fix gltf importer regression from b032067e42
, causing different BoneAttachment names
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@ -165,7 +165,7 @@ String EditorSceneImporterGLTF::_gen_unique_name(GLTFState &state, const String
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name = s_name;
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if (index > 1) {
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name += itos(index);
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name += " " + itos(index);
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}
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if (!state.unique_names.has(name)) {
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break;
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