Fix GLES3 error 502 on iOS

This commit is contained in:
Bastiaan Olij 2019-01-26 00:46:09 +11:00
parent 5b5db08a51
commit da7f9e1ed1

View file

@ -4162,7 +4162,7 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const
if (state.used_contact_shadows) {
glBindFramebuffer(GL_READ_FRAMEBUFFER, storage->frame.current_rt->buffers.fbo);
glReadBuffer(GL_COLOR_ATTACHMENT0);
glReadBuffer(GL_DEPTH_ATTACHMENT);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, storage->frame.current_rt->fbo);
glBlitFramebuffer(0, 0, storage->frame.current_rt->width, storage->frame.current_rt->height, 0, 0, storage->frame.current_rt->width, storage->frame.current_rt->height, GL_DEPTH_BUFFER_BIT, GL_NEAREST);
glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);