same as Target Scene"
msgstr "Le même que la scène de destination"
msgstr "Identique à la scène de destination"
#: editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Shared"
@ -2821,8 +2675,8 @@ msgid ""
"NOTICE: Importing 2D textures is not mandatory. Just copy png/jpg files to "
"the project."
msgstr ""
"REMARQUE : Il n'est pas obligatoire d'importer les textures en 2D. Copiez "
"directement les fichiers PNG ou JPEG dans le projet."
"REMARQUE : L'import de textures 2D n'est pas obligatoire. Copiez directement "
"les fichiers PNG ou JPEG dans le projet."
#: editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Crop empty space."
@ -3207,7 +3061,7 @@ msgstr "Mélange 1 :"
#: editor/plugins/animation_tree_editor_plugin.cpp
msgid "X-Fade Time (s):"
msgstr ""
msgstr "Durée du fondu (s) :"
#: editor/plugins/animation_tree_editor_plugin.cpp
msgid "Current:"
@ -3587,7 +3441,7 @@ msgstr "Tout ajouter"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Adding %s..."
msgstr ""
msgstr "Ajout de %s..."
#: editor/plugins/canvas_item_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Create Node"
@ -3626,6 +3480,8 @@ msgid ""
"Drag & drop + Shift : Add node as sibling\n"
"Drag & drop + Alt : Change node type"
msgstr ""
"Glisser-déposer + Maj : Ajouter un nœud frère\n"
"Glisser-déposer + Alt : Modifier le type de nœud"
#: editor/plugins/collision_polygon_2d_editor_plugin.cpp
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
@ -3814,7 +3670,7 @@ msgstr "Créer un corps statique de type Trimesh"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Static Convex Body"
msgstr "Créer un corps statique de type convexe"
msgstr "Créer corps convexe statique"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "This doesn't work on scene root!"
@ -4026,11 +3882,6 @@ msgstr "Le nœud ne contient pas de géométrie (faces)."
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generating AABB"
msgstr "Générer un AABB"
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "Les faces n'ont pas de surface !"
@ -4084,16 +3935,6 @@ msgstr "Volume"
msgid "Emission Source: "
msgstr "Remplissage d'émission:"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generate Visibility AABB"
msgstr "Générer un AABB"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generation Time (sec):"
msgstr "Temps moyen (seconde)"
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr "Supprimer le point d'une courbe"
@ -4448,7 +4289,7 @@ msgstr "Cherche dans la hiérarchie des classes."
#: editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr "Cherche dans la documentation de référence."
msgstr "Chercher dans la documentation de référence."
#: editor/plugins/script_editor_plugin.cpp
msgid "Go to previous edited document."
@ -4548,14 +4389,6 @@ msgstr "Compléter le symbole"
msgid "Trim Trailing Whitespace"
msgstr "Supprimer les espaces de fin de ligne"
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr "Indentation automatique"
@ -5002,7 +4835,7 @@ msgstr "Couleur de l'éclairage ambient :"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Perspective FOV (deg.):"
msgstr "Champ de vision de perspective (degrés) :"
msgstr "Champ visuel de la perspective (degrés) :"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Z-Near:"
@ -5432,12 +5265,12 @@ msgstr "Chemin de projet invalide, le chemin doit exister !"
#: editor/project_manager.cpp
#, fuzzy
msgid "Invalid project path, *.godot must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr "Chemin de projet invalide, engine.cfg ne doit pas exister."
#: editor/project_manager.cpp
#, fuzzy
msgid "Invalid project path, *.godot must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr "Chemin de projet invalide, engine.cfg doit exister."
#: editor/project_manager.cpp
@ -5450,7 +5283,7 @@ msgstr "Chemin de projet non valide (avez-vous changé quelque chose?)."
#: editor/project_manager.cpp
#, fuzzy
msgid "Couldn't create *.godot project file in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
"Impossible de créer le fichier engine.cfg dans le répertoire du projet."
@ -5490,6 +5323,10 @@ msgstr "Chemin du projet :"
msgid "Install Project:"
msgstr "Projets récents :"
#: editor/project_manager.cpp
msgid "Install"
msgstr "Installer"
#: editor/project_manager.cpp
msgid "Browse"
msgstr "Parcourir"
@ -5553,11 +5390,6 @@ msgstr "Sélectionnez un dossier à scanner"
msgid "New Project"
msgstr "Nouveau projet"
#: editor/project_manager.cpp
#, fuzzy
msgid "Templates"
msgstr "Supprimer l'item"
#: editor/project_manager.cpp
msgid "Exit"
msgstr "Quitter"
@ -5745,8 +5577,8 @@ msgstr ""
#: editor/project_settings.cpp
#, fuzzy
msgid "Project Settings "
msgstr "Paramètres du projet"
msgid "Project Settings (godot.cfg)"
msgstr "Paramètres du projet (engine.cfg)"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General"
@ -5812,6 +5644,10 @@ msgstr "Langue"
msgid "AutoLoad"
msgstr "AutoLoad"
#: editor/project_settings.cpp
msgid "Plugins"
msgstr "Extensions"
#: editor/property_editor.cpp
#, fuzzy
msgid "Pick a Viewport"
@ -6086,9 +5922,8 @@ msgid "Attach Script"
msgstr "Ajouter un script"
#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Clear Script"
msgstr "Créer un script"
msgstr "Supprimer le script"
#: editor/scene_tree_dock.cpp
msgid "Merge From Scene"
@ -6419,7 +6254,7 @@ msgstr "Changer le rayon d'une forme en capsule"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Capsule Shape Height"
msgstr "Changer la hauteur d'une forme en capsule"
msgstr "Changer la hauteur de la forme capsule"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Ray Shape Length"
@ -6429,10 +6264,6 @@ msgstr "Changer la longueur d'une forme en rayon"
msgid "Change Notifier Extents"
msgstr "Changer les extents d'un notificateur"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Probe Extents"
@ -6717,7 +6548,7 @@ msgstr "L'itérateur est devenu invalide"
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid: "
msgstr "L'itérateur est devenu invalide "
msgstr "L'itérateur est devenu invalide: "
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name."
@ -7058,17 +6889,6 @@ msgstr ""
"Un NavigationMeshInstance doit être enfant ou sous-enfant d'un nœud de type "
"Navigation. Il fournit uniquement des données de navigation."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
@ -7147,16 +6967,6 @@ msgstr ""
"nœud de type Control afin qu'il en obtienne une taille. Sinon, faites-en une "
"RenderTarget et assignez sa texture à un nœud pouvant l'afficher."
#~ msgid "Node From Scene"
#~ msgstr "Nœud à partir d'une scène"
#~ msgid "Import assets to the project."
#~ msgstr "Importer des ressources dans le projet."
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "Paramètres du projet (engine.cfg)"
#~ msgid "Surface"
#~ msgstr "Surface"

View file

@ -1,6 +1,5 @@
# Hungarian translation of the Godot Engine editor
# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
# Varga Dániel <danikah.danikah@gmail.com>, 2016.
@ -356,174 +355,6 @@ msgstr ""
msgid "Change Array Value"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Free"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Contents:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "View Files"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
#: editor/connections_dialog.cpp editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't connect."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't connect to host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, return code:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Req. Failed."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed sha256 hash check"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Fetching:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Resolving.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connecting.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Requesting.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Error making request"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download Error"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "first"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "prev"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "next"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "last"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@ -531,29 +362,6 @@ msgstr ""
msgid "Search:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
#: editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr ""
@ -566,6 +374,10 @@ msgstr ""
msgid "Category:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr ""
@ -598,6 +410,20 @@ msgstr ""
msgid "Call"
msgstr ""
#: editor/call_dialog.cpp editor/connections_dialog.cpp
#: editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr ""
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@ -646,6 +472,13 @@ msgstr ""
msgid "Selection Only"
msgstr ""
#: editor/code_editor.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr ""
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr ""
@ -796,6 +629,11 @@ msgstr ""
msgid "Matches:"
msgstr ""
#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr ""
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr ""
@ -1269,6 +1107,10 @@ msgstr ""
msgid "Clear"
msgstr ""
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@ -1632,6 +1474,21 @@ msgstr ""
msgid "Distraction Free Mode"
msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr ""
@ -1900,6 +1757,10 @@ msgstr ""
msgid "Installed Plugins:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr ""
@ -3869,10 +3730,6 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@ -3921,14 +3778,6 @@ msgstr ""
msgid "Emission Source: "
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@ -4377,14 +4226,6 @@ msgstr ""
msgid "Trim Trailing Whitespace"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
@ -5242,11 +5083,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: editor/project_manager.cpp
@ -5258,7 +5099,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: editor/project_manager.cpp
msgid "Couldn't create *.godot project file in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: editor/project_manager.cpp
@ -5293,6 +5134,10 @@ msgstr ""
msgid "Install Project:"
msgstr ""
#: editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/project_manager.cpp
msgid "Browse"
msgstr ""
@ -5351,10 +5196,6 @@ msgstr ""
msgid "New Project"
msgstr ""
#: editor/project_manager.cpp
msgid "Templates"
msgstr ""
#: editor/project_manager.cpp
msgid "Exit"
msgstr ""
@ -5539,7 +5380,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: editor/project_settings.cpp
msgid "Project Settings "
msgid "Project Settings (godot.cfg)"
msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -5606,6 +5447,10 @@ msgstr ""
msgid "AutoLoad"
msgstr ""
#: editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/property_editor.cpp
msgid "Pick a Viewport"
msgstr ""
@ -6204,10 +6049,6 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
@ -6749,17 +6590,6 @@ msgid ""
"It only provides navigation data."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work."
msgstr ""

View file

@ -1,6 +1,5 @@
# Indonesian translation of the Godot Engine editor
# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
# Abdul Aziz Muslim Alqudsy <abdul.aziz.muslim.alqudsy@gmail.com>, 2016.
@ -381,182 +380,6 @@ msgstr "Ubah Tipe Nilai Array"
msgid "Change Array Value"
msgstr "Ubah Nilai Array"
#: editor/asset_library_editor_plugin.cpp
msgid "Free"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Contents:"
msgstr "Konstanta:"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "View Files"
msgstr "File:"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr "Deskripsi:"
#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
#: editor/connections_dialog.cpp editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Tutup"
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect."
msgstr "Menyambungkan.."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect to host:"
msgstr "Sambungkan Ke Node:"
#: editor/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Request failed, return code:"
msgstr "Format file yang diminta tidak diketahui:"
#: editor/asset_library_editor_plugin.cpp
msgid "Req. Failed."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed sha256 hash check"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Fetching:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Resolving.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Connecting.."
msgstr "Menyambungkan.."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Requesting.."
msgstr "Menguji"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Error making request"
msgstr "Error menyimpan resource!"
#: editor/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download Error"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "first"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "prev"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "next"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "last"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "Semua"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@ -564,29 +387,6 @@ msgstr "Semua"
msgid "Search:"
msgstr "Cari:"
#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "Cari"
#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
#: editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr "Sortir:"
@ -599,6 +399,10 @@ msgstr "Terbalik"
msgid "Category:"
msgstr "Kategori:"
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "Semua"
#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr "Situs:"
@ -631,6 +435,20 @@ msgstr "Daftar Fungsi Untuk '%s':"
msgid "Call"
msgstr "Panggil"
#: editor/call_dialog.cpp editor/connections_dialog.cpp
#: editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Tutup"
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr "Daftar Fungsi:"
@ -681,6 +499,13 @@ msgstr "Semua Kata"
msgid "Selection Only"
msgstr "Hanya yang Dipilih"
#: editor/code_editor.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "Cari"
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr "Cari"
@ -834,6 +659,11 @@ msgstr "Saat ini:"
msgid "Matches:"
msgstr "Kecocokan:"
#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr "Deskripsi:"
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr "Cari Ganti Untuk:"
@ -1328,6 +1158,10 @@ msgstr " Keluaran:"
msgid "Clear"
msgstr "Bersihkan"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "Node Dari Scene"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@ -1710,6 +1544,21 @@ msgstr ""
msgid "Distraction Free Mode"
msgstr "Mode Tanpa Gangguan"
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr ""
@ -1980,6 +1829,10 @@ msgstr ""
msgid "Installed Plugins:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr ""
@ -3961,10 +3814,6 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@ -4013,14 +3862,6 @@ msgstr ""
msgid "Emission Source: "
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@ -4471,14 +4312,6 @@ msgstr ""
msgid "Trim Trailing Whitespace"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
@ -5341,11 +5174,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: editor/project_manager.cpp
@ -5357,7 +5190,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: editor/project_manager.cpp
msgid "Couldn't create *.godot project file in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: editor/project_manager.cpp
@ -5392,6 +5225,10 @@ msgstr ""
msgid "Install Project:"
msgstr ""
#: editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/project_manager.cpp
msgid "Browse"
msgstr ""
@ -5450,11 +5287,6 @@ msgstr ""
msgid "New Project"
msgstr ""
#: editor/project_manager.cpp
#, fuzzy
msgid "Templates"
msgstr "Hapus Pilihan"
#: editor/project_manager.cpp
msgid "Exit"
msgstr ""
@ -5641,7 +5473,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: editor/project_settings.cpp
msgid "Project Settings "
msgid "Project Settings (godot.cfg)"
msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -5708,6 +5540,10 @@ msgstr ""
msgid "AutoLoad"
msgstr ""
#: editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/property_editor.cpp
msgid "Pick a Viewport"
msgstr ""
@ -6319,10 +6155,6 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
@ -6940,17 +6772,6 @@ msgstr ""
"NavigationMeshInstance harus menjadi child atau grandchild untuk sebuah node "
"Navigation. Ini hanya menyediakan data navigasi."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp
#, fuzzy
msgid "Path property must point to a valid Spatial node to work."
@ -7032,9 +6853,6 @@ msgstr ""
"sebuah RenderTarget dan tetapkannya tekstur internal untuk beberapa node "
"untuk ditampilkan."
#~ msgid "Node From Scene"
#~ msgstr "Node Dari Scene"
#~ msgid ""
#~ "A SampleLibrary resource must be created or set in the 'samples' property "
#~ "in order for SamplePlayer to play sound."

File diff suppressed because it is too large Load diff

View file

@ -1,24 +1,24 @@
# Japanese translation of the Godot Engine editor
# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
# akirakido <achts.y@gmail.com>, 2016.
# hopping tappy (たっぴさん) <hopping.tappy@gmail.com>, 2016.
# Lexi Grafen <shfeedly@gmail.com>, 2017.
# Tohru Ike (rokujyouhitoma) <rokujyouhitomajp@gmail.com>, 2017.
#
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"PO-Revision-Date: 2017-01-25 08:56+0000\n"
"Last-Translator: Lexi Grafen <shfeedly@gmail.com>\n"
"Language-Team: Japanese <https://hosted.weblate.org/projects/godot-engine/"
"godot/ja/>\n"
"PO-Revision-Date: 2017-06-10 13:13+0000\n"
"Last-Translator: Tohru Ike (rokujyouhitoma) <rokujyouhitomajp@gmail.com>\n"
"Language-Team: Japanese <https://hosted.weblate.org/projects/godot-"
"engine/godot/ja/>\n"
"Language: ja\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Weblate 2.11-dev\n"
"X-Generator: Weblate 2.15-dev\n"
#: editor/animation_editor.cpp
msgid "Disabled"
@ -42,7 +42,7 @@ msgstr ""
#: editor/animation_editor.cpp
msgid "Anim Change Value"
msgstr ""
msgstr "値を変更"
#: editor/animation_editor.cpp
msgid "Anim Change Call"
@ -359,181 +359,6 @@ msgstr "配列の値の種類の変更"
msgid "Change Array Value"
msgstr "配列の値を変更"
#: editor/asset_library_editor_plugin.cpp
msgid "Free"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Contents:"
msgstr "継続的"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "View Files"
msgstr "ファイル:"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
#: editor/connections_dialog.cpp editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "閉じる"
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect."
msgstr "接続"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect to host:"
msgstr "ノードに接続します。"
#: editor/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, return code:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Req. Failed."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed sha256 hash check"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Fetching:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Resolving.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Connecting.."
msgstr "接続"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Requesting.."
msgstr "テスト中"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Error making request"
msgstr "フォント読み込みエラー。"
#: editor/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download Error"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "first"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "prev"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "next"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "last"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "すべて"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@ -541,29 +366,6 @@ msgstr "すべて"
msgid "Search:"
msgstr "検索:"
#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "検索"
#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
#: editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr "並べ替え:"
@ -576,6 +378,10 @@ msgstr "逆"
msgid "Category:"
msgstr "カテゴリー:"
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "すべて"
#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr "サイト:"
@ -608,6 +414,20 @@ msgstr "'%s' のメソッド一覧:"
msgid "Call"
msgstr "呼び出し"
#: editor/call_dialog.cpp editor/connections_dialog.cpp
#: editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "閉じる"
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr "メソッド一覧:"
@ -657,6 +477,13 @@ msgstr "単語全体"
msgid "Selection Only"
msgstr "選択範囲のみ"
#: editor/code_editor.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "検索"
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr "検索"
@ -691,11 +518,11 @@ msgstr "スキップ"
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr ""
msgstr "ズームイン"
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Out"
msgstr ""
msgstr "ズームアウト"
#: editor/code_editor.cpp
msgid "Reset Zoom"
@ -808,6 +635,11 @@ msgstr ""
msgid "Matches:"
msgstr ""
#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr ""
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr ""
@ -1283,6 +1115,11 @@ msgstr ""
msgid "Clear"
msgstr "削除"
#: editor/editor_node.cpp
#, fuzzy
msgid "Node From Scene"
msgstr "シーンからのノード"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@ -1657,6 +1494,21 @@ msgstr "終了してプロジェクトリストを開く"
msgid "Distraction Free Mode"
msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr ""
@ -1925,6 +1777,10 @@ msgstr ""
msgid "Installed Plugins:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr ""
@ -3902,10 +3758,6 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@ -3954,14 +3806,6 @@ msgstr ""
msgid "Emission Source: "
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@ -4413,14 +4257,6 @@ msgstr ""
msgid "Trim Trailing Whitespace"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
@ -5279,11 +5115,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: editor/project_manager.cpp
@ -5295,7 +5131,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: editor/project_manager.cpp
msgid "Couldn't create *.godot project file in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: editor/project_manager.cpp
@ -5330,6 +5166,10 @@ msgstr ""
msgid "Install Project:"
msgstr ""
#: editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/project_manager.cpp
msgid "Browse"
msgstr ""
@ -5388,11 +5228,6 @@ msgstr ""
msgid "New Project"
msgstr ""
#: editor/project_manager.cpp
#, fuzzy
msgid "Templates"
msgstr "選択しているものを削除"
#: editor/project_manager.cpp
msgid "Exit"
msgstr "終了"
@ -5577,7 +5412,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: editor/project_settings.cpp
msgid "Project Settings "
msgid "Project Settings (godot.cfg)"
msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -5644,6 +5479,10 @@ msgstr ""
msgid "AutoLoad"
msgstr ""
#: editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/property_editor.cpp
msgid "Pick a Viewport"
msgstr ""
@ -6248,10 +6087,6 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
@ -6864,17 +6699,6 @@ msgstr ""
"NavigationMeshInstance は、ナビゲーションノードの子や孫である必要があります。"
"これはナビゲーションデータのみ提供します。"
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp
#, fuzzy
msgid "Path property must point to a valid Spatial node to work."
@ -6955,10 +6779,6 @@ msgstr ""
"くります。それ以外の場合、レンダー ターゲットし、その内部のテクスチャ表示のい"
"くつかのノードに割り当てます。"
#, fuzzy
#~ msgid "Node From Scene"
#~ msgstr "シーンからのノード"
#~ msgid ""
#~ "A SampleLibrary resource must be created or set in the 'samples' property "
#~ "in order for SamplePlayer to play sound."

View file

@ -1,6 +1,5 @@
# Korean translation of the Godot Engine editor
# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
# 박한얼 (volzhs) <volzhs@gmail.com>, 2016-2017.
@ -359,184 +358,6 @@ msgstr "배열 값 타입 변경"
msgid "Change Array Value"
msgstr "배열 값 변경"
#: editor/asset_library_editor_plugin.cpp
msgid "Free"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr "버전:"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Contents:"
msgstr "상수:"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "View Files"
msgstr "파일"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr "설명:"
#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Install"
msgstr "설치"
#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
#: editor/connections_dialog.cpp editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "닫기"
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect."
msgstr "연결하기.."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect to host:"
msgstr "연결할 노드:"
#: editor/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Request failed, return code:"
msgstr "요청한 파일 형식을 알 수 없음:"
#: editor/asset_library_editor_plugin.cpp
msgid "Req. Failed."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed sha256 hash check"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Fetching:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Resolving.."
msgstr "저장 중.."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Connecting.."
msgstr "연결하기.."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Requesting.."
msgstr "테스팅"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Error making request"
msgstr "리소스 저장 중 에러!"
#: editor/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Download Error"
msgstr "아래"
#: editor/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "first"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "prev"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "next"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "last"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "모두"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@ -544,29 +365,6 @@ msgstr "모두"
msgid "Search:"
msgstr "검색:"
#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "검색"
#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
#: editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "가져오기"
#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
msgid "Plugins"
msgstr "플러그인"
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr "정렬:"
@ -579,6 +377,10 @@ msgstr "뒤집기"
msgid "Category:"
msgstr "카테고리:"
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "모두"
#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr "사이트:"
@ -611,6 +413,20 @@ msgstr "'%s' 함수 목록:"
msgid "Call"
msgstr "호출"
#: editor/call_dialog.cpp editor/connections_dialog.cpp
#: editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "닫기"
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr "함수 목록:"
@ -660,6 +476,13 @@ msgstr "전체 단어"
msgid "Selection Only"
msgstr "선택영역만"
#: editor/code_editor.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "검색"
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr "찾기"
@ -812,6 +635,11 @@ msgstr "최근:"
msgid "Matches:"
msgstr "일치:"
#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr "설명:"
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr "대체할 대상 찾기:"
@ -1295,6 +1123,10 @@ msgstr " 출력:"
msgid "Clear"
msgstr "지우기"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "씬으로부터 노드 가져오기"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@ -1670,6 +1502,21 @@ msgstr "종료하고 프로젝트 목록으로 돌아가기"
msgid "Distraction Free Mode"
msgstr "초집중 모드"
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "프로젝트로 에셋 가져오기."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "가져오기"
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr "프로젝트 또는 씬 관련 여러가지 도구들."
@ -1959,6 +1806,10 @@ msgstr "로드 에러"
msgid "Installed Plugins:"
msgstr "설치된 플러그인:"
#: editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr "버전:"
#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr "저자:"
@ -3963,11 +3814,6 @@ msgstr "노드가 지오미트리를 포함하고 있지 않습니다 (페이스
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generating AABB"
msgstr "AABB 생성"
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "페이스가 영역을 가지고 있지 않습니다!"
@ -4021,16 +3867,6 @@ msgstr "배출량"
msgid "Emission Source: "
msgstr "에미션 채움:"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generate Visibility AABB"
msgstr "AABB 생성"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generation Time (sec):"
msgstr "평균 시간 (초)"
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr "커브에서 포인트 삭제"
@ -4482,14 +4318,6 @@ msgstr "자동 완성"
msgid "Trim Trailing Whitespace"
msgstr "후행 공백 문자 제거"
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr "자동 들여쓰기"
@ -5361,12 +5189,12 @@ msgstr "프로젝트 경로가 유효하지 않습니다. 경로가 반드시
#: editor/project_manager.cpp
#, fuzzy
msgid "Invalid project path, *.godot must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr "프로젝트 경로가 유효하지 않습니다. engine.cfg가 있으면 안됩니다."
#: editor/project_manager.cpp
#, fuzzy
msgid "Invalid project path, *.godot must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr "프로젝트 경로가 유효하지 않습니다. engine.cfg가 존재해야합니다."
#: editor/project_manager.cpp
@ -5379,7 +5207,7 @@ msgstr "유효하지 않은 프로젝트 경로 (뭔가 변경하신 거라도?)
#: editor/project_manager.cpp
#, fuzzy
msgid "Couldn't create *.godot project file in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr "프로젝트 경로에 engine.cfg를 생성할 수 없습니다."
#: editor/project_manager.cpp
@ -5414,6 +5242,10 @@ msgstr "프로젝트 경로:"
msgid "Install Project:"
msgstr "프로젝트 설치:"
#: editor/project_manager.cpp
msgid "Install"
msgstr "설치"
#: editor/project_manager.cpp
msgid "Browse"
msgstr "찾아보기"
@ -5473,11 +5305,6 @@ msgstr "스캔할 폴더를 선택하세요"
msgid "New Project"
msgstr "새 프로젝트"
#: editor/project_manager.cpp
#, fuzzy
msgid "Templates"
msgstr "아이템 삭제"
#: editor/project_manager.cpp
msgid "Exit"
msgstr "종료"
@ -5665,8 +5492,8 @@ msgstr "리소스 리맵핑 옵션 제거"
#: editor/project_settings.cpp
#, fuzzy
msgid "Project Settings "
msgstr "프로젝트 설정"
msgid "Project Settings (godot.cfg)"
msgstr "프로젝트 설정 (engine.cfg)"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General"
@ -5732,6 +5559,10 @@ msgstr "지역"
msgid "AutoLoad"
msgstr "자동 로드"
#: editor/project_settings.cpp
msgid "Plugins"
msgstr "플러그인"
#: editor/property_editor.cpp
#, fuzzy
msgid "Pick a Viewport"
@ -6336,10 +6167,6 @@ msgstr "Ray Shape 길이 변경"
msgid "Change Notifier Extents"
msgstr "Notifier 범위 변경"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr "프로브 범위 변경"
@ -6928,17 +6755,6 @@ msgstr ""
"NavigationMeshInstance은 Navigation 노드의 하위에 있어야 합니다. 이것은 네비"
"게이션 데이타만을 제공합니다."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work."
msgstr "Path 속성은 유효한 Spatial 노드를 가리켜야 합니다."
@ -7012,16 +6828,6 @@ msgstr ""
"합니다. 그렇지 않을 경우, 화면에 표시하기 위해서는 Render target으로 설정하"
"고 내부적인 텍스쳐를 다른 노드에 할당해야 합니다."
#~ msgid "Node From Scene"
#~ msgstr "씬으로부터 노드 가져오기"
#~ msgid "Import assets to the project."
#~ msgstr "프로젝트로 에셋 가져오기."
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "프로젝트 설정 (engine.cfg)"
#~ msgid "Surface"
#~ msgstr "출사면"

View file

@ -1,6 +1,5 @@
# Norwegian Bokmål translation of the Godot Engine editor
# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
# Anonymous <GentleSaucepan@protonmail.com>, 2017.
@ -9,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"PO-Revision-Date: 2017-04-06 17:20+0000\n"
"PO-Revision-Date: 2017-04-08 17:45+0000\n"
"Last-Translator: Anonymous <GentleSaucepan@protonmail.com>\n"
"Language-Team: Norwegian Bokmål <https://hosted.weblate.org/projects/godot-"
"engine/godot/nb/>\n"
@ -21,7 +20,7 @@ msgstr ""
#: editor/animation_editor.cpp
msgid "Disabled"
msgstr ""
msgstr "Avslått"
#: editor/animation_editor.cpp
msgid "All Selection"
@ -29,11 +28,11 @@ msgstr ""
#: editor/animation_editor.cpp
msgid "Move Add Key"
msgstr ""
msgstr "Flytt Legg til Nøkkel"
#: editor/animation_editor.cpp
msgid "Anim Change Transition"
msgstr ""
msgstr "Anim Forandre Overgang"
#: editor/animation_editor.cpp
msgid "Anim Change Transform"
@ -41,39 +40,39 @@ msgstr ""
#: editor/animation_editor.cpp
msgid "Anim Change Value"
msgstr ""
msgstr "Anim Forandre Verdi"
#: editor/animation_editor.cpp
msgid "Anim Change Call"
msgstr ""
msgstr "Anim Forandre Anrop"
#: editor/animation_editor.cpp
msgid "Anim Add Track"
msgstr ""
msgstr "Anim Legg til Spor"
#: editor/animation_editor.cpp
msgid "Anim Duplicate Keys"
msgstr ""
msgstr "Anim Dupliser Nøkler"
#: editor/animation_editor.cpp
msgid "Move Anim Track Up"
msgstr ""
msgstr "Flytt Anim Spor Opp"
#: editor/animation_editor.cpp
msgid "Move Anim Track Down"
msgstr ""
msgstr "Flytt Anim Spor Ned"
#: editor/animation_editor.cpp
msgid "Remove Anim Track"
msgstr ""
msgstr "Fjern Anim Spor"
#: editor/animation_editor.cpp
msgid "Set Transitions to:"
msgstr ""
msgstr "Sett Overganger til:"
#: editor/animation_editor.cpp
msgid "Anim Track Rename"
msgstr ""
msgstr "Anim Spor Endre navn"
#: editor/animation_editor.cpp
msgid "Anim Track Change Interpolation"
@ -81,7 +80,7 @@ msgstr ""
#: editor/animation_editor.cpp
msgid "Anim Track Change Value Mode"
msgstr ""
msgstr "Anim Spor Forandre Verdi Modus"
#: editor/animation_editor.cpp
msgid "Anim Track Change Wrap Mode"
@ -89,47 +88,47 @@ msgstr ""
#: editor/animation_editor.cpp
msgid "Edit Node Curve"
msgstr ""
msgstr "Forandre Node Kurve"
#: editor/animation_editor.cpp
msgid "Edit Selection Curve"
msgstr ""
msgstr "Forandre Utvalgskurve"
#: editor/animation_editor.cpp
msgid "Anim Delete Keys"
msgstr ""
msgstr "Anim Fjern Nøkler"
#: editor/animation_editor.cpp editor/plugins/tile_map_editor_plugin.cpp
msgid "Duplicate Selection"
msgstr ""
msgstr "Dupliser Utvalg"
#: editor/animation_editor.cpp
msgid "Duplicate Transposed"
msgstr ""
msgstr "Dupliser Transponert"
#: editor/animation_editor.cpp
msgid "Remove Selection"
msgstr ""
msgstr "Fjern Utvalg"
#: editor/animation_editor.cpp
msgid "Continuous"
msgstr ""
msgstr "Kontinuerlig"
#: editor/animation_editor.cpp
msgid "Discrete"
msgstr ""
msgstr "Diskret"
#: editor/animation_editor.cpp
msgid "Trigger"
msgstr ""
msgstr "Avtrekker"
#: editor/animation_editor.cpp
msgid "Anim Add Key"
msgstr ""
msgstr "Anim Legg til Nøkkel"
#: editor/animation_editor.cpp
msgid "Anim Move Keys"
msgstr ""
msgstr "Anim Flytt Nøkler"
#: editor/animation_editor.cpp
msgid "Scale Selection"
@ -141,7 +140,7 @@ msgstr ""
#: editor/animation_editor.cpp
msgid "Goto Next Step"
msgstr ""
msgstr "Gå til Neste Steg"
#: editor/animation_editor.cpp
msgid "Goto Prev Step"
@ -357,174 +356,6 @@ msgstr ""
msgid "Change Array Value"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Free"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Contents:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "View Files"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
#: editor/connections_dialog.cpp editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Lukk"
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't connect."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't connect to host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, return code:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Req. Failed."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed sha256 hash check"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Fetching:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Resolving.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connecting.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Requesting.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Error making request"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download Error"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "first"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "prev"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "next"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "last"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@ -532,29 +363,6 @@ msgstr ""
msgid "Search:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
#: editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr ""
@ -567,6 +375,10 @@ msgstr ""
msgid "Category:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr ""
@ -599,6 +411,20 @@ msgstr ""
msgid "Call"
msgstr "Ring"
#: editor/call_dialog.cpp editor/connections_dialog.cpp
#: editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Lukk"
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@ -647,6 +473,13 @@ msgstr ""
msgid "Selection Only"
msgstr ""
#: editor/code_editor.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr ""
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr ""
@ -797,6 +630,11 @@ msgstr ""
msgid "Matches:"
msgstr ""
#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr ""
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr ""
@ -1270,6 +1108,10 @@ msgstr ""
msgid "Clear"
msgstr ""
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@ -1633,6 +1475,21 @@ msgstr ""
msgid "Distraction Free Mode"
msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr ""
@ -1901,6 +1758,10 @@ msgstr ""
msgid "Installed Plugins:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr ""
@ -3870,10 +3731,6 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@ -3922,14 +3779,6 @@ msgstr ""
msgid "Emission Source: "
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@ -4378,14 +4227,6 @@ msgstr ""
msgid "Trim Trailing Whitespace"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
@ -5243,11 +5084,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: editor/project_manager.cpp
@ -5259,7 +5100,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: editor/project_manager.cpp
msgid "Couldn't create *.godot project file in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: editor/project_manager.cpp
@ -5294,6 +5135,10 @@ msgstr ""
msgid "Install Project:"
msgstr ""
#: editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/project_manager.cpp
msgid "Browse"
msgstr ""
@ -5352,10 +5197,6 @@ msgstr ""
msgid "New Project"
msgstr ""
#: editor/project_manager.cpp
msgid "Templates"
msgstr ""
#: editor/project_manager.cpp
msgid "Exit"
msgstr ""
@ -5540,7 +5381,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: editor/project_settings.cpp
msgid "Project Settings "
msgid "Project Settings (godot.cfg)"
msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -5607,6 +5448,10 @@ msgstr ""
msgid "AutoLoad"
msgstr ""
#: editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/property_editor.cpp
msgid "Pick a Viewport"
msgstr ""
@ -6207,10 +6052,6 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
@ -6757,17 +6598,6 @@ msgid ""
"It only provides navigation data."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work."
msgstr ""

View file

@ -1,6 +1,5 @@
# Dutch translation of the Godot Engine editor
# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
# Aram Nap <xyphex.aram@gmail.com>, 2017
@ -8,15 +7,15 @@
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"PO-Revision-Date: 2017-04-06 20:13+0000\n"
"PO-Revision-Date: 2017-04-13 18:15+0000\n"
"Last-Translator: Aram Nap <xyphex.aram@gmail.com>\n"
"Language-Team: Dutch <https://hosted.weblate.org/projects/godot-engine/godot/"
"nl/>\n"
"Language-Team: Dutch <https://hosted.weblate.org/projects/godot-"
"engine/godot/nl/>\n"
"Language: nl\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 2.13-dev\n"
"X-Generator: Weblate 2.14-dev\n"
#: editor/animation_editor.cpp
msgid "Disabled"
@ -358,182 +357,6 @@ msgstr "Wijzig Array Waarde Type"
msgid "Change Array Value"
msgstr "Wijzig Array Waarde"
#: editor/asset_library_editor_plugin.cpp
msgid "Free"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Contents:"
msgstr "Constanten:"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "View Files"
msgstr "Bestand:"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr "Omschrijving:"
#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
#: editor/connections_dialog.cpp editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Sluiten"
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect."
msgstr "Verbind.."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect to host:"
msgstr "Verbind Aan Node:"
#: editor/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Request failed, return code:"
msgstr "Opgevraagde bestandsformaat onbekend:"
#: editor/asset_library_editor_plugin.cpp
msgid "Req. Failed."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed sha256 hash check"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Fetching:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Resolving.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Connecting.."
msgstr "Verbind.."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Requesting.."
msgstr "Testen"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Error making request"
msgstr "Error bij het opslaan van resource!"
#: editor/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download Error"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "first"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "prev"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "next"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "last"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "Alle"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@ -541,29 +364,6 @@ msgstr "Alle"
msgid "Search:"
msgstr "Zoeken:"
#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "Zoeken"
#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
#: editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr "Sorteren:"
@ -576,6 +376,10 @@ msgstr "Omkeren"
msgid "Category:"
msgstr "Categorie:"
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "Alle"
#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr "Site:"
@ -609,6 +413,20 @@ msgstr "Methode Lijst Voor '%s':"
msgid "Call"
msgstr "Aanroep"
#: editor/call_dialog.cpp editor/connections_dialog.cpp
#: editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Sluiten"
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr "Methode Lijst:"
@ -658,6 +476,13 @@ msgstr "Hele Woorden"
msgid "Selection Only"
msgstr "Alleen Selectie"
#: editor/code_editor.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "Zoeken"
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr "Zoeken"
@ -811,6 +636,11 @@ msgstr "Recente:"
msgid "Matches:"
msgstr "Matches:"
#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr "Omschrijving:"
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr "Zoek Vervanging Voor:"
@ -936,33 +766,33 @@ msgstr "Verwijder"
#: editor/editor_audio_buses.cpp
msgid "Save Audio Bus Layout As.."
msgstr ""
msgstr "Sla Audio Bus Layout Op Als.."
#: editor/editor_audio_buses.cpp
msgid "Location for New Layout.."
msgstr ""
msgstr "Locatie voor Nieuwe Layout.."
#: editor/editor_audio_buses.cpp
msgid "Open Audio Bus Layout"
msgstr ""
msgstr "Open Audio Bus Layout"
#: editor/editor_audio_buses.cpp
msgid "Add Bus"
msgstr ""
msgstr "Bus Toevoegen"
#: editor/editor_audio_buses.cpp editor/property_editor.cpp
#: editor/script_create_dialog.cpp
msgid "Load"
msgstr ""
msgstr "Laden"
#: editor/editor_audio_buses.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Save As"
msgstr ""
msgstr "Opslaan Als"
#: editor/editor_audio_buses.cpp editor/editor_node.cpp editor/import_dock.cpp
msgid "Default"
msgstr ""
msgstr "Standaard"
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
@ -1103,7 +933,7 @@ msgstr "Inpakken"
#: editor/editor_export.cpp platform/javascript/export/export.cpp
msgid "Template file not found:\n"
msgstr ""
msgstr "Template bestand niet gevonden:\n"
#: editor/editor_export.cpp
msgid "Added:"
@ -1300,6 +1130,10 @@ msgstr " Uitvoer:"
msgid "Clear"
msgstr "Leegmaken"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "Node Uit Scene"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@ -1353,23 +1187,23 @@ msgstr "Mislukt om resource te laden."
#: editor/editor_node.cpp
msgid "Can't load MeshLibrary for merging!"
msgstr ""
msgstr "Kan MeshLibrary niet laden om te samenvoegen!"
#: editor/editor_node.cpp
msgid "Error saving MeshLibrary!"
msgstr ""
msgstr "Error bij het opslaan van MeshLibrary!"
#: editor/editor_node.cpp
msgid "Can't load TileSet for merging!"
msgstr ""
msgstr "Kan TileSet niet laden om te samenvoegen!"
#: editor/editor_node.cpp
msgid "Error saving TileSet!"
msgstr ""
msgstr "Error bij het opslaan van TileSet!"
#: editor/editor_node.cpp
msgid "Error trying to save layout!"
msgstr ""
msgstr "Error bij het opslaan van layout!"
#: editor/editor_node.cpp
msgid "Default editor layout overridden."
@ -1666,6 +1500,21 @@ msgstr ""
msgid "Distraction Free Mode"
msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr ""
@ -1934,6 +1783,10 @@ msgstr ""
msgid "Installed Plugins:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr ""
@ -3911,10 +3764,6 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@ -3963,14 +3812,6 @@ msgstr ""
msgid "Emission Source: "
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@ -4420,14 +4261,6 @@ msgstr ""
msgid "Trim Trailing Whitespace"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
@ -5289,11 +5122,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: editor/project_manager.cpp
@ -5305,7 +5138,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: editor/project_manager.cpp
msgid "Couldn't create *.godot project file in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: editor/project_manager.cpp
@ -5340,6 +5173,10 @@ msgstr ""
msgid "Install Project:"
msgstr ""
#: editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/project_manager.cpp
msgid "Browse"
msgstr ""
@ -5398,11 +5235,6 @@ msgstr ""
msgid "New Project"
msgstr ""
#: editor/project_manager.cpp
#, fuzzy
msgid "Templates"
msgstr "Verwijder Selectie"
#: editor/project_manager.cpp
msgid "Exit"
msgstr ""
@ -5587,7 +5419,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: editor/project_settings.cpp
msgid "Project Settings "
msgid "Project Settings (godot.cfg)"
msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -5654,6 +5486,10 @@ msgstr ""
msgid "AutoLoad"
msgstr ""
#: editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/property_editor.cpp
msgid "Pick a Viewport"
msgstr ""
@ -6254,10 +6090,6 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
@ -6880,17 +6712,6 @@ msgstr ""
"NavigationMeshInstance moet een kind of kleinkind zijn van een Navigation "
"node. Het biedt alleen navigatie data."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
@ -6968,9 +6789,6 @@ msgstr ""
"inhoud direct op het scherm te weergeven. Anders, maak er een RenderTarget "
"van en wijs zijn interne texture toe aan een node om te tonen."
#~ msgid "Node From Scene"
#~ msgstr "Node Uit Scene"
#~ msgid ""
#~ "A SampleLibrary resource must be created or set in the 'samples' property "
#~ "in order for SamplePlayer to play sound."

File diff suppressed because it is too large Load diff

View file

@ -1,6 +1,5 @@
# Pirate translation of the Godot Engine editor
# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
# Zion Nimchuk <zionnimchuk@gmail.com>, 2016-2017.
@ -356,174 +355,6 @@ msgstr ""
msgid "Change Array Value"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Free"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Contents:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "View Files"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
#: editor/connections_dialog.cpp editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Close"
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't connect."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't connect to host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, return code:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Req. Failed."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed sha256 hash check"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Fetching:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Resolving.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connecting.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Requesting.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Error making request"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download Error"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "first"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "prev"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "next"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "last"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@ -531,29 +362,6 @@ msgstr ""
msgid "Search:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
#: editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr ""
@ -566,6 +374,10 @@ msgstr ""
msgid "Category:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr ""
@ -598,6 +410,20 @@ msgstr ""
msgid "Call"
msgstr "Call"
#: editor/call_dialog.cpp editor/connections_dialog.cpp
#: editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Close"
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@ -646,6 +472,13 @@ msgstr ""
msgid "Selection Only"
msgstr ""
#: editor/code_editor.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr ""
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr ""
@ -796,6 +629,11 @@ msgstr ""
msgid "Matches:"
msgstr ""
#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr ""
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr ""
@ -1269,6 +1107,10 @@ msgstr ""
msgid "Clear"
msgstr ""
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@ -1632,6 +1474,21 @@ msgstr ""
msgid "Distraction Free Mode"
msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr ""
@ -1900,6 +1757,10 @@ msgstr ""
msgid "Installed Plugins:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr ""
@ -3871,10 +3732,6 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@ -3923,14 +3780,6 @@ msgstr ""
msgid "Emission Source: "
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@ -4379,14 +4228,6 @@ msgstr ""
msgid "Trim Trailing Whitespace"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
@ -5244,11 +5085,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: editor/project_manager.cpp
@ -5260,7 +5101,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: editor/project_manager.cpp
msgid "Couldn't create *.godot project file in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: editor/project_manager.cpp
@ -5295,6 +5136,10 @@ msgstr ""
msgid "Install Project:"
msgstr ""
#: editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/project_manager.cpp
msgid "Browse"
msgstr ""
@ -5353,11 +5198,6 @@ msgstr ""
msgid "New Project"
msgstr ""
#: editor/project_manager.cpp
#, fuzzy
msgid "Templates"
msgstr "Discharge ye' Variable"
#: editor/project_manager.cpp
msgid "Exit"
msgstr ""
@ -5542,7 +5382,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: editor/project_settings.cpp
msgid "Project Settings "
msgid "Project Settings (godot.cfg)"
msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -5609,6 +5449,10 @@ msgstr ""
msgid "AutoLoad"
msgstr ""
#: editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/property_editor.cpp
msgid "Pick a Viewport"
msgstr ""
@ -6209,10 +6053,6 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
@ -6778,17 +6618,6 @@ msgid ""
"It only provides navigation data."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work."
msgstr ""

View file

@ -1,6 +1,5 @@
# Portuguese (Brazil) translation of the Godot Engine editor
# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
# Allyson Souza <allyson_as@outlook.com>, 2017.
@ -364,184 +363,6 @@ msgstr "Alterar Tipo de Valor do Vetor"
msgid "Change Array Value"
msgstr "Alterar Valor do Vetor"
#: editor/asset_library_editor_plugin.cpp
msgid "Free"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr "Versão:"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Contents:"
msgstr "Constantes:"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "View Files"
msgstr "Arquivo"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr "Descrição:"
#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Install"
msgstr "Instalar"
#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
#: editor/connections_dialog.cpp editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Fechar"
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect."
msgstr "Conectar..."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect to host:"
msgstr "Conectar ao Nó:"
#: editor/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Request failed, return code:"
msgstr "Formato de arquivo requisitado desconhecido:"
#: editor/asset_library_editor_plugin.cpp
msgid "Req. Failed."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed sha256 hash check"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Fetching:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Resolving.."
msgstr "Salvando..."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Connecting.."
msgstr "Conectar..."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Requesting.."
msgstr "Em teste"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Error making request"
msgstr "Erro ao salvar Recurso!"
#: editor/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Download Error"
msgstr "Abaixo"
#: editor/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "first"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "prev"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "next"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "last"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "Todos"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@ -549,29 +370,6 @@ msgstr "Todos"
msgid "Search:"
msgstr "Pesquisar:"
#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "Pesquisar"
#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
#: editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Importar"
#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
msgid "Plugins"
msgstr "Plugins"
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr "Ordenar:"
@ -584,6 +382,10 @@ msgstr "Reverso"
msgid "Category:"
msgstr "Categoria:"
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "Todos"
#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr "Site:"
@ -616,6 +418,20 @@ msgstr "Lista de Métodos para \"%s\":"
msgid "Call"
msgstr "Chamar"
#: editor/call_dialog.cpp editor/connections_dialog.cpp
#: editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Fechar"
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr "Lista de Métodos:"
@ -665,6 +481,13 @@ msgstr "Palavras Inteiras"
msgid "Selection Only"
msgstr "Apenas na Seleção"
#: editor/code_editor.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "Pesquisar"
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr "Localizar"
@ -815,6 +638,11 @@ msgstr "Recente:"
msgid "Matches:"
msgstr "Combinações:"
#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr "Descrição:"
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr "Buscar Substituição Para:"
@ -1301,6 +1129,10 @@ msgstr " Saída:"
msgid "Clear"
msgstr "Limpar"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "Nó a Partir de Cena"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@ -1680,6 +1512,21 @@ msgstr "Sair para a Lista de Projetos"
msgid "Distraction Free Mode"
msgstr "Modo Sem Distrações"
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Importar assets ao projeto."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "Importar"
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr "Ferramentas diversas atuantes no projeto ou cena."
@ -1969,6 +1816,10 @@ msgstr "Erros de Carregamento"
msgid "Installed Plugins:"
msgstr "Plugins Instalados:"
#: editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr "Versão:"
#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr "Autor:"
@ -3987,11 +3838,6 @@ msgstr "O nó não contém geometria (faces)."
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generating AABB"
msgstr "Gerar AABB"
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "As faces não têm área!"
@ -4045,16 +3891,6 @@ msgstr "Volume"
msgid "Emission Source: "
msgstr "Preenchimento de Emissão:"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generate Visibility AABB"
msgstr "Gerar AABB"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generation Time (sec):"
msgstr "Tempo Médio (seg)"
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr "Remover Ponto da Curva"
@ -4510,14 +4346,6 @@ msgstr "Completar Símbolo"
msgid "Trim Trailing Whitespace"
msgstr "Apagar Espaços em Branco"
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr "Auto Recuar"
@ -5395,12 +5223,12 @@ msgstr "Caminho de projeto inválido, o caminho deve existir!"
#: editor/project_manager.cpp
#, fuzzy
msgid "Invalid project path, *.godot must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr "Caminho de projeto inválido, engine.cfg não deve existir."
#: editor/project_manager.cpp
#, fuzzy
msgid "Invalid project path, *.godot must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr "Caminho de projeto inválido, engine.cfg deve existir."
#: editor/project_manager.cpp
@ -5413,7 +5241,7 @@ msgstr "Caminho de projeto inválido (mudou alguma coisa?)."
#: editor/project_manager.cpp
#, fuzzy
msgid "Couldn't create *.godot project file in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr "Não se pôde criar engine.cfg no caminho do projeto."
#: editor/project_manager.cpp
@ -5448,6 +5276,10 @@ msgstr "Caminho do Projeto:"
msgid "Install Project:"
msgstr "Instalar Projeto:"
#: editor/project_manager.cpp
msgid "Install"
msgstr "Instalar"
#: editor/project_manager.cpp
msgid "Browse"
msgstr "Navegar"
@ -5509,11 +5341,6 @@ msgstr "Selecione uma Pasta para Scanear"
msgid "New Project"
msgstr "Novo Projeto"
#: editor/project_manager.cpp
#, fuzzy
msgid "Templates"
msgstr "Remover Item"
#: editor/project_manager.cpp
msgid "Exit"
msgstr "Sair"
@ -5701,8 +5528,8 @@ msgstr "Remover Opção de Remapeamento de Recurso"
#: editor/project_settings.cpp
#, fuzzy
msgid "Project Settings "
msgstr "Configurações do Projeto"
msgid "Project Settings (godot.cfg)"
msgstr "Configurações do Projeto (engine.cfg)"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General"
@ -5768,6 +5595,10 @@ msgstr "Localidade"
msgid "AutoLoad"
msgstr "AutoLoad"
#: editor/project_settings.cpp
msgid "Plugins"
msgstr "Plugins"
#: editor/property_editor.cpp
#, fuzzy
msgid "Pick a Viewport"
@ -6388,10 +6219,6 @@ msgstr "Mudar o tamanho do Shape Ray"
msgid "Change Notifier Extents"
msgstr "Alterar a Extensão do Notificador"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Probe Extents"
@ -6998,17 +6825,6 @@ msgstr ""
"NavigationMeshInstance deve ser filho ou neto de um nó Navigation. Ele "
"apenas fornece dados de navegação."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp
#, fuzzy
msgid "Path property must point to a valid Spatial node to work."
@ -7086,16 +6902,6 @@ msgstr ""
"para que ele possa ter um tamanho. Caso contrário, defina-o como destino de "
"render e atribua sua textura interna a algum nó para exibir."
#~ msgid "Node From Scene"
#~ msgstr "Nó a Partir de Cena"
#~ msgid "Import assets to the project."
#~ msgstr "Importar assets ao projeto."
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "Configurações do Projeto (engine.cfg)"
#~ msgid "Surface"
#~ msgstr "Superfície"

View file

@ -1,6 +1,5 @@
# Portuguese (Portugal) translation of the Godot Engine editor
# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
# António Sarmento <antonio.luis.sarmento@gmail.com>, 2016.
@ -356,174 +355,6 @@ msgstr ""
msgid "Change Array Value"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Free"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Contents:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "View Files"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
#: editor/connections_dialog.cpp editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Fechar"
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't connect."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't connect to host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, return code:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Req. Failed."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed sha256 hash check"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Fetching:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Resolving.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connecting.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Requesting.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Error making request"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download Error"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "first"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "prev"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "next"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "last"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@ -531,29 +362,6 @@ msgstr ""
msgid "Search:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
#: editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr ""
@ -566,6 +374,10 @@ msgstr ""
msgid "Category:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr ""
@ -598,6 +410,20 @@ msgstr ""
msgid "Call"
msgstr ""
#: editor/call_dialog.cpp editor/connections_dialog.cpp
#: editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Fechar"
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@ -646,6 +472,13 @@ msgstr ""
msgid "Selection Only"
msgstr ""
#: editor/code_editor.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr ""
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr ""
@ -796,6 +629,11 @@ msgstr ""
msgid "Matches:"
msgstr ""
#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr ""
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr ""
@ -1269,6 +1107,10 @@ msgstr ""
msgid "Clear"
msgstr ""
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@ -1632,6 +1474,21 @@ msgstr ""
msgid "Distraction Free Mode"
msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr ""
@ -1900,6 +1757,10 @@ msgstr ""
msgid "Installed Plugins:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr ""
@ -3870,10 +3731,6 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@ -3922,14 +3779,6 @@ msgstr ""
msgid "Emission Source: "
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@ -4379,14 +4228,6 @@ msgstr ""
msgid "Trim Trailing Whitespace"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
@ -5244,11 +5085,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: editor/project_manager.cpp
@ -5260,7 +5101,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: editor/project_manager.cpp
msgid "Couldn't create *.godot project file in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: editor/project_manager.cpp
@ -5295,6 +5136,10 @@ msgstr ""
msgid "Install Project:"
msgstr ""
#: editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/project_manager.cpp
msgid "Browse"
msgstr ""
@ -5353,11 +5198,6 @@ msgstr ""
msgid "New Project"
msgstr ""
#: editor/project_manager.cpp
#, fuzzy
msgid "Templates"
msgstr "Remover Variável"
#: editor/project_manager.cpp
msgid "Exit"
msgstr ""
@ -5542,7 +5382,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: editor/project_settings.cpp
msgid "Project Settings "
msgid "Project Settings (godot.cfg)"
msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -5609,6 +5449,10 @@ msgstr ""
msgid "AutoLoad"
msgstr ""
#: editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/property_editor.cpp
msgid "Pick a Viewport"
msgstr ""
@ -6208,10 +6052,6 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
@ -6766,17 +6606,6 @@ msgid ""
"It only provides navigation data."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work."
msgstr ""

File diff suppressed because it is too large Load diff

View file

@ -1,6 +1,5 @@
# Slovak translation of the Godot Engine editor
# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
# J08nY <johnenter@gmail.com>, 2016.
@ -357,176 +356,6 @@ msgstr ""
msgid "Change Array Value"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Free"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Contents:"
msgstr "Konštanty:"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "View Files"
msgstr "Súbor:"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr "Popis:"
#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
#: editor/connections_dialog.cpp editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't connect."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't connect to host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, return code:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Req. Failed."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed sha256 hash check"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Fetching:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Resolving.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connecting.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Requesting.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Error making request"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download Error"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "first"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "prev"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "next"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "last"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@ -534,29 +363,6 @@ msgstr ""
msgid "Search:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
#: editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr ""
@ -569,6 +375,10 @@ msgstr ""
msgid "Category:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr "Stránka:"
@ -601,6 +411,20 @@ msgstr ""
msgid "Call"
msgstr ""
#: editor/call_dialog.cpp editor/connections_dialog.cpp
#: editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr ""
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@ -649,6 +473,13 @@ msgstr ""
msgid "Selection Only"
msgstr ""
#: editor/code_editor.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr ""
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr ""
@ -799,6 +630,11 @@ msgstr ""
msgid "Matches:"
msgstr ""
#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr "Popis:"
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr ""
@ -1273,6 +1109,10 @@ msgstr ""
msgid "Clear"
msgstr ""
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@ -1637,6 +1477,21 @@ msgstr ""
msgid "Distraction Free Mode"
msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr ""
@ -1905,6 +1760,10 @@ msgstr ""
msgid "Installed Plugins:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr ""
@ -3876,10 +3735,6 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@ -3928,14 +3783,6 @@ msgstr ""
msgid "Emission Source: "
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@ -4385,14 +4232,6 @@ msgstr ""
msgid "Trim Trailing Whitespace"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
@ -5253,11 +5092,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: editor/project_manager.cpp
@ -5269,7 +5108,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: editor/project_manager.cpp
msgid "Couldn't create *.godot project file in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: editor/project_manager.cpp
@ -5304,6 +5143,10 @@ msgstr ""
msgid "Install Project:"
msgstr ""
#: editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/project_manager.cpp
msgid "Browse"
msgstr ""
@ -5362,11 +5205,6 @@ msgstr ""
msgid "New Project"
msgstr ""
#: editor/project_manager.cpp
#, fuzzy
msgid "Templates"
msgstr "Všetky vybrané"
#: editor/project_manager.cpp
msgid "Exit"
msgstr ""
@ -5551,7 +5389,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: editor/project_settings.cpp
msgid "Project Settings "
msgid "Project Settings (godot.cfg)"
msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -5618,6 +5456,10 @@ msgstr ""
msgid "AutoLoad"
msgstr ""
#: editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/property_editor.cpp
msgid "Pick a Viewport"
msgstr ""
@ -6223,10 +6065,6 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
@ -6781,17 +6619,6 @@ msgid ""
"It only provides navigation data."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work."
msgstr ""

View file

@ -1,6 +1,5 @@
# Slovenian translation of the Godot Engine editor
# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
# matevž lapajne <sivar.lapajne@gmail.com>, 2016.
@ -357,174 +356,6 @@ msgstr ""
msgid "Change Array Value"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Free"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Contents:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "View Files"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
#: editor/connections_dialog.cpp editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Zapri"
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't connect."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't connect to host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, return code:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Req. Failed."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed sha256 hash check"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Fetching:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Resolving.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connecting.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Requesting.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Error making request"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download Error"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "first"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "prev"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "next"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "last"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@ -532,29 +363,6 @@ msgstr ""
msgid "Search:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
#: editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr ""
@ -567,6 +375,10 @@ msgstr ""
msgid "Category:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr ""
@ -599,6 +411,20 @@ msgstr ""
msgid "Call"
msgstr ""
#: editor/call_dialog.cpp editor/connections_dialog.cpp
#: editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Zapri"
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@ -647,6 +473,13 @@ msgstr ""
msgid "Selection Only"
msgstr ""
#: editor/code_editor.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr ""
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr ""
@ -797,6 +630,11 @@ msgstr ""
msgid "Matches:"
msgstr ""
#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr ""
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr ""
@ -1270,6 +1108,10 @@ msgstr ""
msgid "Clear"
msgstr ""
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@ -1633,6 +1475,21 @@ msgstr ""
msgid "Distraction Free Mode"
msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr ""
@ -1901,6 +1758,10 @@ msgstr ""
msgid "Installed Plugins:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr ""
@ -3871,10 +3732,6 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@ -3923,14 +3780,6 @@ msgstr ""
msgid "Emission Source: "
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@ -4380,14 +4229,6 @@ msgstr ""
msgid "Trim Trailing Whitespace"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
@ -5245,11 +5086,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: editor/project_manager.cpp
@ -5261,7 +5102,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: editor/project_manager.cpp
msgid "Couldn't create *.godot project file in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: editor/project_manager.cpp
@ -5296,6 +5137,10 @@ msgstr ""
msgid "Install Project:"
msgstr ""
#: editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/project_manager.cpp
msgid "Browse"
msgstr ""
@ -5354,11 +5199,6 @@ msgstr ""
msgid "New Project"
msgstr ""
#: editor/project_manager.cpp
#, fuzzy
msgid "Templates"
msgstr "Odstrani Spremenljivko"
#: editor/project_manager.cpp
msgid "Exit"
msgstr ""
@ -5543,7 +5383,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: editor/project_settings.cpp
msgid "Project Settings "
msgid "Project Settings (godot.cfg)"
msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -5610,6 +5450,10 @@ msgstr ""
msgid "AutoLoad"
msgstr ""
#: editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/property_editor.cpp
msgid "Pick a Viewport"
msgstr ""
@ -6209,10 +6053,6 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
@ -6778,17 +6618,6 @@ msgid ""
"It only provides navigation data."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work."
msgstr ""

File diff suppressed because it is too large Load diff

View file

@ -1,6 +1,5 @@
# Turkish translation of the Godot Engine editor
# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
# Aprın Çor Tigin <kabusturk38@gmail.com>, 2016-2017.
@ -363,184 +362,6 @@ msgstr "Dizinin türünü degistir"
msgid "Change Array Value"
msgstr "Dizi Değerini Değiştir"
#: editor/asset_library_editor_plugin.cpp
msgid "Free"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr "Sürüm:"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Contents:"
msgstr "Sabitler:"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "View Files"
msgstr "Dizeç"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr "Açıklama:"
#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Install"
msgstr "Kur"
#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
#: editor/connections_dialog.cpp editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Kapat"
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect."
msgstr "Bağlan..."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect to host:"
msgstr "Düğüme Bağlan:"
#: editor/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Request failed, return code:"
msgstr "İstenilen dizeç formatı bilinmiyor:"
#: editor/asset_library_editor_plugin.cpp
msgid "Req. Failed."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed sha256 hash check"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Fetching:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Resolving.."
msgstr "Kaydediliyor..."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Connecting.."
msgstr "Bağlan..."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Requesting.."
msgstr "Deneme"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Error making request"
msgstr "Kaynak kaydedilirken sorun!"
#: editor/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Download Error"
msgstr "Aşağı"
#: editor/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "first"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "prev"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "next"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "last"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "Hepsi"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@ -548,29 +369,6 @@ msgstr "Hepsi"
msgid "Search:"
msgstr "Ara:"
#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "Ara"
#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
#: editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "İçe Aktar"
#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
msgid "Plugins"
msgstr "Eklentiler"
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr "Sırala:"
@ -583,6 +381,10 @@ msgstr "Tersi"
msgid "Category:"
msgstr "Katman:"
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "Hepsi"
#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr "Yer:"
@ -615,6 +417,20 @@ msgstr "'%s' İçin Yöntem Dizelgesi:"
msgid "Call"
msgstr "Çağır"
#: editor/call_dialog.cpp editor/connections_dialog.cpp
#: editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "Kapat"
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr "Yöntem Dizelgesi:"
@ -664,6 +480,13 @@ msgstr "Tüm Sözcükler"
msgid "Selection Only"
msgstr "Yalnızca Seçim"
#: editor/code_editor.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "Ara"
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr "Bul"
@ -816,6 +639,11 @@ msgstr "Yakın zamanda:"
msgid "Matches:"
msgstr "Eşleşmeler:"
#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr "Açıklama:"
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr "Şunun İçin Değişikliği Ara:"
@ -1297,6 +1125,10 @@ msgstr " Çıktı:"
msgid "Clear"
msgstr "Temizle"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr "Sahneden Düğüm(node)"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@ -1675,6 +1507,21 @@ msgstr "Tasarı Dizelgesine Git"
msgid "Distraction Free Mode"
msgstr "Dikkat Dağıtmayan Biçim"
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Varlıkları tasarının içine aktar."
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "İçe Aktar"
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr "Türlü tasarı ya da sahne genişliğinde araçlar."
@ -1963,6 +1810,10 @@ msgstr "Sorunları Yükle"
msgid "Installed Plugins:"
msgstr "Yüklü Eklentiler:"
#: editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr "Sürüm:"
#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr "Yazar:"
@ -3972,11 +3823,6 @@ msgstr "Düğüm uzambilgisi (yüzler) içermiyor."
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generating AABB"
msgstr "AABB Üret"
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "Yüzler alan içermez!"
@ -4030,16 +3876,6 @@ msgstr "Oylum"
msgid "Emission Source: "
msgstr "Yayma Dolumu:"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generate Visibility AABB"
msgstr "AABB Üret"
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Generation Time (sec):"
msgstr "Ortalama Zaman (sn)"
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr "Noktayı Eğriden Kaldır"
@ -4493,14 +4329,6 @@ msgstr "Simgeyi Tamamla"
msgid "Trim Trailing Whitespace"
msgstr "İzleyenin Boşluklarını Kırp"
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr "Kendinden Girintili"
@ -5376,12 +5204,12 @@ msgstr "Geçersiz tasarı yolu, yolun var olması gerekir!"
#: editor/project_manager.cpp
#, fuzzy
msgid "Invalid project path, *.godot must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr "Geçersiz tasarı yolu, engine.cfg var olmaması gerekir."
#: editor/project_manager.cpp
#, fuzzy
msgid "Invalid project path, *.godot must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr "Geçersiz tasarı yolu, engine.cfg var olması gerekir."
#: editor/project_manager.cpp
@ -5394,7 +5222,7 @@ msgstr "Geçersiz tasarı yolu (bir şey değişti mi?)."
#: editor/project_manager.cpp
#, fuzzy
msgid "Couldn't create *.godot project file in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr "engine.cfg tasarı yolunda oluşturulamadı."
#: editor/project_manager.cpp
@ -5429,6 +5257,10 @@ msgstr "Tasarı Yolu:"
msgid "Install Project:"
msgstr "Tasarıyı Kur:"
#: editor/project_manager.cpp
msgid "Install"
msgstr "Kur"
#: editor/project_manager.cpp
msgid "Browse"
msgstr "Gözat"
@ -5490,11 +5322,6 @@ msgstr "Tarama için bir Dizin Seç"
msgid "New Project"
msgstr "Yeni Tasarı"
#: editor/project_manager.cpp
#, fuzzy
msgid "Templates"
msgstr "Öğeyi Kaldır"
#: editor/project_manager.cpp
msgid "Exit"
msgstr "Çık"
@ -5682,8 +5509,8 @@ msgstr "Kaynak Yeniden Eşle Seçeneğini Kaldır"
#: editor/project_settings.cpp
#, fuzzy
msgid "Project Settings "
msgstr "Tasarı Ayarları"
msgid "Project Settings (godot.cfg)"
msgstr "Tasarı Ayarları (engine.cfg)"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General"
@ -5749,6 +5576,10 @@ msgstr "Yerel"
msgid "AutoLoad"
msgstr "KendindenYükle"
#: editor/project_settings.cpp
msgid "Plugins"
msgstr "Eklentiler"
#: editor/property_editor.cpp
#, fuzzy
msgid "Pick a Viewport"
@ -6356,10 +6187,6 @@ msgstr "Işın Şeklinin Uzunluğunu Değiştir"
msgid "Change Notifier Extents"
msgstr "Bildirim Kapsamını Değiştir"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr "Deşme Genişlemesini Değiştir"
@ -6969,17 +6796,6 @@ msgstr ""
"NavigationMeshInstance, bir Navigation düğümünün çocuğu ya da torunu "
"olmalıdır. O yalnızca yönlendirme verisi sağlar."
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work."
msgstr ""
@ -7057,16 +6873,6 @@ msgstr ""
"bir boyut elde edin. Ya da, onu bir RenderTarget yapın ve iç dokusunu "
"görüntülemesi için bir düğüme atayın."
#~ msgid "Node From Scene"
#~ msgstr "Sahneden Düğüm(node)"
#~ msgid "Import assets to the project."
#~ msgstr "Varlıkları tasarının içine aktar."
#, fuzzy
#~ msgid "Project Settings (godot.cfg)"
#~ msgstr "Tasarı Ayarları (engine.cfg)"
#~ msgid "Surface"
#~ msgstr "Yüzey"

View file

@ -1,6 +1,5 @@
# Urdu (Pakistan) translation of the Godot Engine editor
# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
# Muhammad Ali <ali@codeonion.com>, 2016.
@ -357,174 +356,6 @@ msgstr ""
msgid "Change Array Value"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Free"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Contents:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "View Files"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
#: editor/connections_dialog.cpp editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't connect."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't connect to host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, return code:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Req. Failed."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed sha256 hash check"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Fetching:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Resolving.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connecting.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Requesting.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Error making request"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download Error"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "first"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "prev"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "next"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "last"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@ -532,29 +363,6 @@ msgstr ""
msgid "Search:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
#: editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr ""
@ -567,6 +375,10 @@ msgstr ""
msgid "Category:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr "سائٹ:"
@ -599,6 +411,20 @@ msgstr ""
msgid "Call"
msgstr ""
#: editor/call_dialog.cpp editor/connections_dialog.cpp
#: editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr ""
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@ -647,6 +473,13 @@ msgstr ""
msgid "Selection Only"
msgstr ""
#: editor/code_editor.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr ""
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr ""
@ -797,6 +630,11 @@ msgstr ""
msgid "Matches:"
msgstr ""
#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr ""
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr ""
@ -1274,6 +1112,10 @@ msgstr ""
msgid "Clear"
msgstr ""
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@ -1638,6 +1480,21 @@ msgstr ""
msgid "Distraction Free Mode"
msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr ""
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr ""
@ -1906,6 +1763,10 @@ msgstr ""
msgid "Installed Plugins:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr ""
@ -3877,10 +3738,6 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@ -3929,14 +3786,6 @@ msgstr ""
msgid "Emission Source: "
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@ -4386,14 +4235,6 @@ msgstr ""
msgid "Trim Trailing Whitespace"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
@ -5253,11 +5094,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: editor/project_manager.cpp
@ -5269,7 +5110,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: editor/project_manager.cpp
msgid "Couldn't create *.godot project file in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: editor/project_manager.cpp
@ -5304,6 +5145,10 @@ msgstr ""
msgid "Install Project:"
msgstr ""
#: editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/project_manager.cpp
msgid "Browse"
msgstr ""
@ -5362,11 +5207,6 @@ msgstr ""
msgid "New Project"
msgstr ""
#: editor/project_manager.cpp
#, fuzzy
msgid "Templates"
msgstr ".تمام کا انتخاب"
#: editor/project_manager.cpp
msgid "Exit"
msgstr ""
@ -5551,7 +5391,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: editor/project_settings.cpp
msgid "Project Settings "
msgid "Project Settings (godot.cfg)"
msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
@ -5618,6 +5458,10 @@ msgstr ""
msgid "AutoLoad"
msgstr ""
#: editor/project_settings.cpp
msgid "Plugins"
msgstr ""
#: editor/property_editor.cpp
msgid "Pick a Viewport"
msgstr ""
@ -6222,10 +6066,6 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ".نوٹفئر کے اکسٹنٹ کو تبدیل کیجیۓ"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Probe Extents"
@ -6772,17 +6612,6 @@ msgid ""
"It only provides navigation data."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work."
msgstr ""

File diff suppressed because it is too large Load diff

View file

@ -1,6 +1,5 @@
# Chinese (Honk Kong) translation of the Godot Engine editor
# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
# Chinese (Hong Kong) translation of the Godot Engine editor
# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
# Wesley (zx-wt) <ZX_WT@ymail.com>, 2016.
@ -360,180 +359,6 @@ msgstr ""
msgid "Change Array Value"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Free"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Contents:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "View Files"
msgstr "檔案"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
#: editor/connections_dialog.cpp editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "關閉"
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect."
msgstr "連到..."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Can't connect to host:"
msgstr "連到"
#: editor/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "No response."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, return code:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Req. Failed."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Redirect Loop."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Failed sha256 hash check"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Fetching:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Resolving.."
msgstr ""
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Connecting.."
msgstr "連到..."
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Requesting.."
msgstr "測試"
#: editor/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Error making request"
msgstr "載入字形出現錯誤"
#: editor/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download Error"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "first"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "prev"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "next"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "last"
msgstr ""
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "全部"
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@ -541,29 +366,6 @@ msgstr "全部"
msgid "Search:"
msgstr ""
#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "搜尋"
#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
#: editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "導入"
#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
msgid "Plugins"
msgstr "插件"
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr ""
@ -576,6 +378,10 @@ msgstr ""
msgid "Category:"
msgstr "分類:"
#: editor/asset_library_editor_plugin.cpp
msgid "All"
msgstr "全部"
#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr "地址:"
@ -608,6 +414,20 @@ msgstr ""
msgid "Call"
msgstr ""
#: editor/call_dialog.cpp editor/connections_dialog.cpp
#: editor/export_template_manager.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sample_library_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
#: editor/property_editor.cpp editor/run_settings_dialog.cpp
#: editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "關閉"
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@ -656,6 +476,13 @@ msgstr "完整詞語"
msgid "Selection Only"
msgstr "只限選中"
#: editor/code_editor.cpp editor/editor_help.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
msgid "Search"
msgstr "搜尋"
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr "查找"
@ -809,6 +636,11 @@ msgstr "最近:"
msgid "Matches:"
msgstr "吻合"
#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
#: editor/script_editor_debugger.cpp
msgid "Description:"
msgstr ""
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr ""
@ -1287,6 +1119,10 @@ msgstr ""
msgid "Clear"
msgstr "清空"
#: editor/editor_node.cpp
msgid "Node From Scene"
msgstr ""
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@ -1654,6 +1490,21 @@ msgstr ""
msgid "Distraction Free Mode"
msgstr ""
#: editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
#: editor/io_plugins/editor_font_import_plugin.cpp
#: editor/io_plugins/editor_mesh_import_plugin.cpp
#: editor/io_plugins/editor_sample_import_plugin.cpp
#: editor/io_plugins/editor_scene_import_plugin.cpp
#: editor/io_plugins/editor_texture_import_plugin.cpp
#: editor/io_plugins/editor_translation_import_plugin.cpp
#: editor/project_manager.cpp
msgid "Import"
msgstr "導入"
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr ""
@ -1922,6 +1773,10 @@ msgstr ""
msgid "Installed Plugins:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Version:"
msgstr ""
#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr ""
@ -3897,10 +3752,6 @@ msgstr ""
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@ -3949,14 +3800,6 @@ msgstr ""
msgid "Emission Source: "
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
@ -4408,14 +4251,6 @@ msgstr ""
msgid "Trim Trailing Whitespace"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Spaces"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Convert Indent To Tabs"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
@ -5279,11 +5114,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must not exist."
msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path, *.godot must exist."
msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: editor/project_manager.cpp
@ -5295,7 +5130,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: editor/project_manager.cpp
msgid "Couldn't create *.godot project file in project path."
msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: editor/project_manager.cpp
@ -5330,6 +5165,10 @@ msgstr ""
msgid "Install Project:"
msgstr ""
#: editor/project_manager.cpp
msgid "Install"
msgstr ""
#: editor/project_manager.cpp
msgid "Browse"
msgstr "瀏覽"
@ -5388,11 +5227,6 @@ msgstr ""
msgid "New Project"
msgstr ""
#: editor/project_manager.cpp
#, fuzzy
msgid "Templates"
msgstr "移除選項"
#: editor/project_manager.cpp
msgid "Exit"
msgstr "離開"
@ -5578,9 +5412,8 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: editor/project_settings.cpp
#, fuzzy
msgid "Project Settings "
msgstr "設定"
msgid "Project Settings (godot.cfg)"
msgstr ""
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General"
@ -5646,6 +5479,10 @@ msgstr ""
msgid "AutoLoad"
msgstr ""
#: editor/project_settings.cpp
msgid "Plugins"
msgstr "插件"
#: editor/property_editor.cpp
msgid "Pick a Viewport"
msgstr ""
@ -6256,10 +6093,6 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr ""
@ -6816,17 +6649,6 @@ msgid ""
"It only provides navigation data."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
#: scene/3d/remote_transform.cpp
msgid "Path property must point to a valid Spatial node to work."
msgstr ""

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