diff --git a/doc/classes/CurveTexture.xml b/doc/classes/CurveTexture.xml index fe75f029f0d..99b5ef2f4fc 100644 --- a/doc/classes/CurveTexture.xml +++ b/doc/classes/CurveTexture.xml @@ -14,7 +14,7 @@ - + The width of the texture. diff --git a/doc/classes/CurveXYZTexture.xml b/doc/classes/CurveXYZTexture.xml index 815653e9874..b6dd90c7d3a 100644 --- a/doc/classes/CurveXYZTexture.xml +++ b/doc/classes/CurveXYZTexture.xml @@ -13,7 +13,7 @@ - + diff --git a/doc/classes/GradientTexture1D.xml b/doc/classes/GradientTexture1D.xml index 223439956c3..4730410ea9d 100644 --- a/doc/classes/GradientTexture1D.xml +++ b/doc/classes/GradientTexture1D.xml @@ -15,7 +15,7 @@ If [code]true[/code], the generated texture will support high dynamic range ([constant Image.FORMAT_RGBAF] format). This allows for glow effects to work if [member Environment.glow_enabled] is [code]true[/code]. If [code]false[/code], the generated texture will use low dynamic range; overbright colors will be clamped ([constant Image.FORMAT_RGBA8] format). - + The number of color samples that will be obtained from the [Gradient]. diff --git a/scene/resources/texture.h b/scene/resources/texture.h index c3f29ad4178..8075497c42e 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -595,7 +595,7 @@ public: private: mutable RID _texture; Ref _curve; - int _width = 2048; + int _width = 256; int _current_width = 0; TextureMode texture_mode = TEXTURE_MODE_RGB; TextureMode _current_texture_mode = TEXTURE_MODE_RGB; @@ -637,7 +637,7 @@ private: Ref _curve_x; Ref _curve_y; Ref _curve_z; - int _width = 2048; + int _width = 256; int _current_width = 0; void _update(); @@ -685,7 +685,7 @@ private: Ref gradient; bool update_pending = false; RID texture; - int width = 2048; + int width = 256; bool use_hdr = false; void _queue_update();